Sid Meier's Civilization VI mods
Sid Meier's Civilization VI game balance mods
Everything filed under game balance by its own author, ordered by how much it is used.
AllGameplay2.7kGathering Storm2.2kRise and Fall1.4kLeaders1.3kCivilizations1.2kBase Game1.1kUnits565Buildings550UI538Game Balance517AI412Districts358Game Setup227Map Packs203Scenario165Map Utilities162Skins136Technologies99Civics96Religions89Climate75Governments69
517 game balance mods
- Unit Expansion: Aircraft (Project 6T)by JNRAdds 2 new air units to the Fighter and Bomber promotion classes, giving each class an additional stealth aircraft upgrade close to the Future era. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Project 6T, with a much lower asset count...70.6k downloadsupdated 4 y ago
- Unit Expansion: Infantry (Project 6T)by JNRAdds 7 new infantry units to the Melee, Anti-Cavalry, and Ranged promotion classes, giving each class the same density of units as the Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Project 6T, with a much lower asset count...70.2k downloadsupdated 4 y ago
- Relive World Warsby K087Gathering Storm version: Special Thanks to all the Civfanatics community (especially JFD, Janboruta, Sukritact, Toussaint, Leugi, Deliverator, Pouakai, Lees, Gedemon, Snafusmith and many others) ********************************************************************************* ***To make sure the...69.3k downloadsupdated 5 y ago
- Unit Expansion: Naval (Project 6T)by JNRAdds 6 new naval units to the Naval Melee, Ranged, and Raider promotion classes, giving each class almost the same density of units as the land Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Project 6T, with a much lower ass...68.7k downloadsupdated 20 mo ago
- Build Wonders on Mountainsby p0kiehlUpdated for Gathering Storm! Allows you to build certain Wonders on top of mountain tiles. Now, you can avoid using up a potentially valuable plot of land! It does not force you to place these wonders on Mountains - you can still use their regular terrain requirements. The Wonders are: Oracle (al...68.6k downloadsupdated 6 y ago
- Clean Nuclear Powerby JNRReduces the CO2 emissions of Nuclear Power Plants and uranium-powered units significantly (by a factor of 4). One unit of uranium now produces only 25% as much CO2 as before: 12g / kWh. As Firaxis used numbers as reported by the IPCC in 2014 (median values) for the for the emissions of Coal and O...67.4k downloadsupdated 6 y ago
- Unit Expansion: Cavalry (Project 6T)by JNRAdds 6 new cavalry units to the Light Cavalry and Heavy Cavalry promotion classes, giving each class the same density of units as the Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Project 6T, with a much lower asset count f...66.6k downloadsupdated 7 mo ago
- Unit Expansion: Artillery (Project 6T)by JNRAdds 2 new artillery units to the Siege promotion class, giving it almost the same density of units as the Melee class. The main purpose of the Unit Expansion series is to act as sort of a light version of Warfare Expanded for Project 6T, with a much lower asset count for anyone having trouble to...65.7k downloadsupdated 3 y ago
- Warfare Expanded (pack 2): Warshipsby KrumStrashniWARNING: This is not a standalone mod but a required package to go along with Warfare Expanded: Reloaded. Adds new warship CV and a new Naval Bombard class to Warfare Expanded Reloaded. Warfare Expanded basemod will now consist of three packs: Warships, Warplanes and Reloaded. Splitting was done...63.7k downloadsupdated 20 mo ago
- Workable Mountains for Everyoneby JNRAllows all Civs to work mountains. All mountains start with 1 Production. Inca are adjusted to still have 2 Production per mountain. Requires Gathering Storm.62.7k downloadsupdated 8 y ago
- Governors Diversity (Harmony in Diversity)by DAre you tired of the dominating Pingala in the Governors Panel, do you want other governors to be as useful as Pingala? Here we present you Governors Diversity, which reworked and balanced Governors Abilities, diversified the governor choices. The new abilities are illustrated in the figures abov...62.1k downloadsupdated 5 y ago
- Real Rivers for Random Mapsby 76561198864152314A map generation mod. Several new map types are available, in which there are 1-tile-wide rivers, which are called Great Rivers. Other maps do not generate such rivers. Also adds a new game mode, introducing new districts, buildings, units, and improvements adapted to the Great River, new water r...60.9k downloadsupdated 14 mo ago
- Policy Pack: Future Governmentsby JNRGrants the final tier of governments (information/future era) added by Gathering Storm the unique policies which were previously only available in certain tier 3 governments. Losing access to these policies discouraged upgrading to the final level of governments. This mod ensures that not only do...58.0k downloadsupdated 4 y ago
- Unlimited Builderby Bluesky95Description The builder now has unlimited charges. No more useless tiles! Thanks especially to the helpful individuals at civfanatics for making this mod possible. Compatibility All mods that don't affect the builder.57.8k downloadsupdated 6 y ago
- Ski Resort Complexityby JNRAdds dynamic tourism based on adjacencies to ski resorts. Ski Resorts look great, but are underwhelming from a gameplay perspective. They have no adjacency relationships and their Tourism output is static because mountains always have their Appeal set to 4. This mod aims to change that. Now you h...57.1k downloadsupdated 7 y ago
- Deep Sea Fisheriesby p0kiehlUpdated for Gathering Storm! Allows Fisheries to be constructed on Ocean tiles (instead of just Coastal tiles). This is a slight buff to Tall cities and coastal cities by making otherwise useless Ocean tiles a bit better.55.7k downloadsupdated 6 y ago
- Climate Balance - Complete Packby JNRClimate Balance is an overhaul mod which tweaks various aspects of the climate system introduced with the Gathering Storm expansion. Climate change is no longer something that happens quickly and goes by without notable damages. Instead, it will take more CO2 emissions until the effects appear. B...55.0k downloadsupdated 2 y ago
