Sid Meier's Civilization V mods
Sid Meier's Civilization V gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
AllBraveNewWorld608Civilizations479Leaders353GodsAndKings319Fictional242Units226Historic218Wonders187Gameplay187Buildings182Component122Maps117Improvements93Art86Scenario85Terrain73Resources71Technologies63MinorCivilizations57religion56Interface54totalconversion50UI40Policies35Espionage22TradeRoutes19MapScripts17
187 gameplay mods
- Improved Water Millby thecrazyscotsmanAlternate download here. This modifies the Water Mill yields to better reflect its historical use as a labor-saving device and for making flour. The Water Mill now yields: +1 Food +2 Production +1 Food on Wheat ---------------------- FAQ Q. I'm having a problem, can you help troubleshoot? A. Plea...44.7k downloadsupdated 13 y ago
- Advanced Naval Unitsby Fist-25Advanced Naval Units Version 9 THIS MOD IS NO LONGER BEING SUPPORTED. DON'T ASK FOR CHANGES, THEY WILL NOT HAPPEN. FEEL FREE TO USE XML FOR ANY OF YOUR OWN PROJECTS. This mod contains a 138 new units consisting of Surface Ships, Submarines, Land Units (Marines and Special Forces) and Missiles for...43.8k downloadsupdated 11 y ago
- Starting Workerby thecrazyscotsmanThis mod provides a starting worker when you begin a new game. Compatible with BlouBlou's Starting Scout mod. Compatible with all versions of the game.42.8k downloadsupdated 13 y ago
- Sukritact's Khmer Civilizationby sukritactThis mod adds the Khmer Civilization to the game, available for anyone with Brave New World. Great Barays of Angkor: Choose between a Food and a Faith boost upon the completion of a World Wonder. +1 Great Engineer Point from your first 4 Cities. Royal Tromeak: The Khmer Unique Great Person. While...42.0k downloadsupdated 12 y ago
- Alpha Centauri Civilizationsby framedarchitectureChoose from 7 Civilizations drawn from the futuristic Alpha Centauri game. Each faction has unique units and buildings, and traits that reflect their ideological inclinations. Almost all the uniques are activated post-Renaissance, so this is an ideal mod to use with advanced start options. Civili...41.8k downloadsupdated 12 y ago
- Eras - Ancient Ageby BlouBlouThis mod reshapes the game parameters to let you experience a complete game in the Ancient age instead of few turns. Features: Tech tree wont progress after Ancient age (so you wont reach other Eras). Also, several adjustment have been made to the tree to transfert fundamental features that would...41.2k downloadsupdated 11 y ago
- Alpha Centauri Mapsby framedarchitectureMaps of Planet, the alien world from the Alpha Centauri game. Features * Recolored Terrains * New graphics for Farms and Trading Posts * Two new sea resource: Kelp and Minerals * Three new Barb units: Sealurks, Spore Towers, Locusts of Chiron * Units that end their turn in a Xenofungus tile can b...40.9k downloadsupdated 12 y ago
- Improved Windmillby thecrazyscotsmanAlternate download here. This is a very simple mod which adds +1 Food from Wheat to Windmills. This is to better reflect the historical use of the Windmill as well as role of Grain as a staple for many of the world's population. --------------------------- FAQ Q. I'm having a problem, can you hel...40.6k downloadsupdated 13 y ago
- R.E.D. WWII Edition Revivedby bacononaboatRED WWII is back and better than ever! What is RED WWII? RED WWII is a total conversion wargame based in World War II. It changes many features of Civilization V to create fun WWII strategy. Features: -Front Lines: Units can capture enemy tiles -Supply Lines & Reinforcements: Units have to have a...40.2k downloadsupdated 9 y ago
- Improved Lighthouseby thecrazyscotsmanAlternate download here. Updates the Lighthouse to make Lake tiles more useful. Also adds Tourism later in the game. The Lighthouse now provides: +1 Food from Lake/Coast/Ocean tiles +1 Production from Sea Resources +1 Food from Fish +1 Tourism after researching Radio Credit goes to SushiSquid's "...39.6k downloadsupdated 12 y ago
- More Citiesby CivitarFound as many cities as you like! Tweaks to allow practically unlimited city founding. Policy and Technology costs are no longer affected by the number of cities in your empire. Unhappiness from the number of cities in your empire is removed, and unhappiness from the population density is reduced...39.5k downloadsupdated 11 y ago
