Sid Meier's Civilization VI mods
Sid Meier's Civilization VI game balance mods
Everything filed under game balance by its own author, ordered by how much it is used.
AllGameplay2.7kGathering Storm2.2kRise and Fall1.4kLeaders1.3kCivilizations1.2kBase Game1.1kUnits565Buildings550UI538Game Balance517AI412Districts358Game Setup227Map Packs203Scenario165Map Utilities162Skins136Technologies99Civics96Religions89Climate75Governments69
517 game balance mods
- Sukritact's Oceansby sukritactMay not be compatible with Yet Not Another Map Pack. Your mileage will vary. Oceans is a brand new Game Mode that will breathe new life into the world's coasts, with new resources, new features, and new gameplay. Kelp Forests teem the seas, encouraging growth and slowing navies. New resources, su...614.1k downloadsupdated 3 y ago
- Civ6 Plus: Harmony in Diversity v2.2by DIntroduction Harmony in Diversity (HD) is a large-scale mod that made systematic improvements over Civilization VI: Gathering Storm. You would experience a brand new game where civilizations would develop in a more natural and historical way. Our goal is to make the game more interesting by provi...423.7k downloadsupdated 18 d ago
- CIVITAS Resourcesby p0kiehlAdds new resources to the game. Also, this mod will be continually updated with more resources! FULLY COMPATIBLE WITH GATHERING STORM, CORPORATIONS & MONOPOLIES MODE, AND ALL RESOURCE MODS! Camp Penguins (Luxury): +1 Science Mine Opal (Luxury): +3 Gold Plantation Maple (Luxury): +1 Gold, +1 Food...373.4k downloadsupdated 5 y ago
- Religion Expandedby p0kiehlSummary Religion Expanded raises the founded-religions-per-game cap to a maximum of 16, introduces more than 40 new beliefs, and adds new, fully-customized religious buildings. In short, religion becomes more dynamic and personalized. Additionally, the text of nearly every original Belief in the...320.5k downloadsupdated 4 y ago
- Better Coastal Cities and Water Tilesby p0kiehlFully compatible with Gathering Storm and the latest patch Better Coastal Cities and Water Tiles In Civ 6, water tiles provide lackluster yields. Coastal cities typically have less food and production than inland cities, making it difficult for them to grow. This mod alters the Harbor district an...317.4k downloadsupdated 7 y ago
- District Expansion: Commerceby JNRNew commerce-focused building choices for Commercial Hub, Harbor, and Aerodrome, many of them with new 3D models and icons! Adds a total of 12 new buildings and reworks the existing buildings in these districts. The new bonuses provide each city with a multitude of ways to earn gold. Some buildin...309.9k downloadsupdated 2 y ago
- GoldenAge - Brave New Worldby GoldGoldenAge - Brave New World Top rated and the most comprehensive gameplay mod in Civilization VI! Adds multiple new game modes, overhauls, and fixes most irrationalities in Vanilla. Makes Civilization VI great again! Introduction In Vanilla, city with large population is meaningless. Crazy expans...306.3k downloadsupdated 30 d ago
- Latin American Resourcesby LeugiAdds six new resources representative of Latin America: Potatoes, Capybaras, Coca, Llamas, Quinoa and Yerba Mate. Farm Potatoes (Bonus): +1 Food Quinoa (Luxury): +1 Culture, +1 Food Camp Capybaras (Luxury): +2 Food Plantation Coca (Luxury): +1 Faith, +1 Gold Yerba Mate (Luxury): +1 Food, +1 Produ...304.5k downloadsupdated 4 y ago
- District Expansion: Industryby JNRNew production-focused building choices for the Industrial Zone. Adds a total of 4 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3. Further 6 buildings in a new tier are added with the Corporations mode active. The new bonuses provide each ci...303.4k downloadsupdated 2 y ago
- District Expansion: Aqueductby JNRNew buildings for the Aqueduct, which is renamed to "Cistern" (The Roman Bath is now named "Aqueduct" instead). Adds a total of 3 new buildings as well as the Sewer, which is reworked, stretching over 2 tiers. The new bonuses provide each city with a multitude of ways to earn all kinds of yields...301.3k downloadsupdated 3 y ago
- District Expansion: Campusby JNRNew science-focused building choices for Campus. Adds a total of 5 new buildings and reworks the existing Campus buildings as well, now stretching over 4 (!) tiers instead of 3. The new bonuses provide each city with a multitude of ways to earn Science. Some buildings will be better for tall play...300.5k downloadsupdated 2 y ago
