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Multiplayer Mods Workaround

by cicero225

Workaround to convince Civ 5 to allow multiplayer games with mods. This is NOT user-friendly, but it's what we've got. Potential User Friendly Tool: . It's a bit glitchy and doesn't support DLL mods, but it may work for you. Otherwise, keep reading. Requires BOTH Gods and King and Brave New World...

Latest version
no release indexed
Downloads
33.6k
Rating
1.8k
Filed under
Gameplay, BraveNewWorld
Updated
10 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Multiplayer Mods Workaround?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization V all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Multiplayer Mods Workaround safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Sid Meier's Civilization V versions does Multiplayer Mods Workaround work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization V.

Last checked 13 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 44 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.