Sid Meier's Civilization V mods
Sid Meier's Civilization V gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
AllBraveNewWorld608Civilizations479Leaders353GodsAndKings319Fictional242Units226Historic218Wonders187Gameplay187Buildings182Component122Maps117Improvements93Art86Scenario85Terrain73Resources71Technologies63MinorCivilizations57religion56Interface54totalconversion50UI40Policies35Espionage22TradeRoutes19MapScripts17
187 gameplay mods
- +1 Range for Post Industrial Ranged Unitsby randomTANGENTSimple mod that changes Gatling, Machine Guns and Bazooka units range so they can attack 2 hexs away. It also lowers their ranged attack and combat strength slightly. Requires Gods and Kings17.2k downloadsupdated 13 y ago
- Late-Game Unit Packby S-ManLate-Game Unit Pack (LGUP) adds 32 units to the Modern, Atomic, and Information Eras to add more variety and color to the latter game experience. In a normal game, the Info Era tends to fly by rather quickly – with just a handful of units available. This really robs players of a chance to experie...17.2k downloadsupdated 8 y ago
- TarcisioCM's Spain (Carlos III)by BubblegumAdds a Bourbon ruled Spanish civilization led by Carlos III into civ5. Probably requires BNW. See my thread on CivFanatics for more civilizations. Manual download here Spain Unique Ability: Bourbon Reforms Upon generating a scientific or religious Great Person, may expend it for a social policy....17.2k downloadsupdated 11 y ago
- Wonders of Tomorrowby RetroAOVERVIEW This mod adds 3 new World Wonders for the Information Era: the Square Kilometre Array, the Strategic Defense Initiative (SDI) and the Universal Constructor. SPECIFICS This mod adds the following three wonders with associated Civilopedia entries and all new splash screens (existing icons...17.1k downloadsupdated 9 y ago
- Lumber Mills on Junglesby KramerThis mod should work with Vanilla, Gods & Kings, and Brave New World, and has no dependencies on other mods or DLCs. A very simple mod, through and through. All it does is allow Lumber Mill improvements to be built in both Jungles and Forests, instead of just in Forests. The intention is to add s...16.9k downloadsupdated 13 y ago
- [BNW] American Wonders Packby KramerJust in time for the most wonderful time of the year, this mod adds 7 new World Wonders to the game, all located within the United States of America. This mod requires the Brave New World expansion pack to run. In future updates I intend to add more wonders and additional features such as voiceov...16.9k downloadsupdated 12 y ago
- _Camouflage_by GaiaAdds a new ability for Scout Units: Camouflage. Developed for use with Gaia's Core Mod (required) and Sapiens. Camouflage - Grants Invisibility (revealed when a rival is adjacent) and the ability to enter Rival Territory. Available to Scouts and unique Scout replacements. - Requires the Trapping...16.8k downloadsupdated 15 d ago
- Arnold Schwarzenegger Civilizationby TurbodestructoVERSION .2 NOW LIVE- CHECK CHANGE LOG FOR WHAT WAS UPDATED, VERSION .3 COMING SOON Adds Schwarzeneggeria, Arnold Schwarzenegger's Civilization into Civilization V. Comes with unique attribute, 3 unique buildings, and 1 unique unit. Definitely a WIP, but most of the issues that need to be correcte...16.6k downloadsupdated 13 y ago
- Barbarian Spawn Increaseby lshippIncreases the rate at which Barbarians will spawn. Balances this somewhat by making encampments spawn a little farther from your capital, and also forces barbarian encampments to spawn farther apart. But the number of barbarian units that can be spawned by a single encampment is increased. This i...16.5k downloadsupdated 12 y ago
- [GFC] Halflingsby xalauchNew civilization "Halflings" for fantasy-themed maps. The Half King as their leader. This is a growth based civ. Special Traits: - Thriving Community: 25% Food is carried over after a new Citizen is born in your capital. (basically it provides a free Medical Lab that you won't need to build if yo...16.5k downloadsupdated 10 y ago
- [GFC] Cultistsby xalauchNew civilization "Cultists" for fantasy-themed maps. The Dark Priest as their leader. This is a conquest/destruction based civ. Special Traits: - Hellfire: Cannot gain settlers. Raze cities at double speed. Units fight as though they were at full strength even when damaged and receive a rare rand...16.4k downloadsupdated 10 y ago
- Europe in 1900 ADby Panos12GRThis mod lets you experience the World War I as also the World War II.The game starts at 1900 AD. Well, if you can hold your self in WW1 then prepare your self for WW2 massacre! Features: -Ability to play only in the industrial era. -7 Playable factions. -Acurate starting locations. -Every factio...16.3k downloadsupdated 11 y ago
- Easy Promotionsby CivitarLowers the XP cost of promotions by half, allowing more customizable units. Recommended for use with mods from the Unit Customization collection. Compatible with both expansions and all DLC.16.3k downloadsupdated 12 y ago
- Units at Half Costby AlearaVery simple mod that simply reduce the Production cost of all units of the game by half, for the player and the AI alike. Since I've owned Civilization V, I've always thought that the units were very long to train, being used to the costs of Civilization IV. Now that I learned how to mod, I've de...16.2k downloadsupdated 12 y ago