- District Expansion: Worshipby JNRThis mod adds 9 new Worship beliefs / buildings with unique 3D art and overhauls the gameplay bonuses of existing Worship buildings. The new buildings are designed to provide options for religions and cults not yet represented by Worship buildings. Each Worship building has a unique way to boost...292.8k downloadsupdated 2 y ago
- District Expansion: Theaterby JNRNew culture-focused building choices for the Theater Square, which is renamed to "Civic Square". Adds a total of 6 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3, not counting Museums which are now separate from the tier progression. The new...292.0k downloadsupdated 2 y ago
- District Expansion: Entertainmentby JNRIt's here, the final Urban Complexity district expansion! It has been an honor doing this series to such great reception and I am grateful for all the support and encouragement I have received from both players and modders alike. Enjoy playing with the full thing encompassing all specialty distri...268.2k downloadsupdated 8 mo ago
- Better Balanced Game 7.5.0 (BBG)by VodairoRelease build of Better Balanced Game (7.5.0) Need R&F and Gathering Storm Full changelog : (not up-to-date) Summary of the changes can be found here : For bug reports, please use the discord link. Currently maintained compatibilities: Better Report Screen. Supported languages : French, English,...261.3k downloadsupdated 14 d ago
- District Expansion: Spiritualityby JNRNew faith-focused building choices for the Holy Site. Adds a total of 4 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3. The new bonuses provide each city with a multitude of ways to earn Faith. Create sacred places people from all over the w...257.5k downloadsupdated 2 y ago
- Golden Age-Infinity Pinnacleby GoldGoldenAge - Infinity Pinnacle Top rated and the most comprehensive gameplay mod in Civilization VI! Adds multiple new game modes, overhauls, and fixes most irrationalities in Vanilla. Makes Civilization VI great again! Introduction In Vanilla, city with large population is meaningless. Crazy expa...249.1k downloadsupdated 30 d ago
- District Expansion: Suburbsby JNRNew specialist-focused building choices for the Neighborhood. Three slots with two choices each, buildable in any order. Boost all specialists in the city and give bonuses per Neighborhood. Did I say "final district expansion" before? Well, oops. I hope you don't mind that I did another :) A tota...234.9k downloadsupdated 2 y ago
- Harmony in Diversity: Industries and Corporationsby DWelcome to the Brand New "Harmony in Diversity": Industries and Corporations Mode, we have overhaul and redesigned the benefits of Industries, Corporations and Products. Rely on Monopoly++: Tycoons and Investors and Monopoly++: Product and Corporation Adjustments. This is a standalone part of Har...203.0k downloadsupdated 18 d ago
- District Expansion (Harmony in Diversity Edition)by DDistrict Expansion (Harmony in Diversity Edition) This is part of Harmony in Diversity that provides support for JNR's District Expansion. The original effects are overwritten to fit Harmony in Diversity. Currently support Worships, Aqueduct, Industry, Theater, Campus, Commerce (Harbor district i...191.8k downloadsupdated 20 d ago
- Civilizations Expandedby p0kiehlOverview Civilizations Expanded is a comprehensive mod that overhauls and buffs the abilities of every single Civilization in the game. Every single Leader ability, Civilization ability, unique district, unique building, and unique improvement has been buffed to be more exciting and engaging. The...171.5k downloadsupdated 4 y ago
- National Projects: Satellitesby JNRYour civilization can into space but there's nothing interesting? Launch satellites that do more than just advance the science victory! This mod adds eight new projects in the Spaceport which offer a broad variety of empire-wide bonuses. Spy on your enemies from high above, or broadcast the messa...157.0k downloadsupdated 3 y ago
- Suburban Roadsby JNRAutomaticlly builds roads around districts. For those who feel it's wrong that roads got oursourced to merchants and wonder how citizens who walk to work every day do not leave any trail. Roads are automatically built around city centers and specialty districts (those requiring population) beginn...151.5k downloadsupdated 7 y ago
- Wonder Tweaksby ADLERWonder Tweaks - Rise & Fall & Gathering Storm Compatible This mod adds more acceptable terrain for wonders to be built on, plus adds great works slots to most wonders for relics, art, statues etc. It also adds some great works slots to Temples, Libraries & Universites. It allows you to put wonder...139.4k downloadsupdated 5 y ago