- Super Power Units - Super Power Modpackby lincoln_lyfSuper Power Mod BNW edition - Total Conversion A Total Conversion Mod for a better late-game experience and modern warfare Author: Lincoln_lyf Now all of the four parts have been combined together into SuperPower Complete Edition (v 5.0). All future updates will be only made to the Complete Editi...39.4k downloadsupdated 12 y ago
- Cistern and Marina - New Buildingsby thecrazyscotsmanAlternate download here. This mod is designed to be an alternative to the Lighthouse lake mods (including my own). I wanted to create a mod that improved lakes without required an lua files or references that may conflict with other mods. Of course this mod can also be used in conjunction with an...39.2k downloadsupdated 13 y ago
- [GFC] The Undeadby xalauchNew civilization "The Undead" for fantasy-themed maps. The Lich King as their leader. This is a war/conquest based civ. Special Traits: - Raise the Dead: All land units heal every turn even if they perform an action. Maintenance cost for land units reduced 50%. Special Units: - Walking Corpse: St...38.2k downloadsupdated 10 y ago
- Improved Granaryby thecrazyscotsmanAlternate download here. This updates the Granary by adding +5% growth in city and +25 city hp. For balance reasons, it removes the yield changes for wheat/bananas/deer. The Granary now provides: +2 Food +5% Growth +25 City HP This is designed to more accurately reflect the role of the Granary in...37.3k downloadsupdated 13 y ago
- High Elves Civilisationby RSJ-87Adds the High Elves, led by Finubar the Seafarer, as a playable civilisation. // REQUIREMENTS Requires both Gods and Kings (for the Quinquereme model) and Brave New World (for Trade Routes). // DIRECT DOWNLOAD LINK If you're having trouble with Steam, just copy the folder into your MODS directory...37.2k downloadsupdated 12 y ago
- Improved Caravansaryby thecrazyscotsmanAlternate download here. This mod improves the Caravansary to be more useful. Now Food and Production trade routes are enabled with the Caravansary instead of the Granary and Workshop. The Caravansary now provides: Food and Production Trade Routes +1% Gold from City Connections (each Caravansary...37.2k downloadsupdated 13 y ago
- Longer Eras - Historicby Chuck Finley*UPDATE* For those of you who loved this mod and are not playing CivBE I have created a new version of it for that game. You can find the download here: Creates a new era called Historic that takes the base game stats of a Normal game and increases science requirements for technology by 300% to b...37.0k downloadsupdated 13 y ago
- Economicsby framedarchitectureAdd a new level of government administration and strategy with this economic simulator, which allows you to manage tax rates, issue debt and enact new economic policies. Enjoy economic prosperity for astute government management; face a new disaster -- the Depression -- if your economy enters a p...36.4k downloadsupdated 9 y ago
- Empire Civilisationby RSJ-87Adds the Empire, led by Emperor Karl Franz, as a playable civilisation. // REQUIREMENTS Requires both Gods and Kings and Brave New World, and the Empires of the Smoky Skies scenario. // DIRECT DOWNLOAD LINK If you're having trouble with Steam, just copy the folder into your MODS directory. // SUM...36.3k downloadsupdated 12 y ago
- Global Warmingby framedarchitectureLate Game Climate Simulator This mod creates the possibility that Global Warming will affect the game world. Once any Civilization has entered the Industrial Era, there is a chance that a Global Warming Event will strike a tile. As the world grows warmer, Global Warming Events will happen more fr...34.3k downloadsupdated 12 y ago
- Militia Defenseby framedarchitectureMilitia units automatically rise up to defend against foreign invasions. Mod Mechanics * When an enemy unit first enters hostile territory, the defender raises at least one Militia near their capital. * The number of Militia raised increases by one per era past the Ancient. * Militia are much wea...34.2k downloadsupdated 12 y ago
- Aggressive and Expansive AIby KrajzenIncreases AI expansionist and military tendencies - way too many people have complained on passive nature of BNW AI :) I increased all AI leaders' victory/wonder/city state competitiveness, possible war approach and possibility of war declaration, as well as tendency to expand and produce militar...34.2k downloadsupdated 13 y ago