- =Tribal Settlements=by GaiaAdds Tribal Settlements and the Intercultural Kinship Pavilion. Standalone; compatible with Sapiens. Indigenous peoples have shaped human history for millennia, yet their presence is often overlooked in global narratives. This mod introduces Tribal Settlements, permanent terrain features that enr...16.2k downloadsupdated 15 d ago
- thecrazyscotsman's Omnibus Modby thecrazyscotsman***UPDATED 05/13/2015*** This has been updated to work with the latest patch (finally)! The update will break saved games, so do not update until you are ready to start a new game. Please review the change notes for more details. Alternate download. The Omnibus Mod brings together many of the bui...16.0k downloadsupdated 11 y ago
- Great Spy (Brave New World)by TomatekhNOTICE: If you are using this mod I strongly recommend also downloading and using my Tomatekh's Civilization Mods Update mod. It works as an update patch and fixes various bugs, reworks and better balances some abilities, updates art, adds additional mod support, and addresses various other issue...16.0k downloadsupdated 8 y ago
- Safe Disable Settlers Modby AuroarThis mod deletes Settlers from the game and converts the unit given by the Collective Rule policy (Liberty tree) into a Merchant. (Venice gets a Venetian Merchant instead of course) Oh, and this mod also makes the Spanish Conquistadors unable to found cities; in other words, this is a mod made to...15.9k downloadsupdated 5 y ago
- Enlightenment Era (Vox Populi)by infixoThis mod is discontinued. Please subscribe for a new version, courtesy of Nice Bird: Thank you all for subscribing and kind words :) Enlightenment Era is now fully compatible with Vox Populi. Techs are streamlined, Units and Buildings re-balanced and integrated with VP. The mod also includes RER....15.9k downloadsupdated 8 y ago
- Urdnot's Wales - Owain Glyndwrby Magnum DongAdds the Welsh civilisation under rebel hero Owain Glyndwr to the game. As one of the last refuges of the original celtic peoples of England, Wales developed a distinct culture from her larger Germanic neighbour. Like her celtic bretheren in Ireland and Scotland, Welsh culture thrived on bardic p...15.9k downloadsupdated 10 y ago
- Cities of Marble (BNW)by MachiavelliThere are many cities of brick but can you build a city of marble? With new and modified National Wonders you'll be able to specialize your cities like never before, raising the small and obscure city to glory and greatness! Features: National Wonders no longer cost more production the more citie...15.9k downloadsupdated 12 y ago
- Republic of Rhodesiaby KramerUPDATE 12/31/17! Completely changed the UA and the abilities of both UUs, in addition to overhauling the art! Make sure to finish any ongoing games before updating to V6, or else the saves will break. This mod adds the Republic of Rhodesia under the rule of Ian Smith to the game. Unique Ability:...15.8k downloadsupdated 9 y ago
- Battleship Girlsby ツキミ**LOOKING FOR 3D ARTIST TO DO CONVERT KANCOLLE 3D/MMD MODELS** WARNING: BRAVE NEW WORLD REQUIRED This Civilization relies heavily on BNW systems, and has only been tested to work with BNW. Do not load this without the BNW expansion, or worst possible events will probably happen. I will give my cr...15.7k downloadsupdated 11 y ago
- Nuclear Expanded 3 [Discontinued]by IndigoDISCONTINUED - Indigo I am become death, the destroyer of worlds. - J. Robert Oppenheimer This mod aimes to make Nukes more realistic and difficult to obtain but way more rewarding. Nuclear weapons are now made from weapons grade Plutonium and Uranium by building Enrichment Facilities to produce...15.6k downloadsupdated 9 y ago
- Covert Operations - Making Spies Great Againby S-Man“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle.” Sun-Tzu If you're like me, yo...15.4k downloadsupdated 6 y ago
- No Unit Limitby BenjiExtends the player's unit cap so that it is near unlimited (No more production penalty!). It only affect the player, not AIs aren't, but they can usually spam units without issues. Here is a CivFanatics link if Steam refuses to download the mod: Extract it and put the "No Unit Limit (v 1)" folder...15.4k downloadsupdated 10 y ago
- JFDLC - (Core) Utilitiesby JFDJFDLC UTILITIESThe core utility mod needed for all gameplay mods. It does nothing on its own. Will be incompatible with other mods that replace the same files. Important note:This mod was formerly the (Core) Utilities mod for Rise to Power. The change to JFDLC is intended to act as a universal su...15.3k downloadsupdated 3 y ago
- Aquatic Fortressby mikeburnfireAllows Great Admirals to be expended to create Aquatic Fortresses. - When performing this action, all nearby tiles are added to your territory. - The Aquatic Fortress functions like a Citadel. It grants a defensive bonus to all units in the tile. It damages adjacent hostile enemies. It can be use...15.3k downloadsupdated 12 y ago
- [GFC] Centaur Banditsby xalauchNew civilization "Centaur Bandits" for fantasy-themed maps. The Centaur Chief as their leader. This is a plunder based civ. Special Traits: - Relentless Charge: Receive double Gold from Barbarian encampments and pillaging Cities. Melee units pay no movement point cost to pillage and pay just 1 mo...15.1k downloadsupdated 10 y ago
