Sid Meier's Civilization V mods
Sid Meier's Civilization V buildings mods
Everything filed under buildings by its own author, ordered by how much it is used.
AllBraveNewWorld608Civilizations479Leaders353GodsAndKings319Fictional242Units226Historic218Wonders187Gameplay187Buildings182Component122Maps117Improvements93Art86Scenario85Terrain73Resources71Technologies63MinorCivilizations57religion56Interface54totalconversion50UI40Policies35Espionage22TradeRoutes19MapScripts17
182 buildings mods
- A Mod of Ice and Fire (G&K)by VirtuaBozaThis is a mod based on the book series by George R.R. Martin, A Song of Ice and Fire, and the HBO show Game of Thrones. This mod requires the Gods and Kings Expansion. Quite Wonderful - GAMESPOT.COM One of The Best Civilization V Mods - PCGamer.com One Fantastic Mod - RaidWarning.COM THERE HAVE B...318.0k downloadsupdated 13 y ago
- The Elder Scrolls Civilization V Pack (BNW + GK)by kingchris20UDPATED Jan-19-2016 Requires Brave New World and Gods and Kings (There is no version of this mod that requires only BNW) A Companion Civ Pack to The Elder Scrolls Civilization V Map Pack ***********************************COMMUNITY NOTICE*********************************** The much requested map...285.5k downloadsupdated 11 y ago
- Future Worldsby bouncymischaThis mod extends the Information Era of Civ V by adding near-future technologies, improvements, buildings, and units! What's included: 31 new technologies 1 new strategic resource, Nanomaterials (please read note below) 11 new improvements 31 new units 52 new buildings 2 new UN resolutions 24 new...245.8k downloadsupdated 10 y ago
- Buildings - Upgrade Systemby BlouBlouThis mod add a new concept to the game: 'Upgrading Buildings'. It allows a city to upgrade existing buildings, improving the base bonuses but increasing the maintenance. Features: Every 'base' building can be upgraded individually, in each city. You start an upgrade the same way that you build a...232.2k downloadsupdated 13 y ago
- Resource - Mint Includes Copperby BlouBlouThis mod adds the luxury ressource : 'Copper' to the Mint's benefits and requirements. Features: Mints can now be built in a city if it has Copper within its city limit. Just like Gold or Silver. Extend the bonus of the Mint building (who already upgrade Gold and Silver) to the Copper ressource....152.3k downloadsupdated 14 y ago
- Middle Earth Civilizationsby [SSU]yenyangThe primary goal of this mod is to create new and unique civilizations based of the Lord of the Rings mythology while still keeping true to the game of Civilization. If you Like the mod remember to give it a Thumbs Up Rating! If you Love the mod you should make it a Favorite too! If you don't kno...148.9k downloadsupdated 10 y ago
- The Elder Scrolls Civilization Pack (G&K)by kingchris20Click here for the Latest Version! *Requires Gods and Kings AND Brave New World* Update July 25, 2013 Fixed an issue that would prevent barbarians from spawning on the included maps when the scenario was enabled. As always: If you like the mod, **please rate it up**! Updated July 8, 2013! One mor...148.6k downloadsupdated 13 y ago
- A Mod of Ice and Fire (BNW)by VirtuaBozaThis is a mod based on the book series by George R.R. Martin, A Song of Ice and Fire, and the HBO show Game of Thrones. This mod requires the Brave New World Expansion. Quite Wonderful - GAMESPOT.COM One of The Best Civilization V Mods - PCGamer.com One Fantastic Mod - RaidWarning.COM THERE HAVE...128.1k downloadsupdated 13 y ago
- Eras - Medieval Ageby BlouBlouThis mod reshapes the game parameters to let you experience a complete game in the Medieval age instead of few turns. Features: Tech tree wont progress after Medieval age (so you wont reach other Eras). Also, some adjustment have been made to the tree to transfert some of the fonctionalities that...110.5k downloadsupdated 10 y ago
- Glorious PC Master Raceby Elusive EllieAdds Gabe Newell, Lord of the PC Master Race. This civilizaton is MASSIVELY OP. Unique Ability: Steam Sales. 75% less unhappiness from population. Unique Unit: The Ascended. Replaces the XCOM Squad, and is 25% off! Unique Building: Gaming Shrine. Adds +10 to Food and Production yields per tile, +...110.4k downloadsupdated 12 y ago
- Beyond the futureby arbogliIMPORTANT: thanks to everyone for the support and the help. Unfortunately this mod became old with the pass of the time and I can't keep updating it. Check out the "Future Worlds" mod, is quite nice and you are going to enjoy it. In this mod the players will be able to experiment into a larger 'F...108.6k downloadsupdated 13 y ago
