- Casual
- Indie
- Simulation
- Early Access
Game
ShipCrafter
ShipCrafter is a naval sandbox simulation game. Build you ship, unlock new components and defeat increasingly powerful foes in the campaign !
ShipCrafter is a naval sandbox simulation game. Build your ship, unlock new components and defeat increasingly powerful foes in the campaign !
About ShipCrafter
- Released
- September 2026
- Engine
- Unity
- Platforms
- Linux · PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsCo-op in Shipcrafter !Hello,Today is a large update for Shipcrafter, because we are now introducing co-op building and missions ! We also improved the clouds with different volumetric layers, and introduced wavy ocean and clouds in the raytracing renderer as well ! Finally we changed the way weapons are used. Single clicks now only fire one turret, while double clicks and holding the click will fire all the turrets....
- Community AnnouncementsEditor, QOL improvements and a new turretHello,Here is the first post release update. I've read a lot of the reviews and feedbacks pinpointing issues about the editor, and saw the confusion about the zoop mode button in particular. This patch improves on a few quality of life features, but we also have fully functionnal CIWS now, as well as a new turret and other improvements to the game.EditorThe zoop mode button was removed. Instead...
- Community AnnouncementsShipCrafter release update !Hello,as you may know ShipCrafter is officially being released ! With this update, I mostly worked on optimisation, bug fixes and quality of life features, which should address many of the flaws reported by the community. Let's begin !New selection toolThis new tool will allow you to perform long requested actions in the ship building scene. When enabled, it allows to select items either by cli...
- Community AnnouncementsNew turret, new sounds and shell chance of fireHello, here is a new update to the game.This should hopefully make it more stable on Linux, and we also added a few new features, included a long awaited one.Shell now have a chance to start firesPenetrating shells can now lit fires on ships. You can right click on a turret to see the corresponding value to the shells it fires. Fires can last for a few minutes, and will deal the same damage as...
- Community AnnouncementsGame localisation, new turret, and new featuresHello,Here is a new update for ShipCrafter ! The game should be more stable on Linux from now on, and many bugs were fixed. The game will officialy be released on the 1rst of October 2026, and as such I mostly worked on localisation and user interface, but there are many other new things as well. Here are to biggest ones.Game localisationThe game is now translated in 11 different languages :Eng...
- Community AnnouncementsCustom difficulty and multiplayer mods !Hello,Here is a new update in ShipCrafter, this time most importantly we added custom difficulties, and the possibility to join multiplayer rooms with mods.We also added a new rangefinder, and a new turret.Custom difficultyYou can now change the game difficulty through 2 modifiers :items and supply costenemy damageModifiers can be changed from 0.5 to 10, and are unlocked after completing the ca...
- Mods indexed
- 499
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 1.3k on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- Modern Equipment Modpack [Beta]Renashabell's Modern Equipment additions. This modpack is still work in progress, so expect changes and updates Current Items: Planes: F-18C (Unarmed) F-18C Anti ship F-18C Bomb SH-60B (Unarmed) SH-60B (Anti Surface) SH-60B (Torpedo) Su-33 (Unarmed) Su-33 (Bomb) Turrets: AshM Launcher 2x1 MK45 12...3.3k downloads
- TypeVIICBasic u-boot, does not require much parts except 88mm gun and medium propellers, with ballast and uboot engines.1.9k downloads
- Yamato classThe campaign Yamato class ship ! Costs 144558 supply.1.7k downloads
- Baracuda Class Super Submarine1.5k downloads
- KMS BismarckKMS Bismarck - the most famous german battleship. This project took me nearly 50 hours to finish so please share and like. It is fully functional, historcally, dimensionally, long ton weight, and armour-wise accurate1.4k downloads
- Milgem Modular HullHighly experimental mod, be aware!!! Parts can be removed or changed. I highly encourage to download the showcase1.3k downloads
- Bismarck classThe campaign Bismarck class ship ! Costs 130534 supply.1.2k downloads
- Battleship-KMS-ScharnhorstRemoved the 500mm armor so she can be unlocked sooner ~60 hours later, here she is. - 86,234 supply cost Main Battery / Secondary - 3x3 28 cm - 4x2 15 cm - 6x1 15 cm - 7x2 10.5 cm AA - 8x2 3.7 cm - 3x4 2 cm - 10x1 2 cm1.1k downloads