- Multiplayer Mods Workaroundby cicero225Workaround to convince Civ 5 to allow multiplayer games with mods. This is NOT user-friendly, but it's what we've got. Potential User Friendly Tool: . It's a bit glitchy and doesn't support DLL mods, but it may work for you. Otherwise, keep reading. Requires BOTH Gods and King and Brave New World...33.6k downloadsupdated 10 y ago
- Super Power Balanceby lincoln_lyfSuper Power Mod BNW edition - Total Conversion A Total Conversion Mod for a better late-game experience and modern warfare Author: Lincoln_lyf Now all of the four parts have been combined together into SuperPower Complete Edition (v 5.0). All future updates will be only made to the Complete Editi...33.5k downloadsupdated 12 y ago
- Extra Victory Conditionsby StephenYou have dominated the world through culture, technology, diplomacy, and military might. Now dominate it through religious influence and economic power. This mod adds two victory conditions to the game, each of which has three requirements that must be met simultaneously: Religious Victory Spread...32.3k downloadsupdated 11 y ago
- Ogre Kingdoms Civilisationby RSJ-87Adds the Ogre Kingdoms, led by Overtyrant Greasus Goldtooth, as a playable civilisation. // REQUIREMENTS Requires Gods and Kings. // DIRECT DOWNLOAD LINK If you're having trouble with Steam, just copy the folder at this link into your MODS directory. // SUMMARY UA: The Great Hunger: Trade Routes...32.1k downloadsupdated 11 y ago
- World war 2 scenarioby Praetorius StromThis scenario is set in 1939 Europe at the dawn of world war 2 and allows you to play as one of 12 civs, including: Germany Russia England France Poland Italy Sweden Spain Portugal Greece Turkey Denmark Each civ is equipped with special units with unique promotions based on some of the unique uni...31.8k downloadsupdated 10 y ago
- Town Squareby GabadurBoosts your production and economy, adding two production and one gold, but adds one production for every two citizens. Gives bonus of 10% production and 5% gold. Makes sense because by definition a larger population should get things done faster. Unlocks at trapping. Perfect for the classical er...31.8k downloadsupdated 12 y ago
- [v.4] Renaissance Era Revisedby Zwei833 the Buggy ModderUpdated to v.4 2016/9/28 - all the icons are clearer now - 2h swordsman, Pikeman and Tercio have new running animation - 2h swordsman and Rodelero have no more bouns against Landsknecht - a UserSetting file is added into the mod folder, which allows player to choose different unit graphical optio...31.6k downloadsupdated 10 y ago
- ASOIAF The Night's Watchby IlMatteoAdds the Night's Watch, led by Jeor Mormont. Based on the book series A Song of Ice and Fire by George R.R. Martin. The Night's Watch is sworn to protect the realm, and protect they shall. The UA allows both cities and units to be hard to kill, and paired with forts, can make the Night's Watch's...31.5k downloadsupdated 11 y ago
- Noel's Earth 1939by Noel"A compilation of 'Great Works of Mod' from Civ V community has brought to you the fiercest scenario ever made yet, an era when ideological competition for the New World Order has been set. What path shall you lead them through, a world where Liberalism, Fascism or Communism prevails? Can you bui...31.0k downloadsupdated 9 y ago
- [GFC] High Elvesby xalauchNew civilization "High Elves" for fantasy-themed maps. The High King as their leader. This is a movement based civ. Special Traits: - Nimble Feet: All units can travel through forest tiles in friendly territory as if those were roads, caravans included. Forest tiles can be used to create city con...30.9k downloadsupdated 10 y ago
- Chairman Mao Zedong of the People's Republic of Chinaby HereticEDIT: 11/23/2016 - There seems to be an issue where you would've had to change the version name/number to load a save. Attempting to fix this now. This mod introduces the People's Republic of China featuring Mao Zedong as a playable civilization. Mao Zedong's Unique Trait is "Love Of The Masses"...30.6k downloadsupdated 10 y ago
- New Vegasby RyanAdded the New Vegas as a playable Civilization. UA (The House Always Wins): Cannot Build Settlers or Annex Cities, +2 Gold for all buildings in New Vegas and comes with a built-in Missile Defence system that reduces population loss by 75% in New Vegas (Free Bomb Shelter). UU (Securitron MK II): R...30.2k downloadsupdated 11 y ago
- Super Power Buildings - Super Power Modpackby lincoln_lyfSuper Power Mod BNW edition - Total Conversion A Total Conversion Mod for a better late-game experience and modern warfare Author: Lincoln_lyf Now all of the four parts have been combined together into SuperPower Complete Edition (v 5.0). All future updates will be only made to the Complete Editi...30.1k downloadsupdated 12 y ago