- Enlightenment Eraby PouakaiThe Enlightenment Era, The Century of Lights, The Age of Reason. Those are but a few names people have dubbed the Eighteenth Century, one hundred years that pushed the world into the direction of scientific and social progress. Propelled by philosophers, scientists, explorers and politicians alik...103.7k downloadsupdated 8 y ago
- Religion - Beliefs Expansion Packby BlouBlouThis mod largely expands the pantheon/beliefs choice for more customization when founding your religion. It adds roughly 90 new Beliefs, completly overhauling (but including) vanilla beliefs. Features: Add approx. 90 beliefs, These beliefs are mostly an expand from existing beliefs for a wider ch...100.7k downloadsupdated 11 y ago
- War - Less Damaged Captured Citiesby BlouBlouThis mod reduce the damage to population and buildings that is instantly applied to a city when you capture it. Features: Population survival has been increased from 50% to 75% (For example, capturing a city of 10 population would leave the city with 7 pop instead of 5) Building survival chance h...100.5k downloadsupdated 13 y ago
- Ultimate Eras Mod (No longer supported)by Darth ArminiusNOTICE: I'm afraid this mod will no longer be supported due to; constraints with the game and what I wanted to do with it, time constraints from real world responsibilities, and moving on to other projects. If anyone wishes to pick this up in the future, please feel free to let me know and I can...95.5k downloadsupdated 10 y ago
- Resource - Granary Includes Bisonby BlouBlouThis mod adds the new bonus resource introduced in Civ 5 lastest patch: 'Bison' to the list of resource already improved by the 'Granary'. Features: Extends the bonus of the 'Granary' building (which already upgrades 'Deer') to the 'Bison' resource. Fix the 'Trapping' technology tooltip that does...93.8k downloadsupdated 12 y ago
- SuperPower Complete Editionby lincoln_lyf--------------------------------------------------------------------------------------------------------------------------- New Version Release Notice - Super Power: Clash of Civilizations ------------------------------------------------------------------------------------------------------------...89.0k downloadsupdated 11 y ago
- Ocean Citiesby framedarchitectureAllows embarked settlers to found cities on oceans beginning in the Modern Era. * Ability is available to any unit that can found cities (e.g. Conquistadores) * Ability can be used on coasts and oceans adjacent to coasts (not deep oceans) * Units with this ability will move slowly when embarked....88.8k downloadsupdated 12 y ago
- The Elder Scrolls Civilization Pack (Vanilla)by kingchris20Update: July 24, 2013 - Added new leaders, marathon speed Tamriel map, new TES City-States, fixed a bug that would cause random crashes, added Dwemer Ruins, TES Eras, TES Resources, and much improved art! This is the vanilla version that requires no DLC! Click here for the Gods and Kings Version...86.0k downloadsupdated 13 y ago
- The Finnish Civilization (2012) (G&K)by Hypereon!!-Discontinued and no longer updated-!! BNW Independence Day remakes out now with two leaders to choose, Mannerheim and as requested, Urho Kekkonen. Adds the Finnish Civilization for Gods & Kings with Mannerheim as the leader. Specializes early game in faith and culture from nature and late game...83.6k downloadsupdated 14 y ago
- Civilization Nights_Gods and Kingsby markusbeutelFeatured on RockPaperShotgun, MaximumPC and 4players, Civ NIghts is a complete conversion modpack for CIV V that adds numerous gameplay mechanics and features. The official sub-forum can be found at: HOW DOES NIGHTS DIFFER FROM VANILLA G+K's? 1) Military Units cost 5 unhappiness each. 2) The FIRS...74.7k downloadsupdated 14 y ago
- Terrain - Polder Extensionby BlouBlouThis mod extend the ability to build the improvement : Polder, to every civilization. Accordingly, A Unique building has been added to Netherland civilization: The 'Polder Mill' wich replaces the Windmill. Features: Make the 'Polder' improvement available to workers from any civilization. Adjust...73.8k downloadsupdated 14 y ago
- Faerun for BNWby framedarchitectureExplore a Dark Fantasy Realm Set in the fantasy world of the Forgotten Realms, inspired by the European-style continent of Faerun. New in v.18 Spellplague * New city, resource and terrain graphics. * The Spellplague, a world-altering event, enabled via the Advanced Setup Screen. * Complete overha...72.5k downloadsupdated 5 y ago
