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Game
SealChain: Call of Blood
The "Sealchain" is a roguelite game where items can be connected to each other to create chain reactions. In this crumbling world, you will play as a medium, using the power of curse seals to cleanse the world of post-apocalyptic evil spirits.
SealChain is a roguelike game where items can link together to form chain reactions. Items can also be arranged into specific formations to create seals, granting special effects.
About SealChain: Call of Blood
- Released
- February 2026
- Engine
- Unity 2022
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community Announcements0.9.13.1Improvement: Remove the requirement that one must defeat the boss to pass the level
- Community Announcements0.9.13.0Improvements: Changed all Inferno so that dying unlocks the next Inferno (previously required clearing the level to unlock) Added "shared item pool for all characters" to Inferno 1 and 2, and removed it from Inferno 3 Inferno 2 and 3 are now unlocked simultaneously (previously required clearing Purgatory 2 to unlock Purgatory 3) Reduced the difficulty curve of Inferno 2 and 3 to match Inferno 1...
- Community Announcements0.9.12.2Improvement: Now only need to meet the passing conditions to pass the level, no longer a need to defeat the boss. Adjustment: When the boss is present, there will no longer be a limit of only 5 mobs.
- Community Announcements0.9.12.0Added: Red Potion, a map node reward that provides continuous HP regeneration. Added: White Potion, a map node reward that increases attack power. Fixed: Fixed a bug where lifesteal for the owner did not trigger after a summon killed a target. Improved: A new character is now unlocked upon any death (previously required clearing the game). Improved: When auto-aim is enabled, players can still a...
- Community Announcements0.9.11.1Add: Adrenaline: Sprint speed +1 Add: Needle: Sprint attack crit rate +10% Add: Buckle: Sprint attack knockback +3 Add: Nurse Bell: Sprint cooldown recovery speed +2 Add: Hallway Marking: Sprint distance +0.5 Add: Shock Headband: Sprint attacks apply Stun Add: Pulser: Gain Anxiety x5 when sprinting Add: Contaminated IV Bag: Continuous Spell Power recovery: 10; multiplier scales with nearby item...
- Community Announcements0.9.9.66Fix the issue of missing text translations.
- Mods indexed
- 106
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 144 on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- Arknights_Demo_1.1.0Legend Arknights lover do for love my bilibili account: first pv:3.5k downloads
- 自动捡钱顾名思义,现在筹码会自动被角色吸附,无需走动拾取3.5k downloads
- Girl Link: Full character illustration replacementMachine translation content. I've redrawn the character illustrations of the four characters in a higher resolution girl version. My hand almost broke from drawing, but it would be worth it if you like them. Later, I will redraw all the remaining NPC illustrations and update them here in this mod...3.4k downloads
- 超多经验的简单模式添加三花猫难度:超高经验+简单模式,方便快速度过前期3.0k downloads
- SuperHarmony本Mod由于官方提供了一个非常靠前的Preload加载,所以被重大重做了。 在文档诞生之前, 以下介绍的文件夹中,有相当一部分的文件夹已经入土为安。而且除了万年青的Library和GameDLL之外,别的也基本没有了必要。 因为本框架已经能够修改官方编译器了,GameCS的功能完全可以在Scripts中使用了!包括SuperLibEntry这个抽象类也是过时的了。目前因为兼容性保留,后续文档完善后会删除。 ---------------------------------------- 所有因此Mod导致崩溃的解决方案可以无视了,于2026/2/27,本游戏的代码裁剪被关闭了。 如果你之...2.3k downloads
