Sid Meier's Civilization V mods
Sid Meier's Civilization V buildings mods
Everything filed under buildings by its own author, ordered by how much it is used.
AllBraveNewWorld608Civilizations479Leaders353GodsAndKings319Fictional242Units226Historic218Wonders187Gameplay187Buildings182Component122Maps117Improvements93Art86Scenario85Terrain73Resources71Technologies63MinorCivilizations57religion56Interface54totalconversion50UI40Policies35Espionage22TradeRoutes19MapScripts17
182 buildings mods
- Resources Expandedby framedarchitectureAdds four map-based resources and buildings that produce three additional luxury resources. Map resources will be automatically distributed on any random map type. Map Resources Coffee Trees Bonus Resource, only found near the equator. Olives Bonus Resource, found in arid regions; improved by pla...51.4k downloadsupdated 12 y ago
- Super Power: Clash of Civilizationsby lincoln_lyfSuper Power: Clash of Civilizations A Total Conversion Mod of Sid Meier's Civilization V for a better late game experience and realistic modern warfare. A fully upgraded version of my previous mod: SuperPower Complete Edition. Author: Lincoln_lyf --------------------------------------------------...50.5k downloadsupdated 10 y ago
- North Korea (G&K)by kingchris20Adds the North Korean civilization to the game. This is the modern version of North Korea, and has Kim Jong-un as its supreme leader, with civilopedia entries. Unique Ability: (Nuclear Bully) Unit maintenance cost reduced by 33%, Uranium resources doubled. Length of golden ages reduced by 10%. Un...49.5k downloadsupdated 14 y ago
- Terrain - Moai Extensionby BlouBlouThis mod extend the ability to build the improvement : Moai, to every civilization. Accordingly, a unique building has been added to Polynesia civilization: ' The Marae ', wich replaces the Temple. Heres some infos: 'A marae is a communal or sacred place that serves religious and social purposes...49.4k downloadsupdated 13 y ago
- Terrain - Feitoria Extensionby BlouBlouThis mod extend the ability to build the improvement : Feitoria, to every civilization. Accordingly, a unique building has been added to Portugal civilization: the 'Reconquista Castle', wich replaces the Castle. Heres some infos: 'During the Portuguese Reconquista (12th and 13th centuries) many o...49.2k downloadsupdated 13 y ago
- Faerun for GnKby framedarchitectureExplore a Dark Fantasy Realm Set in the fantasy world of the Forgotten Realms, inspired by the European-style continent of Faerun. Requirements * You must have installed and enabled Faerun Art Assets v.7 or higher, available here. * You must have installed and enabled Faerun Soundtrack v.6 or hig...49.1k downloadsupdated 5 y ago
- Unique Policy Buildingsby thecrazyscotsmanAlternate download here. This mod adds a unique building unlocked by each policy tree. Each building is unlocked by the policy opener. Compatibility: REQUIRES Brave New World. All other DLC optional. Will work with any mod that does not alter the Policy Opener text. The new buildings are below. -...49.0k downloadsupdated 12 y ago
- Winter is Coming to Civ Deluxeby SebA mod centered around the world of A Song of Fire and Ice, written by George R.R. Martin, with influences and art from the HBO show Game of Thrones. You choose who to rule and who to conquer in a 12 way battle for dominance. For Gameplay, please visit this awesome guy's videos The mod includes ne...48.8k downloadsupdated 10 y ago
- Minas Tirithby regalmanemperorGives a free castle, must be next to a mountain free trade route leave suggestions for more wonders in the main collection page does not cost 1 production! (costs 250) cost the same as the wonders in the classical era48.8k downloadsupdated 13 y ago
- Enhanced Military Buildingsby thecrazyscotsmanAlternate download here. This mod is designed to better reflect several aspects of Military and Defensive structures. Military buildings have been revamped. The Barracks now adds City Hit Points and Defense, reflecting its crucial role in city defense. The Armory now does not supply XP, but provi...46.9k downloadsupdated 13 y ago
- Qin Empireby CaptainAdd a Civilization: Qin (Qin Dynasty was the first imperial dynasty of China), led by Shi Huang Di (Qin Zheng, Qin Shi Huang), - the first Emperor of China. If you want to get more information about the Qin Empire/Dynasty and Shi Huang Di, please search related topics in WIKI. -------------------...46.1k downloadsupdated 5 y ago
