Serious Sam Fusion 2017 (beta) mods
Serious Sam Fusion 2017 (beta) enemies mods
Everything filed under enemies by its own author, ordered by how much it is used.
AllModifications532Single player477Maps439Weapons421Cooperative418Models358Additions340Graphics296Enemies291Sounds268Player Models249Custom Campaign189Resource Pack188survival171Music155Versus116Total Conversion72ctf62Language53Multi-pack38
291 enemies mods
- (SS3) Ultimate Resource Pack (Fusion Version)by SolaisUltimate Resource Pack from Serious Sam 3. (Fusion Version) Mapper's resource pack for Serious Sam 3, now ported to Fusion, by Solais, viper45, NHunter, Devostator, Batandy and many others of the Seriously! community. Attention! Many Survival maps will need this pack to work, so I suggest downloa...21.1k downloadsupdated 7 y ago
- (TSE) Ultimate Enemy Pack (Fusion version)by SolaisMapper's resource pack for Serious Sam Fusion 2017 - The Second Encounter, by Solais, Mischievous, Devostator and many others of the Seriously! community. Attention! Many maps will need this pack to work, so I suggest downloading it. -Changes compared to SSHD version- - Healer enemies have been r...15.8k downloadsupdated 8 y ago
- TLH-style Witch-Bride (Resource+optional replacement)by NSKuberDESCRIPTION This mod adds in a variation of Witch-Bride, inspired by Witch-Bride from VR game Serious Sam: The Last Hope, as an enemy resource. If you don't know, in TLH Witch-Bride doesn't have invulnerability and telekinesis attacks, but instead rapidly teleports around and spams you with proje...14.3k downloadsupdated 7 y ago
- Harbinger's Enemy Assetsby [-:-]HarbingerWell its happening finally, my Enemy Resources from HD have been fully ported to Fusion and ready for your using pleasure, though I am a bit weary of how they are being used, so some might not work the same but they should function just as well. You'll need the Ooze Gun till I can safely extract...9.1k downloadsupdated 9 y ago
- Seriously Retro : Karnak 1996by Dom" Seriously Retro : Karnak 1996 " is a total-conversion for Serious Sam Fusion 2017 Styled after the First Person Shooters of yester-year, this modification aims to revisit the iconic Karnak Temple complex from Serious Sam : The First Encounter. Not everything is as it seems, however - even seaso...8.7k downloadsupdated 6 y ago
- Remastered Enemy Resource (Fusion) 2017by Spy's Cr3edRemastered Enemy Resource (HD) 2017 is a pack of enemies that mappers can use to their levels.Now it's port and available to Fusion ! Video Demonstration by : Soulmyr from the previous version .:Updates:. .:V1 Original:. *Beheaded WaveBlaster's electricity projectile is visible *Cucurbito Bone Co...7.6k downloadsupdated 9 y ago
- [Resource] Dynamic Bones for Players/Puppetsby Ryason55This mod adds the capability for players and puppets to have bones that jiggle and move based on the character's movements. Note that for this to work for your models, the skeleton of your character must by modified to support it. I've made a guide for how to do this here: There are now performan...7.4k downloadsupdated 8 y ago
- noam 2000's BFE Resources [Resource]by noam 2000This is a collection of the resources I have created for BFE, ported over to Fusion. IMPORTANT NOTE: The Serious Sam HD Enemy Resource Pack has not been ported over, since SSHD enemies are now included in Fusion. To use them now, you will need to own the HD games, and use them from "Content/Serio...7.2k downloadsupdated 8 y ago
- Monsters Weaponsby Neo_miniganDid you also want to take monsters weapons when you was playing Serious Sam? Why main hero cant take it and use it like cool guy? So.. Now he can. Main features: == The First and Secound Encounter == - 11 new weapons that you can take from enemies: Rocketman Gun - 20 dmg X 500 ammo (slow) Firecra...6.0k downloadsupdated 7 y ago
- Kleers with Glowing Eyesby SoulmyrAdds glowing eyes to both the HD and BFE Kleers Bloom is recommended for extra effect6.0k downloadsupdated 6 y ago
