Sid Meier's Civilization V mods
Sid Meier's Civilization V gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
AllBraveNewWorld608Civilizations479Leaders353GodsAndKings319Fictional242Units226Historic218Wonders187Gameplay187Buildings182Component122Maps117Improvements93Art86Scenario85Terrain73Resources71Technologies63MinorCivilizations57religion56Interface54totalconversion50UI40Policies35Espionage22TradeRoutes19MapScripts17
187 gameplay mods
- Promotions - Expansion Packby BlouBlouThis mod add new promotions choices when leveling your units and also change the promotion tree system to improve customization possibilities. It roughly triple your promotion choices for every unit, adding many new promotions, and rearranging dependencies on existing ones. Features: Expands the...258.9k downloadsupdated 11 y ago
- Quick Turnsby KrzyzykIntelligently toggles Quick Movement/Combat during AI turns, which results in significantly reduced time you will spend waiting and watching what the AI does instead of actually playing, especially in the late game. Only important AI unit actions, relevant to the player are shown. Replacement for...222.5k downloadsupdated 13 y ago
- Civilization IV Diplomatic Featuresby PutmalkCurrent Version: 11.0.0009 Savegame Compatible: 11.0.0 and up (Version 10 available in "Alternate Download Links" section) Last Update: March 26th, 2016 This mod adds new diplomatic features as they appeared in Civilization IV. Sharing Opinions: The AI will share their opinions of other leaders w...179.8k downloadsupdated 11 y ago
- Middle Earth Map Packby Beijing BidenA playable map of based off of Lord of The Rings, Middle Earth, suitable for a Huge, Large, Standard, and Small sized game. Starting positions are Rohan, Gondor, Mordor, Rhun, Harad, The Elves, The Hobbits, The Dwarves, The Rangers, Isengard, The Men of the North, The Orcs of the Misty Mountain,...170.6k downloadsupdated 13 y ago
- Reforestationby framedarchitectureAllows workers to plant forests on Plains, Grassland, Tundra and Snow tiles once Fertilizer is discovered. Workers can also plant forests on un-owned tiles outside your borders. Reforestation replaces existing improvements and features, and has a small chance to reveal a forest type resource. Com...156.9k downloadsupdated 10 y ago
- Barbarians Evolvedby CharsiThis mod grants Barbarian Encampments the capability evolve into cities, as well as capture cities from Civilizations and City States. Be warned, for these Barbarian cities will grow in size, expand their borders and worst of all, spawn more Barbarians to capture more cities! Version 4 and beyond...133.8k downloadsupdated 10 y ago
- (1) Community Patchby GazeboCivilization V Community Patch: Started in 2014, the Community Patch is part of a collaborative effort to improve Civilization V's AI and gameplay, and is the single largest AI, Bugfix, and API DLL for Civilization V. Is the base DLL for most Civ 5 mods that require a DLL. Contains bugfixes, AI i...123.3k downloadsupdated 7 y ago
- Eras - Medieval Ageby BlouBlouThis mod reshapes the game parameters to let you experience a complete game in the Medieval age instead of few turns. Features: Tech tree wont progress after Medieval age (so you wont reach other Eras). Also, some adjustment have been made to the tree to transfert some of the fonctionalities that...110.5k downloadsupdated 10 y ago
- Smart AIby ninakoruThis is an AI upgrade in their behaviour, doesn't change the game mechanics, and doesn't change any database variable to do so. AI use their knowledge based on what they see and know and perform moves much like a human would do. The goal of this patch is to make the AI perform better, respecting...109.6k downloadsupdated 11 y ago
- Enlightenment Eraby PouakaiThe Enlightenment Era, The Century of Lights, The Age of Reason. Those are but a few names people have dubbed the Eighteenth Century, one hundred years that pushed the world into the direction of scientific and social progress. Propelled by philosophers, scientists, explorers and politicians alik...103.7k downloadsupdated 8 y ago
- Ultimate Eras Mod (No longer supported)by Darth ArminiusNOTICE: I'm afraid this mod will no longer be supported due to; constraints with the game and what I wanted to do with it, time constraints from real world responsibilities, and moving on to other projects. If anyone wishes to pick this up in the future, please feel free to let me know and I can...95.5k downloadsupdated 10 y ago