- City-State Diplomacy Mod (CSD) for Brave New Worldby GazeboCity-State Diplomacy Mod (CSD) is a complete overhaul of the city-state diplomacy system. It eliminates the importance of the 'Gifts of Gold' mechanic and introduces a new, unit-based system of influence. Players are now encouraged to build and use diplomatic units and/or complete city-state ques...45.1k downloadsupdated 11 y ago
- Improved Water Millby thecrazyscotsmanAlternate download here. This modifies the Water Mill yields to better reflect its historical use as a labor-saving device and for making flour. The Water Mill now yields: +1 Food +2 Production +1 Food on Wheat ---------------------- FAQ Q. I'm having a problem, can you help troubleshoot? A. Plea...44.7k downloadsupdated 13 y ago
- Alpha Centauri Civilizationsby framedarchitectureChoose from 7 Civilizations drawn from the futuristic Alpha Centauri game. Each faction has unique units and buildings, and traits that reflect their ideological inclinations. Almost all the uniques are activated post-Renaissance, so this is an ideal mod to use with advanced start options. Civili...41.8k downloadsupdated 12 y ago
- Erebor (Lonely Mountain)by regalmanemperorThe Lonely Mountain, or Erebor, was a mountain northeast of Rhovanion. It was also the source of the River Running (Celduin). For many ages of Middle-earth, it had been inhabited by the Dwarves of Durin's Folk or Longbeards up until the later half of the Third Age and then again in its closing ye...41.8k downloadsupdated 13 y ago
- Eras - Ancient Ageby BlouBlouThis mod reshapes the game parameters to let you experience a complete game in the Ancient age instead of few turns. Features: Tech tree wont progress after Ancient age (so you wont reach other Eras). Also, several adjustment have been made to the tree to transfert fundamental features that would...41.2k downloadsupdated 11 y ago
- Isengardby regalmanemperorIsengard, also known as "Angrenost" (Iron Fortress) in Sindarin, was one of the three Fortresses of Gondor and held within it one of the realm's Palantiri. However, in the latter half of the Third Age, it came into the possession of Saruman and had become his personal realm until his defeat durin...40.8k downloadsupdated 13 y ago
- Improved Windmillby thecrazyscotsmanAlternate download here. This is a very simple mod which adds +1 Food from Wheat to Windmills. This is to better reflect the historical use of the Windmill as well as role of Grain as a staple for many of the world's population. --------------------------- FAQ Q. I'm having a problem, can you hel...40.6k downloadsupdated 13 y ago
- R.E.D. WWII Edition Revivedby bacononaboatRED WWII is back and better than ever! What is RED WWII? RED WWII is a total conversion wargame based in World War II. It changes many features of Civilization V to create fun WWII strategy. Features: -Front Lines: Units can capture enemy tiles -Supply Lines & Reinforcements: Units have to have a...40.2k downloadsupdated 9 y ago
- Improved Lighthouseby thecrazyscotsmanAlternate download here. Updates the Lighthouse to make Lake tiles more useful. Also adds Tourism later in the game. The Lighthouse now provides: +1 Food from Lake/Coast/Ocean tiles +1 Production from Sea Resources +1 Food from Fish +1 Tourism after researching Radio Credit goes to SushiSquid's "...39.6k downloadsupdated 12 y ago
- Cistern and Marina - New Buildingsby thecrazyscotsmanAlternate download here. This mod is designed to be an alternative to the Lighthouse lake mods (including my own). I wanted to create a mod that improved lakes without required an lua files or references that may conflict with other mods. Of course this mod can also be used in conjunction with an...39.2k downloadsupdated 13 y ago
- Improved Granaryby thecrazyscotsmanAlternate download here. This updates the Granary by adding +5% growth in city and +25 city hp. For balance reasons, it removes the yield changes for wheat/bananas/deer. The Granary now provides: +2 Food +5% Growth +25 City HP This is designed to more accurately reflect the role of the Granary in...37.3k downloadsupdated 13 y ago
- Improved Caravansaryby thecrazyscotsmanAlternate download here. This mod improves the Caravansary to be more useful. Now Food and Production trade routes are enabled with the Caravansary instead of the Granary and Workshop. The Caravansary now provides: Food and Production Trade Routes +1% Gold from City Connections (each Caravansary...37.2k downloadsupdated 13 y ago
