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Sensei! I Like You So Much!
  • Casual
  • Indie
  • RPG
  • Simulation

Game

Sensei! I Like You So Much!

Sensei! I Like You So Much! is a fangirl simulator. Step into the shoes of a passionate fan girl and embark on a journey through the vibrant world of fan culture in this immersive simulation management game.

"Sensei! I Like You So Much!" is a fandom business simulation game. You will play as a fanfic author, create & release your fanzine, join comicons, gather followers, and become a legend with your fellow fans around! You can buy goods of your pairing, build itabags, and decorate your room as well!

Sensei! I Like You So Much! screenshot 1 of 81 / 8

About Sensei! I Like You So Much!

Released
August 2025
Publishers
Erabit Studios, Infini Fun
Engine
Unity
Platforms
Linux · PC (Microsoft Windows) · Mac

Where to get it

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

From the developers

Official announcements, newest first. Posted on Steam.

Mods indexed
309

of 8.8k on Steam Workshop

Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

More casual games see all

Why Sensei! I Like You So Much! mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Sensei! I Like You So Much! mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.