mod
(4UC) 4th Unique Component
by mikeburnfire
The 4th Unique Component Project is a mod that gives every civilization a 4th unique unit, building, or improvement. For use with the 3rd Unique Component mod: This project is modular, meaning that you can delete specific components and substitute your own. Just go into the mod folder (Documents\...
- Latest version
- no release indexed
- Downloads
- 47.3k
- Rating
- 1.4k
- Filed under
- Gameplay, BraveNewWorld
- Updated
- 11 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install (4UC) 4th Unique Component?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization V all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download (4UC) 4th Unique Component safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization V versions does (4UC) 4th Unique Component work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization V.