- CVN-02 “Valiant Dominion” – SupercarrierHere is my other works (link) CVN-02 “Valiant Dominion” – Supercarrier Description The CVN-02 Valiant Dominion is a fictional high-performance supercarrier designed for large-scale naval operations, and long-range strike projection. Built around a wide deck configuration and high-speed hull, this...1.0k downloads
- Jolly's Hannover ModPackThe custom guns & rudders for my Hannover. - 55mm Single - 55mm Double - 128mm Double - 483mm Double - 483mm Triple - Rudder left - Rudder right - Rudder straight ( if you don't like them angled )974 downloads
- BB-Iowa-ClassAn attempt at the Iowa Class. I mostly eyeballed it for where things went and made adjustments as I went. You can mess with the 40mm if you want but it's finicky. I did not try to mimic the real armor layout just added basic protection, so adjust that to taste, she does have a decent amount of bu...918 downloads
- Oregon-Class Battleship (V5)Yet another update to my popular Oregon-Class Battleship design. This one isn't quite as comprehensive as my last update. But there are still quite a few changes: Armament: Due to changes to the size of the mounts, ALL 40mm Bofors quad-mounts have been replaced with dual-20mm Oerlikon mounts. In...819 downloads
- CVN-03 "Resolute Dominion" — [Dominion-class Flight II]CVN-03 Resolute Dominion — Dominion-class Flight II Supercarrier Description The CVN-03 Resolute Dominion is the Flight II evolution of the Dominion-class supercarrier family. Developed from the proven CVN-02 hull architecture, Resolute Dominion keeps the wide-deck, high-speed carrier concept whi...783 downloads
- Scharnhorst classThe campaign Scharnhorst class ship ! Costs 83704 supply.752 downloads
- German GunsAdded 2 new turrets.(350mm is still getting worked on) and added a dual 128mm.738 downloads
- Atlanta-Class CruiserThe Atlanta-class cruisers were eight United States Navy light cruisers which were designed as fast scout cruisers, flotilla leaders, or destroyer leaders, but which proved to be effective anti-aircraft cruisers during World War II. Additional Information: Supply is 21963714 downloads
- MAX's Mod PackA collection of things i made for myself, hope you all enjoy. Currently contains 12'' single 12'' Triple 50 lb cannon Bushmaster 2 30mm Coil Cannon M1A1 Turret 105mm M1A2 Turret 120mm M1A2 Turret Canister Navy Barrage Rocket Turret Repurposed M777 155mm Tripel Coil Cannon Twin M2 Turret .50 BMG U...694 downloads
- NATO Amphibious Expeditionary ForceThis mod-pack aims to introduce; marine aviation & amphibious warfare equipment. Current Items: Planes: F-35B (Bomb) AH-1Z (AGM) UH-1Y (Unarmed) Cosmetics: AH-1Z (Folded) UH-1Y (Folded) L-ATV MAV U-MAV679 downloads
- ABYSS-Class SSBNHere is my other works (link) ABYSS-Class Strategic Submarine (SSBN/SSGN) Overview The ABYSS-Class is a next-generation strategic submarine designed to deliver both nuclear deterrence and flexible long-range strike capability within a single modular platform. Built around a low-drag hull and a re...671 downloads
- Big GunsI felt like the biggest guns weren't quite big enough so I decided to add some bigger ones, based on certain countries turrets. The models may be improved over time and such, and I will add more turrets as I get around to it. If you have any ideas, I will also consider adding them. Keep in mind t...647 downloads
- Oregon-Class Battleship (V4) (OUTDATED)OUTDATED. NEWER VERSION AVAILABLE HERE: The culmination of dozens of hours of incremental changes and redesigns, the Oregon-Class Battleship (V4) is the latest, and probably ultimate, version of my Oregon-Class Battleship design. (Old versions here: and here: A complete list of changes would be t...583 downloads
- DRN-VALEDRN-VALE She is one of many Felken Class Battleships. In her configuration, it carries a VLS located on its Bow.(Just Decor tho lol) Each Felken Class Battleships are modular and can be easily refitted for any role.582 downloads
- ShorksRoyalnavymodThis is a mod that contains various WW2 Royal Navy guns and cosmetics to help fill the massive lack of British weapons in the game. Currently It contains the: BL 14-inch Mark VII double and quad turrets. QF 5.25-inch Mark I double gun. 7-inch Unrotated Projectile. 50ft Steam Pinnace. 35ft Motor b...572 downloads
- Admiral Hipper classThe campaign Admiral Hipper class ship ! Costs 60494 supply.550 downloads
Browse all 499 ShipCrafter mods Sortable by downloads, rating and date.
More early access games see all
Why ShipCrafter mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host ShipCrafter mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.