- SuperPower Complete Editionby lincoln_lyf--------------------------------------------------------------------------------------------------------------------------- New Version Release Notice - Super Power: Clash of Civilizations ------------------------------------------------------------------------------------------------------------...89.0k downloadsupdated 11 y ago
- Emigrationby Mk ZImmigrants are attracted by happiness and productivity of your empire from foreign cities. Ideologies affect migration in different ways. What's new in v6: * migrants carry religion * part of conquered population escape as refugees * emigration system reworked: progress bars instead of probabilit...86.8k downloadsupdated 10 y ago
- Workable Mountainsby KeukotisAlso available on CivFanatics Mountains can now be worked by cities once they have a yield. They don't start with one, but a small number of buildings can improve them. Palace now provides +1 Culture for Mountains. Stagnate your capital for an early policy at the start or just enjoy the small ben...80.7k downloadsupdated 10 y ago
- Less Warmonger Hate [BNW]by ninakoruNOTE: The mod is still fully functional with the new warmonger changes on the latest meaningful patch, you get a 40% reduction on top of the expected warmonger cuantity, taking into acount if the conquered played is a minor civ, and the era of the conquest. Non-Steam download site: Warmongering b...75.1k downloadsupdated 13 y ago
- Faerun for BNWby framedarchitectureExplore a Dark Fantasy Realm Set in the fantasy world of the Forgotten Realms, inspired by the European-style continent of Faerun. New in v.18 Spellplague * New city, resource and terrain graphics. * The Spellplague, a world-altering event, enabled via the Advanced Setup Screen. * Complete overha...72.5k downloadsupdated 5 y ago
- Prehistoric Era (BNW)by apshaiThis mod adds a new era, the Prehistoric Era, with 2000 years of human history. [[ v0.2.10a / Steam v13 / 2014-01-26 ]] v0.3.0e TEST RELEASE IS OUT! [[ test release v0.3.0e-build212: ]] Current Release v0.2.10: - New Era: Prehistoric Era. - 17 new Technologies: Fire, Gathering, Tools, Numbers, an...72.4k downloadsupdated 13 y ago
- Faster Plot Expansionby KrajzenCultural cost of gaining new plot is reduced by 1/3. Now 'holes on the map' fill faster, borders looks better, and this is yet another buff for originally underpowered wide empires.69.8k downloadsupdated 13 y ago
- [BNW] Fallout Civs - NCR and Caesar's Legionby KramerUpdated with various bugfixes 9/20/16! In anticipation of Fallout 4, this mod adds 2 factions from the Fallout series to the game! The New California Republic, led by President Tandi, and Caesar's Legion, led by Caesar! In the future, more Fallout civs are to come! New California - Tandi Pacifica...66.0k downloadsupdated 10 y ago
- Ancient Building Packby thecrazyscotsmanAlternate download here. This Building Pack adds 3 additional economic and growth buildings to the Ancient Era. Credit to Kwadjh for the Weaver icon. The building yields are below. --------------------- Bakery (New) +1 Food +1 Food from Wheat Requires Wheat Requires Granary 1 Maintenance Unlocked...64.8k downloadsupdated 13 y ago
- Industrial Building Packby thecrazyscotsmanAlternate download here. This mod adds several new buildings to the Industrial era, including buildings which further improve local resources or provide strategic resources. ------------------------------- Textile Mill +3 Production +1 Production on Sheep, Silk, and Cotton +2 Gold on Dye. City mu...63.4k downloadsupdated 12 y ago
- Eras - Classical Ageby BlouBlouThis mod reshapes the game parameters to let you experience a complete game in the Classical age instead of few turns. Features: Tech tree wont progress after Classical age (so you wont reach other Eras). Also, several adjustment have been made to the tree to transfert fundamental features that w...62.7k downloadsupdated 10 y ago
- Submarines Ignore Bordersby Ryikav3: Now works with Submarines added by the Advanced Naval Warfare-Mod! A simple mod that allows Submarines and their nuclear Brothers to enter enemy territory without requesting open borders first. You'll also not get a diplo-penalty if you end your turn in the domain of city states.59.0k downloadsupdated 11 y ago
- Faerun Art Assetsby framedarchitectureSet in the fantasy world of the Forgotten Realms, inspired by the European-style continent of Faerun. Mods that require Faerun Art Assets * Faerun: Sword Coast * Faerun for BNW * Faerun for GnK Compatibility * Faerun is not compatible with other mods. Credits * See the readme.txt in the mod folde...58.6k downloadsupdated 5 y ago