- Terrain - Terrace Farm Extensionby BlouBlouThis mod extend the ability to build the improvement : Terrace Farm, to every civilization. Accordingly, A Unique building has been added to Inca civilization: The Stone Temple, wich replaces the Temple. Features: Make the 'Terrace Farm' improvement available to workers from any civilization Adju...72.4k downloadsupdated 13 y ago
- Prehistoric Era (BNW)by apshaiThis mod adds a new era, the Prehistoric Era, with 2000 years of human history. [[ v0.2.10a / Steam v13 / 2014-01-26 ]] v0.3.0e TEST RELEASE IS OUT! [[ test release v0.3.0e-build212: ]] Current Release v0.2.10: - New Era: Prehistoric Era. - 17 new Technologies: Fire, Gathering, Tools, Numbers, an...72.4k downloadsupdated 13 y ago
- Faster Plot Expansionby KrajzenCultural cost of gaining new plot is reduced by 1/3. Now 'holes on the map' fill faster, borders looks better, and this is yet another buff for originally underpowered wide empires.69.8k downloadsupdated 13 y ago
- Eras - Renaissanceby BlouBlouThis mod reshapes the game parameters to let you experience a complete game in the Renaissance era instead of few turns. Features: Tech tree wont progress after Renaissance (so you wont reach other Eras). Also, some adjustment have been made to the tree to transfert some of the fonctionalities th...68.5k downloadsupdated 10 y ago
- Civ Advanced .1by HughThe Advances Civ Mod expands on the Civ V themes by adding additional buildings to the Economic, Scientific, Happiness, Production and Growth building chains and adds new resource improvement buildings. Some new resources have been added as well as resource generating buildings and some tile impr...68.0k downloadsupdated 12 y ago
- [BNW] Fallout Civs - NCR and Caesar's Legionby KramerUpdated with various bugfixes 9/20/16! In anticipation of Fallout 4, this mod adds 2 factions from the Fallout series to the game! The New California Republic, led by President Tandi, and Caesar's Legion, led by Caesar! In the future, more Fallout civs are to come! New California - Tandi Pacifica...66.0k downloadsupdated 10 y ago
- Ancient Building Packby thecrazyscotsmanAlternate download here. This Building Pack adds 3 additional economic and growth buildings to the Ancient Era. Credit to Kwadjh for the Weaver icon. The building yields are below. --------------------- Bakery (New) +1 Food +1 Food from Wheat Requires Wheat Requires Granary 1 Maintenance Unlocked...64.8k downloadsupdated 13 y ago
- Industrial Building Packby thecrazyscotsmanAlternate download here. This mod adds several new buildings to the Industrial era, including buildings which further improve local resources or provide strategic resources. ------------------------------- Textile Mill +3 Production +1 Production on Sheep, Silk, and Cotton +2 Gold on Dye. City mu...63.4k downloadsupdated 12 y ago
- Eras - Classical Ageby BlouBlouThis mod reshapes the game parameters to let you experience a complete game in the Classical age instead of few turns. Features: Tech tree wont progress after Classical age (so you wont reach other Eras). Also, several adjustment have been made to the tree to transfert fundamental features that w...62.7k downloadsupdated 10 y ago
- Civilizations of Warcraft - The Blood Elvesby BamingtonThis is a beta release. There may be bugs. Please report any issues. We are currently aware that the UA is not working as intended. Please bear with us, a fix will be posted ASAP. The Sin'dorei seek their vengeance in Civilization 5! Requires the Gods and Kings expansion, and is compatible with B...61.7k downloadsupdated 13 y ago
- Terrain - Brazilwood Camp Extensionby BlouBlouThis mod extends the ability to build the improvement : Brazilwood Camp, to every civilization. Accordingly, a unique building has been added to Brazil civilization: the 'Jesuit Church', wich replaces the Garden. Heres some infos: 'Tomé de Sousa, first Governor General of Brazil, brought the firs...60.2k downloadsupdated 13 y ago
- New Buildingsby StrenAdds many new buildings to the game that can be built by any civilization throughout a range of technologies. NEW!!! Check out my new mod "Olympian Civ - Zeus" in the collection above. Includes: Buildings - Well: +1 food, unlocked in mining. (gold maintenance: 0) - Villa: +1 food, +1 production,...59.3k downloadsupdated 11 y ago
- Faerun Art Assetsby framedarchitectureSet in the fantasy world of the Forgotten Realms, inspired by the European-style continent of Faerun. Mods that require Faerun Art Assets * Faerun: Sword Coast * Faerun for BNW * Faerun for GnK Compatibility * Faerun is not compatible with other mods. Credits * See the readme.txt in the mod folde...58.6k downloadsupdated 5 y ago