- Fresh Water Infrastructureby JNRAll water works districts (Aqueducts, Dams, Canals) provide fresh water if they are adjacent to the city center and have access to fresh water themselves. Aqueducts provide extra housing based on Appeal (just like Neighborhoods) when you have the Urbanization civic. This mod lets you save some sp...131.8k downloadsupdated 7 y ago
- Better Balanced Maps 1.39.5by BaNiPouZBBM 1.39.5 Balanced spawn placement location and yields for competitive games. - Taking account for civilization biases. - Ensure minimum yields around start location. - Ensure having enough space to settle around starting location. It is recommanded to play with BBG. Non compatible mods: BBS, Te...125.1k downloadsupdated 1 mo ago
- Truly Abundant Resourcesby p0kiehlUPDATED FOR NEW FRONTIER PASS This mod creates two new resource settings in map options called "Plentiful" and "Truly Abundant." It also adds optimizations to the game's resource placement that apply to all Resource options, not just Plentiful and Truly Abundant. Therefore this mod will improve y...122.4k downloadsupdated 4 y ago
- Better Balanced Game 4.8.3 (BBG)by EldenThe Better Balanced Game (BBG) Mod's overall goal is to make the game more balanced and have lesser used parts of the game be more playable. It accomplishes all of this by nerfing civs, abilities, units, mechanics, etc.. that are deemed Over-Powered (OP) and buffing things that are deemed under-p...119.3k downloadsupdated 4 y ago
- Take your Time Ultimate - Slower Research Treesby joshmanisdabombThis mod allows you to fully customise the research cost of technologies and civics under the Advanced Options when starting a game. This lets you advance through the technology and civic tree slower so you can get more of an experience of every era. Options You can hover over the options in-game...117.5k downloadsupdated 6 y ago
- Extended Erasby p0kiehlOverview Extended Eras improves the pace and flow of the game by modifying research costs and other adjustments. Eras will go by slower to give you enough time to make full use of the era, but without making the game unbearably long. Other changes prevent civilizations from rushing ahead of every...116.6k downloadsupdated 4 y ago
- Port Lime - Bridge Districtsby Captain LimeHere's a mod that adds Bridge districts to the game. They work exactly like the Golden Gate Bridge does, except without all the wonder crap. Have fun! Many thanks to Sukritact for helping immensely with the code and the model (read: held my hand through the lua process and actually made the model...113.1k downloadsupdated 6 y ago
- Start by Wondersby OphidyUpdate: Now you'll be initialized by wonders instead of placed to its side after entering game Update: Now compatible with Harmony in Diverse Update: Added "Start by Wonders" mode. When disabled, it will generate selected Start Wonders but will not place players to start playing near them Start b...111.3k downloadsupdated 3 y ago
- Progressive Power Consumptionby JNRPower Up! - Progressive Power Consumption overhauls everything around Power. Providing electricity to your cities will be a lot more important, but the rewards will be bigger as well. Power requirements start slightly lower than usual but increase as you progress on the tech tree. With this mod,...110.2k downloadsupdated 2 y ago
- Bonus Resource Improvementsby JNRBonus Resources live up to their name: This mod adds a unique bonus to every bonus resource which it provides to any city having a tile with it. These bonuses include a total of 5 new improvements as well as major mechanical changes to how you will plan your cities. Supports Maya & Gran Colombia...105.2k downloadsupdated 2 y ago
- Create Your Pantheonby 76561199018631575Choose your domain and power to create a unique pantheon for your civilization! Shennong or Wenquxing, Venus or Dionysus? ——Dark Age Mod Development Team, Create Your Pantheon Project Team Mod Introduction In this mod, the traditional mechanism of choosing one pantheon out of many is abandoned in...100.7k downloadsupdated 22 mo ago
- Happy Districts - Appeal Rebalancedby JNRHappy Districts gives or takes amenities in cities based on the Appeal of its districts. A healthy worker is a happy worker. Your people will appreciate it if you let them live and work in a beautiful environment. Also, Appeal changes from features are reworked. No more negative Appeal from flood...95.1k downloadsupdated 4 y ago