- Contextual Unit Names - Enemy Reconnaissanceby abijeet95This mod aims to add a bit of variety to your units name. Based on where a unit was born (or upgraded), it gets a unique name. Units like "7th Cavalry of Warsaw", or "15th Artillery of Delhi", will be comman place in your army (except the city name depends on the cities you have). "Enemy Reconnai...29.6k downloadsupdated 11 y ago
- Scouts ignore Bordersby RyikaA simple mod that gives Scouts (and Pathfinders) a promotion that allows them to enter the borders of other Civs without having to get open borders first. And... that's it. Simple, huh?29.6k downloadsupdated 12 y ago
- Skaven Civilisationby RSJ-87Adds the Skaven Civilisation, led by Seerlord Kritislik, as a playable civilisation. // REQUIREMENTS Requires Gods and Kings and Brave New World. // DIRECT DOWNLOAD LINK If you're having trouble with Steam, just copy the folder into your MODS directory. // SUMMARY UA: the Verminous Horde: Gain an...29.1k downloadsupdated 11 y ago
- Larger Citiesby dninemfiveIntended to reduce lag and crashing on large maps, this mod adjusts cities to be fewer and further between but more powerful. Non-Steam download available here. Changes without Various Mod Components - Cities may only be founded at least five tiles away from the nearest city - The Gold and Cultur...28.9k downloadsupdated 9 y ago
- SMAN's The World at Warby S-ManThe World at War: Global Conflict in the Twentieth Century and Beyond The World at War (WAW) is a comprehensive modification to Civ V (BNW) that adds a much deeper playing experience to the second half of the game. Usually when I play Civ V, I'm often taken aback at how quickly the last few Eras...28.5k downloadsupdated 17 mo ago
- [GFC] Sea Piratesby xalauchNew civilization "Sea Pirates" for fantasy-themed maps. The Captain as their leader. This is a naval based civ. Special Traits: - Fearless Sailors: +2 movement for all naval units. Pay 33% less for naval unit maintenance. Units and ships can embark to ocean inmediately. Special Units: - Captain:...28.5k downloadsupdated 10 y ago
- Game of Thrones -|Westeros|-by sondreos_該_wazzaby_老師Ever wanted to conquer Westeros for yourself as the Night's watch? well now you can! This is a scenario of Westeros and all the 7 kingdoms including north of the wall and the Free Cities of Essos. You can play any kingdom you want! No other mods needed! I do not own game of thrones but i do own t...28.2k downloadsupdated 9 y ago
- Fantasy Army (V5)by S-ManThe Fantasy Army mod adds 55 new units to the game – each with a magical or fantasy genre feel. These units have special capabilities to give them what appear to be magical powers. The mod also adds 12 new buildings, 36 new promotions, and 3 new terrain improvements. The Fantasy Army base mods ad...28.1k downloadsupdated 8 y ago
- Prehistoric Era Rebornby NovuStart the game in 20,000BC. Over 300 turns worth of new content. A dozen new units, new wonders, new technologies, and more.... BUG FIX patch and gameplay enhancement of the old mod Prehistoric Era (v13) Current version: Prehistoric Era Reborn (v28) Build 3.14 Discussion thread: Manual Download:...27.9k downloadsupdated 10 y ago
- _Great Video Games_by GaiaAdds 155 Great Video Games and Great Game Developers Developed for use with Gaia's Core Mod (required) and Sapiens. Mod Details: This mod introduces video games into Civ5 by adding a new type of Great Person: the Great Game Developer, capable of creating 155 Great Works of Video Game. A new techn...27.8k downloadsupdated 14 d ago
- Separate Great People Counters (BNW)by MachiavelliWhen you generate a Great Merchant, Scientist or Engineer the costs of the other two Great People do not increase. Discussion thread on CivFanatics | Download from CivFanatics If you like the mod and want me to prioritize development of it let me know by rating the mod, making it one of your favo...27.5k downloadsupdated 12 y ago
- [BNW] Samoan Civilization - Colonialist Legacies (and Senshi)by SenshiIn this mod you'll play as Salamasina, Tafa'ifa of Samoa! At the heart of traditional Polynesia, Samoa has always been one of the major Polynesian cultural groups. In the nearly 3500 years the islands have been settled, they have been a focus of regional and international power struggles, emergin...27.0k downloadsupdated 10 y ago

