mod
Districts don't Remove Features(Including Natural Wonders)
This mod allows all districts to be built on all features without removing it (Including Natural Wonders). For example, you can build industrial zone on fissure, and then build campus and aqueduct adjacent to it. Thus you can have the best adjacent bonus. This mod can work well with any new distr...
- Latest version
- no release indexed
- Downloads
- 91.9k
- Rating
- 4.2k
- Filed under
- Gameplay, Districts
- Updated
- 3 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Districts don't Remove Features(Including Natural Wonders)?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Districts don't Remove Features(Including Natural Wonders) safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does Districts don't Remove Features(Including Natural Wonders) work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.