- Eras - Industrial Ageby BlouBlouThis mod reshapes the game parameters to let you experience a complete game in the Industrial era instead of few turns. Features: Tech tree wont progress after Industrial (so you wont reach other Eras). Also, some adjustment have been made to the tree to transfert some of the fonctionalities that...58.2k downloadsupdated 10 y ago
- Dwarf Civilisationby RSJ-87Adds the Dwarfs, led by High King Thorgrim Grudgebearer, as a playable civilisation. // REQUIREMENTS Both Gods and Kings and Brave New World. // DIRECT DOWNLOAD LINK If you're having trouble with Steam, just copy the folder into your MODS directory. // SUMMARY UA: Born of Stone: All cities have +...57.3k downloadsupdated 12 y ago
- Ancient Building Pack 2by thecrazyscotsmanAlternate download here. This mod adds an additional 3 buildings to the Ancient Era: Palisade Wall, Potter, and Smelter. The building yields are below. ---------------------------------------------- Palisade Wall: +3 Defence +25 City HP Unlocked with Agriculture Potter: +1 Production +1 Gold +1 G...56.4k downloadsupdated 13 y ago
- Medieval and Renaissance Building Packby thecrazyscotsmanAlternate download here. This mod adds 5 new buildings to the Medieval and Renaissance eras. The buildings are below. -------------------------------------------- Apothecary +1 Food +1 Science +5% Food Requires Metal Casting Alchemist +2 Science on Gold resources +1 Science on Silver and Gems res...56.3k downloadsupdated 12 y ago
- Helicopters Can Fly Over Waterby RJRemoves helicopter embarking in favor of being able to hover over coast and ocean. Transitioning from water to land or vice versa does not cost any extra movement points except in weird cases, but helicopters are still much more maneuverable now. Should work for in-land water as well. Testing see...56.1k downloadsupdated 12 y ago
- Advanced Air Unitsby Fist-25Advanced Air Units Version 13 THIS MOD IS NO LONGER SUPPORTED. PLEASE DON'T ASK FOR ANYTHING, IT WILL NOT HAPPEN. FEEL FREE TO USE ANY ART OR CODING FOR YOUR OWN PROJECTS. This mod adds NEW Fighter and Bomber aircraft that range from WWI, WWII, Computer, Modern, Information age, and Advanced airc...55.4k downloadsupdated 11 y ago
- Chaos Civilisationby RSJ-87Adds Chaos, led by Archaon, as a playable civilisation. // REQUIREMENTS Both Gods and Kings and Brave New World. If you're having trouble running the mod, this is probably why. // DIRECT DOWNLOAD LINK If you're having trouble with Steam, just copy the folder into your MODS directory. // SUMMARY U...55.1k downloadsupdated 12 y ago
- Eras - Atomic Ageby BlouBlouThis mod reshapes the game parameters to let you experience a complete game in the Atomic era instead of few turns. Features: Tech tree wont progress after Atomic Age (so you wont reach other Eras). Also, some adjustment have been made to the tree to transfert some of the fonctionalities that wou...54.7k downloadsupdated 11 y ago
- Eras - Modern Ageby BlouBlouThis mod reshapes the game parameters to let you experience a complete game in the Modern era instead of few turns. Features: Tech tree wont progress after Modern Age (so you wont reach other Eras). Also, some adjustment have been made to the tree to transfert some of the fonctionalities that wou...54.6k downloadsupdated 11 y ago
- Strategic Buildings Packby thecrazyscotsmanAlternate download here. This mod adds several buildings to the later eras which make use of Horses and Iron to ensure that those strategic resources maintain value for the entire game. The new building yields are below. ------------------------------------- Racing Course (New): +2 Happiness +2 G...53.8k downloadsupdated 13 y ago
- Music Changerby Matta LeãoThis minimalist mod adds a simple button at the top right corner of the screen that allows you to skip the current music playing as many times as you like. The next song is random, based initially on your civ's ethnicity and peace / war status. If you skip all the appropriate songs, the game may...53.3k downloadsupdated 12 y ago
- Classical Building Packby thecrazyscotsmanAlternate download here. This mod adds 3 buildings to the Classical Era: Agora, Inn, and Herbalist. The new building yields are below. --------------------------------------- Agora: +1 Culture +1 Artist slot +1 Gold from Spices and Marble 1 maintenance Unlocked by Mathematics Inn: +1 Happiness +1...52.6k downloadsupdated 13 y ago