- Longer Eras - Historicby Chuck Finley*UPDATE* For those of you who loved this mod and are not playing CivBE I have created a new version of it for that game. You can find the download here: Creates a new era called Historic that takes the base game stats of a Normal game and increases science requirements for technology by 300% to b...37.0k downloadsupdated 13 y ago
- Rivendellby regalmanemperorRivendell, also known as Imladris, was an Elven outpost in Middle-earth. It is also referred to as "The Last Homely House East of the Sea", a reference to Valinor, which is west of the Great Sea in Aman. Rivendell was established by the elven leader Elrond in the Second Age. Ingame, it gives 50%...36.5k downloadsupdated 13 y ago
- Resources - Copper buffby MegaBearsFanImproves the effectiveness of copper resource by adding bonuses to the Forge and Mint when the city has nearby copper. Forge: +1 Production from Copper Mint: +1 Gold from Copper Version 2 fixed a bug so that the Forge no longer requires that BOTH Iron and Copper be within the city limits. For mor...36.0k downloadsupdated 13 y ago
- Strategic Resource Buildingsby KelTired of owning half of the planet, being allied with all of the city-states, and still being the only Civilization without coal? Want to start a game in the information era and ensure that everyone has nukes and giant death robots? This mod adds buildings that generate strategic resources, mostl...35.9k downloadsupdated 14 y ago
- Improvements in Water Tilesby TofuSojoI miss sea improvements from Alpha Centauri. I liked being able to invest in improving the sea as the land. I also hate how the bountiful ocean is represented in game as food deficient, plus that shallow ocean over continental shelves (the ocean's breadbaskets) yield so little food to start and a...34.5k downloadsupdated 12 y ago
- Wonderful Unitsby PalkiAdded DEVGRU and Tsar cannon, stats will be following! ---Mod--- This Mod adds special units which can only be built once in a game (like wonders) Those units are inspired by the past of humans, war machines and more! Some are heroes of the greek history, some are great weapons of the WW2. At the...34.2k downloadsupdated 12 y ago
- Ancient Mediterranean Civs Greek Epic (G&K)by iamaplayerPlease go to This is Ambrox62's version of the mod, he is the original author. Kudos to him for the wonderful things he's making, and working on. WARNING FOR USERS: Amazon Leader shows her breast, even though it is not nudity, it has to be announced to the user. Mod updated for G&K. It should not...34.2k downloadsupdated 14 y ago
- [BNW] World Trade Center Wonderby KramerAUTHOR'S NOTE: I don't want to have to delete comments, but please hold back from making extremely obvious 9/11 jokes, making fun of Americans, or trying to 'redpill' people on 9/11 conspiracy theories. I assure you, the Steam Community is not the most refined place of discussion for these topics...33.8k downloadsupdated 12 y ago
- Techtree Overhaulby TofuSojoThis mod adds units, buildings, and techs to change the tech tree to fix the following problems, in my opinion: 1) A unit's upgrade shouldn't be right after it -Infantry no longer comes right after Great War Infantry 2) Old units should become obsolete once their upgrade is available -Atomic Bomb...33.6k downloadsupdated 11 y ago
- Ogre Kingdoms Civilisationby RSJ-87Adds the Ogre Kingdoms, led by Overtyrant Greasus Goldtooth, as a playable civilisation. // REQUIREMENTS Requires Gods and Kings. // DIRECT DOWNLOAD LINK If you're having trouble with Steam, just copy the folder at this link into your MODS directory. // SUMMARY UA: The Great Hunger: Trade Routes...32.1k downloadsupdated 11 y ago
- Bretonnia Civilisationby RSJ-87Adds the Bretonnians, led by King Louen Leoncouer, as a playable civilisation. // REQUIREMENTS Requires both Gods and Kings and Brave New World. // DIRECT DOWNLOAD LINK If you're having trouble with Steam, just follow the link and copy the folder into your MODS folder. // SUMMARY UA: Blessing of...32.1k downloadsupdated 12 y ago
- Town Squareby GabadurBoosts your production and economy, adding two production and one gold, but adds one production for every two citizens. Gives bonus of 10% production and 5% gold. Makes sense because by definition a larger population should get things done faster. Unlocks at trapping. Perfect for the classical er...31.8k downloadsupdated 12 y ago
- [GFC] High Elvesby xalauchNew civilization "High Elves" for fantasy-themed maps. The High King as their leader. This is a movement based civ. Special Traits: - Nimble Feet: All units can travel through forest tiles in friendly territory as if those were roads, caravans included. Forest tiles can be used to create city con...30.9k downloadsupdated 10 y ago