- 更多字段(前置mod)# 以下为AI生成简介 # 扩展字段与战斗机制增强模组 ## 模组 ID:3669834631 该模组聚焦于游戏战斗系统的深度扩展,通过新增大量自定义字段与特色玩法机制,重构并强化了角色战斗属性体系、状态交互逻辑、套装效果系统等核心模块,为游戏带来更丰富的策略性与 Build 构筑空间(注:换弹武器相关功能暂未实现)。 ## 核心功能亮点 ### 1. 战斗属性体系重构 - 伤害类型与防御机制:新增魔法伤害标识(`field_isMagicDamage`),独立拆分物理/魔法防御计算逻辑(`field_wulifangyu`/`field_mofafangyu`),支持穿透属性(物理/法...2.2k downloads
- 基于天赋的主动技能支持CD,目标状态作为计数,F键触发 基础模组1.9k downloads
- 无限刷新商店调整刷新商店费用为0,并且提高上限1.7k downloads
- Take Off The MaskRemove the mask of shop keeper.Only change the skin.1.7k downloads
- 嗜血祭品一个增加游戏体验,快速获取刷怪正反馈情绪价值(?)的mod。 添加了一个角色“薇斯帕” ------------------------------------------ 角色介绍 ------------------------------------------ 薇斯帕:“鲜血是力量的源泉,杀戮是存在的证明。” 定位:高爆发、持续吸血、击杀强化 专属武器:血腥匕首(1-5级) 专属祭品:18个(数量还在增加) ------------------------------------------ 专属武器:血腥匕首 ----------------------------------...1.7k downloads
- 全角色解锁1.6k downloads
- 原神核心mod为爱发电 该mod是原神系列mod的核心机制。 同时也方便后续开发角色。 包括有圣遗物等其他状态效果和UI界面。 该mod圣遗物全锁定在同系列的mod,使用其他角色模型无法刷出圣遗物和其他效果 更新日志 修复了部分道具污染到其他mod(非原神系列mod) 将三套圣遗物(魔女、渡火、角斗士)更好的实现套装效果。 圣遗物套装系统已经完全实装(不再依赖咒印系统) 圣遗物加强:攻击力1%(之前1.5%),生命值1%(额外添加咒术值1%),造成伤害1%(之前1.5%),元素精通5个(之前6个)初始数值下调,上限提高到10星。 元素充能,防御力,双爆不变 在圣遗物体系中新增随机属性:攻击力,生命值,...1.5k downloads
- 冥界星河--冥神与巫女目前还在测试阶段。 添加人物:姝玫娜 和 莎娜 姝玫娜偏向数值的提升,专武冥河镰刀击杀敌人可以获得灵魂(灵魂可以永久提升攻击)本身修行冥河道术修炼杀敌和修行会让人物变得更强。 莎娜偏向于星尘的数量,专武法器和同系列的武器的力量都需要星尘的数量,星尘越多越强,技能的被动会基于星尘的数量来获得增强。 添加多种专属的属性的祭品和隐藏的道具和祭品(就是做了忘记改数值了) 添加4种不同类型的武器,可以在天赋哪里替换武器,(目前特效都是瞎画的 -------------------------------------------------------------------------------...1.4k downloads
- 物品编辑器# 简介 作者因为刷祭品刷咒印总刷不出来红温了,回想起当初杀戮尖塔打不过开挂刷牌,所以一怒之下搞了个物品编辑器出来,支持添加和删除所有可以在背包中找到的物品,妈妈再也不用担心我们DPS不够被死神一脚踹死了 # 功能 - **添加物品**:从图鉴、背包、商店中选中物品后,点击"添加选中物品"将其添加到背包 - **删除物品**:在背包中选中物品后,点击"删除选中物品"将其删除 - **设置数量**:选中可堆叠物品后,点击"设置物品数量"打开输入窗口设置数量 - **背包槽位设置**:设置背包槽位的行数和列数 - **装备槽位设置**:设置装备槽位的行数和列数 - **清空背包**:一键清空...1.3k downloads
- 【Custom】Better equipment barNow you can customize the number of rows and columns you need by pressing the F5 hotkey! (If you find it useful, please share it with more people or rate my mod, much appreciated!) 2/23 23:53 Urgently modified the expansion quantity, rolled back 5 5, 10 10 versions due to significant performance...1.3k downloads
- 法术伤害前置1.2k downloads
- 禁止怪物在脚下刷新1.1k downloads
- 【兑换码/神秘咒语】解锁夜织的嗜血短剑解锁夜织的嗜血短剑,解锁后存档永久有效,效果和使用兑换码一致1.1k downloads
- 原神链接《可莉》为爱发电 该图标等画面效果与动画效果为作者亲自制作(除了原神官方的立绘) 有完整的小人动画,立绘为官方立绘,完整的命座天赋和五种武器(根据等级不同,有8个阶段的武器) 玩法为:高消耗爆炸伤害,以随从为兜底。 更新日志 冲刺停顿取消,爆裂火花的咒术值消耗减半,重击弹道动画效果纠正 可莉的幸运可以影响到赌场,白骨玩偶,宴席,沼泽,坟墓,活死人这6个情节,都是正向收益。 天赋所需要的咒术值消耗代价大幅度降低 天赋的咒术值消耗代价完全移除 增强“一触即发”天赋命座 等级上限开放到100级,同时灵识点重新分配,以及开放六大通用天赋(原神系列mod的专属) 多个原神角色mod在天赋里有专属祝福 加入...1.1k downloads
- 原神链接《纳西妲》为爱发电 该图标等画面效果与动画效果为作者亲自制作(除了原神官方的立绘) 有完整的小人动画,立绘为官方立绘,完整的命座天赋和五种武器(根据等级不同,有8个阶段的武器) 玩法为:主修元素精通,精通越高,伤害以及其他能力就会越高 更新日志 天赋所需要的咒术值消耗代价大幅度降低 天赋的咒术值消耗代价完全移除 增强“大辨圆成之实”的“灭净三业_业障除”的技能效果 等级上限开放到100级,同时灵识点重新分配,以及开放六大通用天赋(原神系列mod的专属) 多个原神角色mod在天赋里有专属祝福 加入“新手福利”的效果 同时实现了纳西妲战技“点按”效果(被动) 首发:【《咒印链接》原神·纳西妲同人模组...949 downloads
- 初始自带400灵识点(全天赋用)不知道哪抽的风,反正AI肘出了个神奇的东西(控制面板?应该是)按~即可,截图发qq频道里了,【这怎么说?就只是整了个加灵识点的,把什么翻出来了?】:739 downloads
- 进入战斗自动回复一定生命进入战斗自动回复20%生命,让难度稍微降低736 downloads
- 喋血刺刃从嗜血祭品里独立出来的“祭品”,这样别的角色也可以玩这个祭品 20260301:把嗜血祭品这个mod里薇斯帕的祭品全都独立出来了,这些祭品都是通用祭品,其他角色也可以玩719 downloads
- CombatPerfOpt通用战斗性能优化,对游戏性能做出了一些优化。 - 怪物的AI基于数量和距离降低了智力(一般情况下也不需要什么智力) - 在同一时间内,场上最多只会有20个飘字。超出限制的飘字会移除掉最老的飘字。 - 子弹接入了对象池。 - 掉落物接入了对象池。681 downloads
Browse all 106 SealChain: Call of Blood mods Sortable by downloads, rating and date.
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Why SealChain: Call of Blood mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host SealChain: Call of Blood mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