- [BNW] Sas's Confederate States of America - Jefferson Davisby KramerThis mod adds the Confederate States of America, the land of traitors, rattlesnakes, and alligators, to the game! Under the leadership of the treasonous Jefferson Davis! Requires Brave New World. Confederate States of America - Jefferson Davis Rebel Yell: Infantry units receive a random, unique p...52.3k downloadsupdated 9 mo ago
- Greatest Citiesby framedarchitectureAdds a city ranking system that is displayed in a new Greatest Cities screen (available via the Diplo Corner pulldown menu). At the dawn of each new era, the highest ranked world city becomes a World's Greatest City, which allows that city to build a Triumphal Arch. Compatibility * Vanilla; Gods...51.7k downloadsupdated 12 y ago
- Super Power: Clash of Civilizationsby lincoln_lyfSuper Power: Clash of Civilizations A Total Conversion Mod of Sid Meier's Civilization V for a better late game experience and realistic modern warfare. A fully upgraded version of my previous mod: SuperPower Complete Edition. Author: Lincoln_lyf --------------------------------------------------...50.5k downloadsupdated 10 y ago
- MC's Gallic Civilizationby sukritactThis mod adds the Gallic Civilization to the game, available for anyone with Brave New World. Master Metalworkers: May discover metal-based Luxury Resources when a Mine is constructed. Silver, Gold, Copper, Iron and Aluminum provide +1 Culture when improved by a Mine. Metalsmith: Gallic unique bu...49.9k downloadsupdated 12 y ago
- Faerun for GnKby framedarchitectureExplore a Dark Fantasy Realm Set in the fantasy world of the Forgotten Realms, inspired by the European-style continent of Faerun. Requirements * You must have installed and enabled Faerun Art Assets v.7 or higher, available here. * You must have installed and enabled Faerun Soundtrack v.6 or hig...49.1k downloadsupdated 5 y ago
- Unique Policy Buildingsby thecrazyscotsmanAlternate download here. This mod adds a unique building unlocked by each policy tree. Each building is unlocked by the policy opener. Compatibility: REQUIRES Brave New World. All other DLC optional. Will work with any mod that does not alter the Policy Opener text. The new buildings are below. -...49.0k downloadsupdated 12 y ago
- Reform and Rule (BNW)by MachiavelliThis mod alters every Social Policy and Ideology Tenet. More than a mere "balance patch" most policies include effects that are unlike any existing policies and a few are unlike anything else in the game. These unique effects enable all new strategies that require a different perspective from sta...48.0k downloadsupdated 12 y ago
- (4UC) 4th Unique Componentby mikeburnfireThe 4th Unique Component Project is a mod that gives every civilization a 4th unique unit, building, or improvement. For use with the 3rd Unique Component mod: This project is modular, meaning that you can delete specific components and substitute your own. Just go into the mod folder (Documents\...47.3k downloadsupdated 11 y ago
- Enhanced Military Buildingsby thecrazyscotsmanAlternate download here. This mod is designed to better reflect several aspects of Military and Defensive structures. Military buildings have been revamped. The Barracks now adds City Hit Points and Defense, reflecting its crucial role in city defense. The Armory now does not supply XP, but provi...46.9k downloadsupdated 13 y ago
- Artificial Unintelligenceby Delnar_ErsikeImproves Civilization 5's Artificial Intelligence (Computer Players). Nothing more, nothing less. This is the Full version of the mod: it contains both XML and DLL modifications. As a result, the mod is not compatible with mods that modify the game's DLL (note that this mod contains all modificat...45.7k downloadsupdated 11 y ago
- City-State Diplomacy Mod (CSD) for Brave New Worldby GazeboCity-State Diplomacy Mod (CSD) is a complete overhaul of the city-state diplomacy system. It eliminates the importance of the 'Gifts of Gold' mechanic and introduces a new, unit-based system of influence. Players are now encouraged to build and use diplomatic units and/or complete city-state ques...45.1k downloadsupdated 11 y ago
- Health & Plague for BNWby framedarchitectureAdds a new Health yield that can boost city growth, and Plagues that can spread through the world, devastating cities and units in their wake. Cities convert Health it into food (postive health increases city food stores, negative health reduces city food stores). Cities with negative Health are...44.9k downloadsupdated 12 y ago