- Canalsby zai4zThis mod provides a way for naval units to traverse land tiles and connect to cities Requires 👉 Various Mod Components 👈 Canals allow all naval units, including cargo ships, to pass though land tiles. Land units remain unaffected Inland Cities that are connected to the sea via a canal will not be...14.8k downloadsupdated 14 mo ago
- Ancient Ruins Expandedby monju125A complete rewrite of the Ancient Ruins system allowing for new and updated rewards. Adds the following new rewards: - Food growth in the capital city (alternative to population growth used in higher difficulty games) - Production boost in the capital city (adds hammers to the current building co...14.6k downloadsupdated 11 y ago
- 3 Units per Tileby Moo ZedongNon-steam download Similar to Legions mod, but only allows 3 units in a tile. I made this mod in order to make the logistics of moving armies easier, but without going back to stacks of doom from previous Civ games. I also hoped that it would make escorting weak units (like seige weapons and rang...14.6k downloadsupdated 13 y ago
- +Resource Compendium+by GaiaAdds 32 More Resources - works as a standalone! Compatible with Aquatic Resources. Companion mods: Pantheon Compendium, Resource Buildings, Fisherman, and Mapscript Compendium. This Feature is an integral part of Sapiens! 15 More Terrain Luxuries Amber - Coffee - Coral - Jade - Lapis - Lavender O...14.5k downloadsupdated 15 d ago
- Superintelligence (BNW)by DireMungBeanAdd the element of artificial intelligence research to the game. Artificial intelligence can initially provide some benefits, and eventually can turn into superintelligence that brings mastery of science to its discoverer. However, if too much artificial intelligence research goes uncontrolled, r...14.4k downloadsupdated 9 y ago
- A Few More Terrain-Specific Buildingsby RetroAOVERVIEW Adds 3 new buildings into the game with terrain-specific requirements: the Icebreaker Shipyard, the Mountaintop Mine and the Polar Station. SPECIFICS This mod adds the following three buildings that any nation can build with accompying Civilopedia entries (existing icons used): - ICEBREA...14.3k downloadsupdated 6 y ago
- No Game No Life - The Flugelsby STAdds the Flugels, led by Jibril This mod Support English and Korean Alternative Download Link : UA: Slaughter Angel Get Science and Culture from kill enemy unit except Barbarian. Military forces are 50% more effective at intimidating City-States. Capital can only train Flugels and carriable Air U...14.2k downloadsupdated 10 y ago
- Age of World Wars (Brave New World)by KoolmooreThis mod is optimized for English-only versions of Civ5. You need all official expansions + all official add-on civs or you will experience bugs, glitches, or crashes. This will eventually be a total conversion mod. This mod is optimized for the English version of Civ5 Brave New World. Default ci...14.2k downloadsupdated 11 y ago
- Caravansary Trade Routesby RyikaThis mods adds an additional trade route slot for each Caravansary that you own. On top of that, some balance changes have been made to work better with the higher amount of trade routes available: --- Civilizations --- Venice - Unique Ability has been changed. Now gives a total of 50% additional...14.2k downloadsupdated 12 y ago
- Steampunk Era & Cybernetic Dawnby AuroarRequires G&K and BNW/Mod both in French and in English + partially in Chinese (thanks @Zhang Shuai) and German (WIP) Direct download here This mod includes: Already existing mods, mixed in this one and improved (sometimes) or simply modified (sometimes) by me though I didn't create them: - The En...13.7k downloadsupdated 14 mo ago
- Exploration Continued Expanded (BNW)by JFDOverview: Exploration Continued Expanded, or ExCE, is a mod aimed at deepening the experience of exploration. It is composed of, at present, three distinct components (Exploration, Attrition, Tribes), each focusing on a particular aspect of exploring new lands. It is recommended that you take a m...13.7k downloadsupdated 10 y ago
- Roman Empire Scenario (v5) - english & germanby JoeGame in the ancient world. With all the trimmings. Beginning 250 BC Very first try of mods. Let's see how he likes. And if everything is working. -------------------------------------------------- -------- ► complete map of the ancient world (Mediterranean) ► 12 playable nations. ► Every nation w...13.7k downloadsupdated 11 y ago
- Units Wake When Upgradeableby calcul8orHave you ever come across a forgotten Archer when you're deep in the Medieval Era? Or a Trireme when you're in the Industrial Era? When a human player has fortified or sleeping units with an available upgrade, they will wake. Limitations: The unit must be ready to upgrade. This means that: It's i...13.2k downloadsupdated 10 y ago
- Age of Conquest : Medieval Europeby 🙂Medieval Europe Scenarios This scenario consists of 5 maps 1. Medieval 1100 What is 12th century? - Crusades - Holy Roman empire -Spanish conquest 2.Medieval 1300 What is 14th century? - Invasion of Mongolia - Falling holy Roman -Ayyubid dynasty 3.Medieval 1400 I forgot 4. Renaissance 1554 What i...13.2k downloadsupdated 9 y ago