- [Gamemode/Resource Pack] T&C Co-Opby Cyborg.SeriousSiteFor the best experience, use T&C Co-Op Lobby as starting level Description Welcome to the new gamemode, which brings chaos of randomness into standard cooperative gameplay. This mod was born from desires and ideas to create something replayable and simply a bit funnier. Therefore, with this mod,...5.5k downloadsupdated 8 mo ago
- Serious Sam 4 Enemies Pack (Replacement)by AlfeosThis pack refreshes most of the enemies from SS 3 with more detailed skins and gives new feelings from the gameplay! Original monsters were replaced with identical counterparts from Serious Sam 4 and fully adapted to the mechanics of the SS 3 Feaures:Replaced Kamikaze, Rocketeer, Bomber, Firecrac...5.3k downloadsupdated 5 y ago
- Arachnoid Elder (Fusion - BFE)by [-:-]HarbingerThis is just a port to the Fusion version of BFE,This Elder has the same stats, though late on it will be updated to be bulletproof or near bulletproof.5.3k downloadsupdated 9 y ago
- Zumb'ul Blood Fixby Ar2R-devil-PiNKyZumb'ul not covering with blood when taking damage. All enemies have it and this chosen one does not. It always annoyed me. This mini-mod fix that.4.8k downloadsupdated 7 y ago
- Quake 1 Enemies - Fusion Updateby [-:-]HarbingerYup its back and better than ever! With the release of Fusion, I can change the Quake Enemies in ways never seen before, stay ready for nearby updates. It adds the Expansions and some Unofficial creations from the Quake Community, hope you enjoy. UPDATE: Three New Enemies, Some Tweaking across th...4.7k downloadsupdated 7 y ago
- Ultimate Enemies Portby Mordecai and the KobokerzHi, This is a port to enemies used in my TFE and TSE ultimate, nothing more to say about it4.7k downloadsupdated 7 y ago
- Snowy Gravesby ThanadraxAfter defeating Exotech Larva, sam has been teleported to the Citadel, but something went wrong. Instead, he got teleported to some snowy swamp around. There's probably things going wrong too, as netricsa recognizes high Mental's minion signals from the building in the graveyard. Find a way how t...4.4k downloadsupdated 8 y ago
- Ugh-Zan 3: The Vicious Warlock - Improvedby UrbanDeHumanAn improved version of Ugh-Zan 3 that I sent to Croteam months ago, but it was denied. So I though I'll release it as a mod. This is just a graphic addition to Ugh-Zan 3's face that makes it just a little bit closer to Classics version of Ugh-Zan 3: the gums are darker, the caniners are bigger, t...4.4k downloadsupdated 9 y ago
- Additional BFE Destructionsby SoulmyrAdds several destructions that are seemingly missing from the game. Major Biomechanoid - Added proper Mutilator destruction - Extra gore for C4 destruction - Added new Cannon destruction Scrapjack - Added proper Mutilator destruction - Added proper Devastator destruction Arachnoid General - Added...4.3k downloadsupdated 6 y ago
- Mini-Ughzan Enemy Resource Packby BiomechanoidThis pack comes with 3 variants of the mini-ugh-zan enemy I made a few years ago. Now updated for Serious Sam Fusion. All 3 variants have a non-homing rocket attack; however, they do have their own alternate projectile attack. The "regular" variant (middle in the first image) fires cannonballs, w...4.0k downloadsupdated 8 y ago
- Adult Antaresian Spider - Fusionby [-:-]HarbingerThis is the BFE Resource ported to Fusion, same stats and everything.4.0k downloadsupdated 9 y ago
- Adventures Of Pesko FUSIONby MarkoJPlease be aware of the following changes: 1. No Further Updates:There will be no additional updates of patches released for "Saving Private Pesko: Remastered". The current version available on the Steam Workshop will be the final iteration. 2. Technical Support: Unfortunately, I won't be able to...4.0k downloadsupdated 7 y ago
- Lava Elemental Fixby BiomechanoidA mod that restores quite a few things that were missing with the HD lava golems, such as: - Sound effect for their growing animation - Alive sound effects (That earthquake-ish sound that plays when you get close to them) - Projectile throwing sounds for the lava golem boss - Anger sounds for the...4.0k downloadsupdated 8 y ago