- Eras - Industrial Ageby BlouBlouThis mod reshapes the game parameters to let you experience a complete game in the Industrial era instead of few turns. Features: Tech tree wont progress after Industrial (so you wont reach other Eras). Also, some adjustment have been made to the tree to transfert some of the fonctionalities that...58.2k downloadsupdated 10 y ago
- Civilizations of Warcraft - Overhaul Projectby BamingtonThis mod aims to convert Civilization 5 to thematically match with Azeroth! Requires Gods and Kings and compatible with Brave New World. PLEASE READ: This mod removes all Civilizations from the origional game, so you MUST be using modded Civs (Warcraft or otherwise) for it to work. You can find t...57.9k downloadsupdated 13 y ago
- Dwarf Civilisationby RSJ-87Adds the Dwarfs, led by High King Thorgrim Grudgebearer, as a playable civilisation. // REQUIREMENTS Both Gods and Kings and Brave New World. // DIRECT DOWNLOAD LINK If you're having trouble with Steam, just copy the folder into your MODS directory. // SUMMARY UA: Born of Stone: All cities have +...57.3k downloadsupdated 12 y ago
- Ancient Building Pack 2by thecrazyscotsmanAlternate download here. This mod adds an additional 3 buildings to the Ancient Era: Palisade Wall, Potter, and Smelter. The building yields are below. ---------------------------------------------- Palisade Wall: +3 Defence +25 City HP Unlocked with Agriculture Potter: +1 Production +1 Gold +1 G...56.4k downloadsupdated 13 y ago
- Medieval and Renaissance Building Packby thecrazyscotsmanAlternate download here. This mod adds 5 new buildings to the Medieval and Renaissance eras. The buildings are below. -------------------------------------------- Apothecary +1 Food +1 Science +5% Food Requires Metal Casting Alchemist +2 Science on Gold resources +1 Science on Silver and Gems res...56.3k downloadsupdated 12 y ago
- Terrain - Kasbah Extensionby BlouBlouThis mod extend the ability to build the improvement : Kasbah, to every civilization. Accordingly, a unique building has been added to Morocco civilization: 'The Riad', wich replaces the Garden. Heres some infos: 'A Riad is a traditional Moroccan house with an interior garden or courtyard. The wo...56.3k downloadsupdated 13 y ago
- Pirate Civilizationby kingchris20Updated July 6, 2013 This mod adds the Pirate Civilization to the game! Aye Matey! As always, if you enjoy the mod, please **rate it up**. The Pirate leader is Bartholomew *Black Bart* Roberts, the most successful pirate of all time. His trait is Commandeering, giving bonuses to naval units (+2 m...55.9k downloadsupdated 13 y ago
- Assassins (Assassins creed)by e-clipze-eaThis mod is based on the real Assassin's which origins trace back to just before the first crusade around 1080 and on the Assassin's Creed games by Ubisoft. The Assassin's civilization features a new unique Master Assassins unit with animations which is a re-textured unit of the Assassin unit cre...55.6k downloadsupdated 13 y ago
- Advanced Air Unitsby Fist-25Advanced Air Units Version 13 THIS MOD IS NO LONGER SUPPORTED. PLEASE DON'T ASK FOR ANYTHING, IT WILL NOT HAPPEN. FEEL FREE TO USE ANY ART OR CODING FOR YOUR OWN PROJECTS. This mod adds NEW Fighter and Bomber aircraft that range from WWI, WWII, Computer, Modern, Information age, and Advanced airc...55.4k downloadsupdated 11 y ago
- Strategic Buildings Packby thecrazyscotsmanAlternate download here. This mod adds several buildings to the later eras which make use of Horses and Iron to ensure that those strategic resources maintain value for the entire game. The new building yields are below. ------------------------------------- Racing Course (New): +2 Happiness +2 G...53.8k downloadsupdated 13 y ago
- Classical Building Packby thecrazyscotsmanAlternate download here. This mod adds 3 buildings to the Classical Era: Agora, Inn, and Herbalist. The new building yields are below. --------------------------------------- Agora: +1 Culture +1 Artist slot +1 Gold from Spices and Marble 1 maintenance Unlocked by Mathematics Inn: +1 Happiness +1...52.6k downloadsupdated 13 y ago
- Corporations (Brave New World)by EnvoyAdds Corporations to Civilization V, Brave New World. This mod provides an alternate way for your civilization to amass a fortune in Gold, including: - 8 new Buildings, 1 enhanced - 7 new World Wonders - 7 new Luxury Resources - 3 new Religious Beliefs - 3 new Ideological Tenets - 3 enhanced Soci...51.9k downloadsupdated 13 y ago