- Move Capitalby framedarchitectureAllows you to move the Capital to any of your cities. Features * Move your capital as often as you like. * Increases in cost with each owned city, like other National Wonders. * Plunges Empire into a short period of anarchy. Compatibility * Vanilla, GnK, BNW * Most mods, as long as they include s...30.4k downloadsupdated 12 y ago
- Community Call to Powerby chrome-romeUpdated Workshop version, see Version History.txt for details. Anyone that does NOT have the Polynesia DLC:- Once CCTP is installed, before you boot up CiV, navigate to the CCTP mod directory(...Documents\My Games\Sid Meier's Civilization 5\MODS\Community Call to Power (v 2)) and rename the DLC f...30.3k downloadsupdated 14 y ago
- Eggman Empire Civilization (G&K or BNW)by DocThis mod adds Dr. Eggman and the Eggman Empire to Civilization V. However, it's not compatible with vanilla Civilization V - you need either the Brave New World expansion or the Gods and Kings expansion to be able to play this. Note: Some of the screenshots above might be outdated. For example, i...30.2k downloadsupdated 13 y ago
- Super Power Buildings - Super Power Modpackby lincoln_lyfSuper Power Mod BNW edition - Total Conversion A Total Conversion Mod for a better late-game experience and modern warfare Author: Lincoln_lyf Now all of the four parts have been combined together into SuperPower Complete Edition (v 5.0). All future updates will be only made to the Complete Editi...30.1k downloadsupdated 12 y ago
- National Wonder Collectionby framedarchitectureAdds six new National Wonders to the later Eras. v.3 not compatible with v.2 saved games. Compatibility * Vanilla; Gods and Kings; Brave New World; all DLC * Most mods, except those that fundamentally alter the Tech Tree. National Wonders Central Bank: For every Mutual Open Borders agreement, ear...29.7k downloadsupdated 12 y ago
- Winter is Coming to Civby nokmirtA mod centered around the War of the Five Kings from A Song of Ice and Fire, written by George R.R. Martin. You choose who to rule and who to conquer. I have added 28 new wonders. Nine of these are castle wonders, that provide a free castle and other bonuses. These nine castles can only be built...29.2k downloadsupdated 10 y ago
- Skaven Civilisationby RSJ-87Adds the Skaven Civilisation, led by Seerlord Kritislik, as a playable civilisation. // REQUIREMENTS Requires Gods and Kings and Brave New World. // DIRECT DOWNLOAD LINK If you're having trouble with Steam, just copy the folder into your MODS directory. // SUMMARY UA: the Verminous Horde: Gain an...29.1k downloadsupdated 11 y ago
- SMAN's The World at Warby S-ManThe World at War: Global Conflict in the Twentieth Century and Beyond The World at War (WAW) is a comprehensive modification to Civ V (BNW) that adds a much deeper playing experience to the second half of the game. Usually when I play Civ V, I'm often taken aback at how quickly the last few Eras...28.5k downloadsupdated 17 mo ago
- [GFC] Sea Piratesby xalauchNew civilization "Sea Pirates" for fantasy-themed maps. The Captain as their leader. This is a naval based civ. Special Traits: - Fearless Sailors: +2 movement for all naval units. Pay 33% less for naval unit maintenance. Units and ships can embark to ocean inmediately. Special Units: - Captain:...28.5k downloadsupdated 10 y ago
- Fantasy Army (V5)by S-ManThe Fantasy Army mod adds 55 new units to the game – each with a magical or fantasy genre feel. These units have special capabilities to give them what appear to be magical powers. The mod also adds 12 new buildings, 36 new promotions, and 3 new terrain improvements. The Fantasy Army base mods ad...28.1k downloadsupdated 8 y ago
- _Great Video Games_by GaiaAdds 155 Great Video Games and Great Game Developers Developed for use with Gaia's Core Mod (required) and Sapiens. Mod Details: This mod introduces video games into Civ5 by adding a new type of Great Person: the Great Game Developer, capable of creating 155 Great Works of Video Game. A new techn...27.8k downloadsupdated 14 d ago
- 2100 WORLDby senorcactusThe year is 2100. The world has changed. Where once the world was divided amongst a rich diversity of nation states where self-governance was valued, a global nuclear war caused the world to polarize into six superpowers. Although the world has healed from the damage of the last war, it is on the...27.4k downloadsupdated 12 y ago

