Sid Meier's Civilization V mods
Sid Meier's Civilization V mapscripts mods
Everything filed under mapscripts by its own author, ordered by how much it is used.
AllBraveNewWorld608Civilizations479Leaders353GodsAndKings319Fictional242Units226Historic218Wonders187Gameplay187Buildings182Component122Maps117Improvements93Art86Scenario85Terrain73Resources71Technologies63MinorCivilizations57religion56Interface54totalconversion50UI40Policies35Espionage22TradeRoutes19MapScripts17
17 mapscripts mods
- PerfectWorld3by FantomFxBefore you ask: YES, this mod works with Brave New World. ---------------- "This map script uses various manipulations of Perlin noise to create landforms, and generates climate based on a simplified model of geostrophic and monsoon wind patterns. Rivers are generated along accurate drainage path...218.9k downloadsupdated 14 y ago
- Super Accurate Giant Earth Mapby ChiefA super accurate model of planet Earth, where even the tiniest details are matched to those of the real world. All continents are shaped to look exactly like those of real life, all rivers are depicted accurately, forests, hills and mountains etc are placed in tiles with corresponding coordinates...120.4k downloadsupdated 14 y ago
- Communitas Mapby ThalassicusThis map creates several continents and numerous offshore islands, with realistic climate and many advanced features. The goal is a middle ground between aesthetic realism and gameplay balance. Islands reward naval exploration. Ocean rifts make Astronomy useful. Lakes are more useful. Mountains a...111.0k downloadsupdated 13 y ago
- Tectonic Map Scriptby JibblesGenerates a map based on global tectonics. Maps are similar to a combination of Fractal, Small Continents, Archipelago, with added tectonic elements like mountain belts and rift zones. Works best on relatively large maps (Map size options are equivalent to Terra maps). Custom options: Plate Motio...58.3k downloadsupdated 13 y ago
- R.E.D. WWII Edition Revivedby bacononaboatRED WWII is back and better than ever! What is RED WWII? RED WWII is a total conversion wargame based in World War II. It changes many features of Civilization V to create fun WWII strategy. Features: -Front Lines: Units can capture enemy tiles -Supply Lines & Reinforcements: Units have to have a...40.2k downloadsupdated 9 y ago
- Gibraltar and Reef Optimizationsby BarrowulfOptimizes and fixes the Lua code used to find suitable locations for these natural wonders, which both require special methods. - Prevents the Rock of Gibraltar from spawning on small islands; especially single-tile ones which may render it unworkable! (special thanks to whoward69 for explaining...33.1k downloadsupdated 13 y ago
- Town Squareby GabadurBoosts your production and economy, adding two production and one gold, but adds one production for every two citizens. Gives bonus of 10% production and 5% gold. Makes sense because by definition a larger population should get things done faster. Unlocks at trapping. Perfect for the classical er...31.8k downloadsupdated 12 y ago
- PerfectWorld3 - Updatedby Bobert13Synopsis This is an updated version of PerfectWorl3 by Cephalo. It is intended to look play and feel like PerfectWorld. I have implemented numerous bugfixes and optimizations as well as altering how some map elements get placed. I've added an optional terrain matching feature that gets rid of str...26.5k downloadsupdated 13 y ago
- Big Earth TSL + BNWby MongothaniaA world map with true start locations. Civs: Spain Portugal Morroco Rome Egypt Saudiarabia Sweden Poland Indonesia America Maya Brazil China India Zulu Carthage The Ottomans Greece England France Germany Inca25.2k downloadsupdated 13 y ago
- Culturally Linked Start Locationsby GedemonCivilizations (and City-States) will start close to each other depending of their cultural art style (European, Greco-Roman, Middle-East, Asia, South-American, Polynesian) Culture Group relative distance is also used (ie Greco-Roman civs should be closer to European than Asian civs...) This mod d...24.4k downloadsupdated 13 y ago
- Azeroth 1.0by PolskiipeteRead if having map issues, there was a bug found within the folder, if the map doesn't load go to your civ 5 mod folder and take the azeroth map and move it into the map folder ( We are trying to find out the issue) (Important READ) If your sub doesn't download the file from the link below (Earli...21.9k downloadsupdated 13 y ago
- =Mapscript Compendium=by GaiaAdds 8 improved Mapscripts: Big Continents A continents map with climate dynamics based on geostrophic wind patterns. Rivers are generated along natural drainage paths dictated by elevation. Fractal Continents Creates diverse and unpredictable continents, featuring numerous tectonic island chains...20.5k downloadsupdated 13 d ago
- Fantastical Map Scriptby mirrorMaps with not much bearing on reality. Vast jungles next to icy wastes, etc. Mountains tend to divide regions of differing terrain. Number of deep oceans (requiring Astronomy to cross) is controllable. The map is a rendering of a polygonal world--a smaller map is just a lower resolution, therefor...20.5k downloadsupdated 9 y ago
- Change Start Locationby zai4zThis mod allows you to rotate your spawn position By clicking the arrows, you can cycle through all the major civ's spawn locations. e.g if there are 8 civs in total then there are 8 available locations Additionally, by hovering over the top bar, general information about the area is displayed Co...18.7k downloadsupdated 19 mo ago
- Various Mod Componentsby zai4zInternal trade routes and airports will now form city connections The Smart AI mod is integrated into this mod Atomic bombs and missiles no longer contribute to unit "supply" cost Great people from policies, traits, buildings, etc, do NOT increase the cost of the next great person Gaining a great...18.1k downloadsupdated 9 mo ago
- Natural Wonder Overhaulby Natsume SosekiThis mod aims to make natural wonders more interesting. This is accomplished in 3 ways - Increases natural wonder spawn rates - Increases natural wonder variety - Buffs weak natural wonders Wonders Per Map - Duel - 4 Tiny - 7 Small - 9 Standard - 12 Large - 14 Huge 16 Wonder Changes - Old Faithfu...16.0k downloadsupdated 12 y ago
- Canalsby zai4zThis mod provides a way for naval units to traverse land tiles and connect to cities Requires 👉 Various Mod Components 👈 Canals allow all naval units, including cargo ships, to pass though land tiles. Land units remain unaffected Inland Cities that are connected to the sea via a canal will not be...14.8k downloadsupdated 14 mo ago

