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mod

Extended Civtree

by Phlegmagicus

Added several new Civics to the tech tree. Some for more historically accuracy and logical reasons, other for more interesting gameplay mechanics. This mod adds a total of 9 new Civics. 1 New ancient civic 2 New civics in the classical era 1 New civic in the medieval era 2 New civics in the renai...

Latest version
no release indexed
Downloads
10.4k
Rating
405
Filed under
Gameplay, Civics
Updated
5 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Extended Civtree?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Extended Civtree safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Sid Meier's Civilization VI versions does Extended Civtree work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.

Last checked 12 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 38 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.