- Grand Eras (Project 6T Core)by JNRThe modding scene for Civ VI is very modular, with many buildings, wonders, units, etc. being released here and there in bits. Now it is time for: The Thing That Ties Them Together! I present: Project 6T - starting with my 60th mod "Grand Eras". This is the centerpiece of the whole project (and w...93.0k downloadsupdated 20 mo ago
- Historic Speedby p0kiehlFULLY COMPATIBLE WITH GATHERING STORM Description This mod adds a new game speed called "Historic." Historic game speed has Standard-speed production times and longer-than-Marathon research times. NOTE: Historic Speed replaces "Standard." If you are playing a non-English version of Civ 6, this ch...89.3k downloadsupdated 8 y ago
- Real Tech Treeby infixoImproved Tech and Civic Trees to be more historically accurate and logical. This mod works with vanilla, Rise & Fall and Gathering Storm. Language independent. CivFanaticsGitHub Description 1. I have added new connections to the Tech Tree to patch many omissions and to make it more logical. This...85.6k downloadsupdated 6 y ago
- Stone rocks!by JNRBuffs the Stone resource: now grants +2 Production instead of +1 and it can also spawn on plains, plains hills, and desert hills, not just grasslands. New Quarry model has also been added just for desert, without any out-of-place grass patches. Benefits not just the new Stone tiles in desert but...84.6k downloadsupdated 2 y ago
- Specialist Progressionby JNRAll district buildings now upgrade Specialist yields, making their value progress more smoothly throughout the game. Specialist slots and yields are also added to specialty districts which did not have any before. Specialists also consume only half the Food. Historically, people moving to the cit...81.5k downloadsupdated 2 y ago
- Production From Populationby p0kiehlGathering Storm compatible! Production From Population This mod is intended to be a buff to Tall play. Every citizen in your city will passively produce Production (similarly to Science and Culture). The result is that it becomes much more worthwhile to grow larger cities ("tall"), especially as...81.1k downloadsupdated 8 y ago
- City State Bonuses: Community Updateby JNRThe Ethiopia Pack DLC has once again changed how city state bonuses work, integrating many ideas from existing mods. This mod brings those changes to all game versions (with the exception of the Diplomatic Quarter, of course). Availabe in all languages (please let me know if you find translation...78.9k downloadsupdated 6 y ago
- Alliances Expandedby JNRAlliances Expanded bring you four new alliance types and generally overhauled alliance levelling. Invest actively in your alliance progression to become everone's darling and reap great benefits. Diplomacy Compatibility Patch probably needed to avoid issues with certain UI mods (see below for mor...77.9k downloadsupdated 6 y ago
- Map of Northeast Asia 04by bottlepThis is a new version of Northeast Asia MOD, because the old version is broken. Saved games stared in old versions (2.41 and older ones) are unavailable in this version. You can enter our QQ group and download the NEA file of version 2.41 to finish your old games: Group Number: 761417719 ————————...77.4k downloadsupdated 17 mo ago
- Building Expansion (Light Edition)by JNRThis mod makes basic district buildings more interesting by adding a unique twist on how they grant their yield, but without adding new building choices like the "full" District Expansions. Some buildings will give yield based on population, others a percentage bonus. See below for details. This...76.9k downloadsupdated 6 y ago
- District Expansion: Diplomacyby JNRNew espionage-, alliance-, and citystate-themed building choices for the Diplomatic Quarter. Adds a total of 4 new buildings and reworks the existing Diplomatic Quarter buildings as well. Further, the Government Plaza has two new tier 2 buildings as the Intelligence Agency and Foreign Ministry we...74.4k downloadsupdated 2 y ago
- Better Resource Yieldsby p0kiehlFully compatible with Gathering Storm This mod buffs the yields of luxury and strategic resources. Buffed Luxury Resources (yield change in italics Coffee +1 Culture, +1 Production Dyes +1 Faith, +1 Gold Jade +1 Culture, +1 Faith Marble +1 Culture, +1 Production Mercury +1 Science, +1 Culture Pea...73.1k downloadsupdated 6 y ago