- Classic Zorg Soundsby Triple AAAExactly what it says on the tin. Replaces the Zorg's sound effects with the ones from the Classic games.3.9k downloadsupdated 9 y ago
- HD Harpy Fixby Seriously StupidModifies the puppet parameters and character behavior of HD's Harpy to slightly increase base flying speed, reduce projectile use, and increases the flight speed for their RunOverFoe attack by a small bit. They might still bug out a little if you're running backwards in a straight line, but their...3.8k downloadsupdated 6 y ago
- Biomechanoid Glowing Eyesby SoulmyrGives both HD & BFE Biomechanoids appropriately-colored glowing eyes Special thanks to Ryason for helping to reduce the filesize Not compatible with the other one, obviously3.8k downloadsupdated 9 y ago
- Cyborg Rocketeer Enemy Resourceby BiomechanoidNow updated for Serious Sam Fusion. This adds in a new enemy resource for SSHD. It has its own custom parameters, sounds, textures, models and netricsa message. It also includes a friendly version (The one that carries the serious bomb) so he can fight along with you. Please note that this is an...3.8k downloadsupdated 8 y ago
- Beheaded & Clones with Glowing Bitsby SoulmyrAdds glowing bits to the Beheaded (Rocketeer & Kamikaze) and Clones (Shotgunner & Rifleman) Replaces the mtr. files for each respective enemy.3.7k downloadsupdated 8 y ago
- Recolored Reptiloidsby SoulmyrRecolors the regular Reptiloids to look more like their classic incarnations, with a lime-green hue, white horns and red eyes. No tattos right now because, maybe I'll add those later3.7k downloadsupdated 9 y ago
- BFE Netricsa Resource Set for SSHDby SliWhistAdds variants of BFE Monsters and Weapons with classic Netricsa entries for mappers to use in TFE/TSE HD! IMPORTANT: For Players: This is a resource pack! It's up to map authors to add these to maps! For Mappers: Please read the instructions below! ========================= By default, BFE monste...3.7k downloadsupdated 9 y ago
- Reptiloid King - Fusionby [-:-]HarbingerFusion release! The KING is back! And ready to feast on your Bones once more.3.6k downloadsupdated 9 y ago
- HD Flying Gnaar Fixby Seriously StupidReplaces puppet parameters and flying gnaar scheme files to fix the attack radius on Flying Gnaars and restore unused stun animations. Flying Gnaar melee attacks no longer have a large radius of 2/3 (reduced to 1.5), and they'll now stun when taking damage. 10k hours in SED2017.3.6k downloadsupdated 7 y ago
- HD Werebull Fixby Seriously StupidModifies the puppet parameters of the Werebull's RunOverFoe attack radius, so it activates a little further away from the player. Also mildly increases the Werebull's speed to counterbalance it. You're welcome.3.5k downloadsupdated 8 y ago
- (HD) Beheaded Destruction Fixby Seriously StupidModifies the destruction settings of the Rocketeers, Firecrackers, and Bombers to gib only when receiving maximum rocket damage (50), allowing their corpses to fly when killed via splash damage.3.5k downloadsupdated 6 y ago
- HD Headless Soldier Sound Fixby Seriously StupidSmall replacement mod that fixes the sound scheme file for HD's Beheaded enemies. In the "sight" scheme term, there are two variations: one, where a soldier plays a "sight" sound upon spotting the player, and a second entry which is empty (i.e. contains no sounds). Since both of these terms have...3.4k downloadsupdated 7 y ago
- Highlander Reptiloid Improvements (Replacement)by Seriously StupidReplacement mod for HD's Highlander Reptiloids. Modifies puppets, behaviors, models, animations, and schemes for Highlanders and Brides. Changes include: Improved Sound Range - Highlanders now make audible noise from a greater distance. Movement Effects - Now includes step sounds and shake effect...3.4k downloadsupdated 6 y ago
