STEAM_WORKSHOP creator
Bananaduck
6 projects across 1 game, 14.9k downloads in total.
- Projects
- 6
- Game
- 1
- Downloads
- 14.9k
- Last shipped
- 2 mo ago
- Animation ExtensionAllows to add animations for vessels and helicopters that get played if the asset fulfils a certain condition. Instructions Hydrofoil: In your vessels\.ini specify the parameter HydrofoilSpeed with the speed in knots in the section. Above this speed, the animation is played, below this speed the...6.2k downloadsupdated 12 mo ago
- Better TacMapThis mod requires AnchorChain, follow the installation instructions here: Please remove the "show depth" and "show TTG on minimap" mods as this is their successor and includes both functions. Functions: Draw threat circles by right clicking identified contacts on the tactical map Draw firing arcs...3.6k downloadsupdated 2 mo ago
- Definite DisembarkUtility that adds the option to "disembark" units from for example a landing ship. Set the unit up as a missile and add it to a launcher of the vessel. In the ammunition.ini define: Type=Missile TargetType=ASuW LandAttackCapability=All SpawnLoadout= SpawnVariant= And either of the two: OnHitGroun...2.3k downloadsupdated 12 mo ago
- Camera OffsetThis mod requires AnchorChain, follow the installation instructions here: Press the F11 (rebindable in offset.ini in the mod folder) key to open the menu and adjust the camera offset. In this way you can have the unit off-center in the corner of your screen allowing you to increase the size of ot...1.2k downloadsupdated 2 mo ago
- 3rd Person Aircraft ControlThis mod requires AnchorChain, follow the installation instructions here: Makes all aircraft controllable from the 3rd person view. The game is not balanced around this mod and the implementation is quite rough. Expect bugs and weirdness and there is a high chance of the mod breaking after update...1.1k downloadsupdated 2 mo ago
- Actual AirdropUtility that adds actual airdrops. Upon touchdown the unit specified in the ammunition.ini is spawned. An example .ini file is included in the mod folder but you will have to add it as a loadout to a transport plane. Define in the ammunition.ini: OnHitGroundSpawn=usa_car_hmmwv SpawnLoadout=AntiAr...505 downloadsupdated 12 mo ago