mod
Coexistence of Districts and Resources (With all resource can be harvest)
by IthildinX
After building a District, the Resource will be placed back on the plot. If the resource is a strategic resource, it can be accumulated as if it were improved. In order to apply to all types of resources, all resource can be harvest is included.
- Latest version
- no release indexed
- Downloads
- 26.7k
- Rating
- 1.3k
- Filed under
- Districts, Map Utilities
- Updated
- 2 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Coexistence of Districts and Resources (With all resource can be harvest)?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Coexistence of Districts and Resources (With all resource can be harvest) safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does Coexistence of Districts and Resources (With all resource can be harvest) work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.