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Definite Disembark

by Bananaduck

Utility that adds the option to "disembark" units from for example a landing ship. Set the unit up as a missile and add it to a launcher of the vessel. In the ammunition.ini define: Type=Missile TargetType=ASuW LandAttackCapability=All SpawnLoadout= SpawnVariant= And either of the two: OnHitGroun...

Latest version
no release indexed
Downloads
2.3k
Rating
81
Filed under
Scripting, Ship
Updated
12 mo ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Definite Disembark?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sea Power : Naval Combat in the Missile Age all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Definite Disembark safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Sea Power : Naval Combat in the Missile Age versions does Definite Disembark work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sea Power : Naval Combat in the Missile Age.

Last checked 21 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 43 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.