- Hitscan To Physical Bulletby Spy's Cr3edTousands of virgin gamers keep crying about the Hitscan enemies. Tousands of keyboards were smashed and recycled because of the one hitscan enemy you can't pass because you being such an idiot to get on 1 hp. All cover, no man. This mod replace every hitscan with physical-based bullet projectile...3.3k downloadsupdated 6 y ago
- Restored Marsh-Hopper Jump Soundsby Seriously StupidReplacement mod for HD's Marsh-Hopper. Restores the missing "Jump" sound effect (though to be fair, it's more of a "landing" sound effect) from Classic. Replaces the Marsh-Hopper model, animation, and puppet parameter files.3.3k downloadsupdated 7 y ago
- Serious Sam 4 Enemies for BFE Enhanced (patch)by AlfeosThis patch integrates SS 4 variants of Firecracker, Bomber, Rocketeer, Male Gnaars (+Invisible) into BFE Enhanced. To get it to work you should:Subscribe Copy file zz2601734513.gro from Steam\steamapps\workshop\content\564310\2601734513\ Past to Steam\steamapps\common\Serious Sam Fusion 2017\Cont...3.2k downloadsupdated 5 y ago
- Ultragibbing (HD)by NSKuberThis mod modifies destruction settings for almost all HD enemies to make them gibbable by any weapon and any amount of damage. Exceptions are monsters that either don't have any existing destructions at all or have one destruction which doesn't really fit to be used in all situations. These are u...3.2k downloadsupdated 9 y ago
- Madness Combat Enemies Packby SeriousNorboFirst port for Serious Sam: Fusion! This mod adds various characters from Madness Combat as an enemies! It's addition pack for mapmakers, they won't appear in game unless you'll add them with Serious Editor! Because SSHD enemies are slightly bigger, in SSHD Databases there are separate .ep with e...3.2k downloadsupdated 8 y ago
- Return To Hatshepsutby [-:-]HarbingerAnother SP/COOP Map for Serious Sam Fusion, this place looks familiar don't it? Well its kinda inspired by its Alpha Incarnation, but different with a New Boss waiting below!3.2k downloadsupdated 7 y ago
- [2024 Remastered] Thana's Old Enemy Pack Fusionby Andreiki~~~Remastered update by Yurka262 and 🔵Andreiki🔵~~~ • All errors have been fixed • Skybreaker small attack has been changed This is a Fusion port of both "TiEP" pack parts, made by Cream. You can check enemy description/usage here: and here:3.1k downloadsupdated 21 mo ago
- New Kleer Projectileby SoulmyrNew model for the BFE and HD Kleer projectile, with the chain being a mesh instead of a texture. Also a new model for the BFE Hard+ attack3.1k downloadsupdated 8 y ago
- The Lost Animationsby AlfeosThis pack includes absolutely every single animation of Sam from the SS2 and SS Xbox cutscenes! This mod is essential for making your own in-game cinematics feel more alive and impressive. Make your Sam dance, laugh, gesture, applaud, and much more... Update December 21, 2025 Added a huge number...3.1k downloadsupdated 4 mo ago
- HD Reptiloid Classic Statsby Seriously StupidReplacement mod for HD's Reptiloids, which has them behave a little more like Classic's. Replaces model file (scheme edit), character behavior, puppet parameters, animation, and animation scheme files. - At any range, Reptiloids will now wait for a short period upon first sighting the player. - A...3.0k downloadsupdated 7 y ago
- Scrapjack Incineratorby [-:-]HarbingerOne of my new Resources that I guess isnt a total port, the Scrapjack Incinerator is a Flame-type Scrapjack, bred for Medium range artillary and Support, be wary of getting too close to them or else you'll be set ablazed.3.0k downloadsupdated 9 y ago
- Stagerable Demonby SoulmyrDid you know that the Fiendian Reptiloid Demon has a wound animation? Well, there's no way you could, because you need to deal 1000 damage to trigger it, and the Demon only has 500 health. Why this is the case only Croteam knows. This mod changes that 1000 damage treshold to a mere 300. So now yo...3.0k downloadsupdated 6 y ago