- Map of Northeast Asia (Broken version, please subscribe "Map of Northeast Asia 03")by bottlepThis MOD has been broken due to a BUG of Steam Workshop. Please subscribe the new version in the MOD named "Map of Northeast Asia 03" Saved games stared in old versions (2.41 and older ones) are unavailable. You can enter our QQ group and download the NEA file of version 2.41 to finish your old g...50.6k downloadsupdated 3 y ago
- Zegangani's: Real Alliesby 76561198366879838Have you had enough of your Allied Players constantly attacking your suzerained City-States? Yeah, me too! We've waited too long to get a Fix for this Annoyance, but worry no more, because (Finally!) I have the Solution for you! Support: Buy me a Coffee if you like this Mod and want to see more l...49.6k downloadsupdated 5 y ago
- Luxury Resource Varietyby p0kiehlTHIS MOD REQUIRES YOU TO HAVE EITHER: RESOURCEFUL 2 OR BOTH SUKRITACT'S RESOURCES AND CIVITAS RESOURCES Bored of only seeing a few different luxury resources on each map? Want more luxury variety on land and in the water? Luxury Resource Variety increases the number of unique luxury types on each...49.5k downloadsupdated 7 y ago
- Oasis Caravanseraiby JNRUPDATE: Compatible with GS (optional) now. Commercial Hubs receive a major adjacency bonus (+2) from every adjacent Oasis. If you have Gathering Storm, this bonus applies to the Suguba, too. Oases often served as important waystations for desert caravans and became the major trade hubs in the des...49.3k downloadsupdated 8 y ago
- Carbon Recapture Unlocked by Techby JNRMoves Carbon Recapture to the tech tree and rebalances it. By default, it now provides only 60% of the reduction and no Favor. Unlocking the "Global Warming Mitigation" civic (its original prerequisite) upgrades it to provide the remaining 40% of CO2 reduction and also adds the Favor bonus, which...48.7k downloadsupdated 3 y ago
- p0kiehl's Improved Specialistsby p0kiehlp0kiehl's Improved Specialists FULLY COMPATIBLE WITH GATHERING STORM! Specialists in Civilization VI provide lackluster yields. In order to make them more useful and buff Tall play, this mod increases the yields of specialists and adds specialist slots to districts that did not previously have th...48.4k downloadsupdated 6 y ago
- Better Balanced Starts [PBC LEGACY]by WazabazaThis is the legacy version of BBS in order to support PBC games started before the Ethiopia patch. It includes a fix allowing faith buying. The live version of the mod is available here:47.3k downloadsupdated 6 y ago
- Severe Weather: Climate Disasters Tweakedby JNRTweaks the damage and yield patterns for climate related disasters and makes them more unique. Hurricanes now focus their damage even more on coastal land and are devastating for ships. Tornados damage buildings heavily. Dust storms are bad for civilian and land units and also improvements. Blizz...46.7k downloadsupdated 2 y ago
- CypRyan's Workable Outer Ringsby CypRyanAdds the Frontier Town Quarter district that allows working tiles in the fourth and fifth city ring. Details This isn’t a specialty district, so it doesn’t require population. Tiles in the outer ring can be worked just like those in the inner three rings. Wonders or districts cannot be placed in...46.3k downloadsupdated 2 y ago
- Policy Pack: Environmentby JNRAdds 11 new environmentalism-themed policies, including one Military, seven Economic, and three Diplomatic policies. These policies are meant to provide some more late-game political tools to combat climate change, preserve your environment, and shift away from population growth - with effects re...45.9k downloadsupdated 2 y ago
- Sappers (Project 6T)by JNRMilitary Engineers provide the bonuses of Battering Rams and Siege Towers once Siege Tactics are researched. Siege Towers now upgrade to Military Engineers but only after Siege Tactics is unlocked. Ever since Battering Rams upgrade to Siege Towers and Siege Towers to Medics, the ability to do mor...45.8k downloadsupdated 3 y ago
- More District Trade Route Yieldsby p0kiehlMost Districts provide yields to incoming Trade Routes. However, a number of the weaker districts don't have any benefit for incoming Trade Routes at all. This mod aims to fix that and makes these districts a litle more worthwhile. This mod also serves as a slight buff to Tall play by providing a...45.7k downloadsupdated 4 y ago
- Flood Barriers Cost Scaling Adjustmentby JNRChanges the cost of Flood Barriers so that they no longer scale with the number of tiles threatened by flooding. The cost still scales with the sea level itself. This mod is intended to be used alongside mods which raise the number of floodable tiles which would otherwise cause the cost of Flood...45.1k downloadsupdated 6 y ago
- Sailor Cat's Upgrades Keep Unique Abilitiesby Sailor CatDon't Wait! Get Your Upgrade Today! Similar to Civ V, upgrading a unique unit will pass on its unique abilities. Subsequent upgrades to the same unit will continue to pass on these abilities. This includes unique abilities such as great general points from kills or starting with a free promotion,...45.1k downloadsupdated 4 y ago
- Deforestation: More Gradual and Severeby JNRAdds more stages of deforestation in order to represent the current level of deforestation better as well as making the effects of the most dramatic deforestation more severe. Higher rewards for re-foresting, higher punishments for massive deforestation. Previously, the effects would not get any...45.0k downloadsupdated 6 y ago
- p0kiehl's Better Pantheonsby p0kiehlThis mod buffs all of the pantheons in the game (except Earth Goddess) to make for more exciting game play choices. These buffs have been designed with the goal of having the AI make better pantheon choices, as described by Infixo in the Real Balanced Pantheons (AI) mod, which completely inspired...44.7k downloadsupdated 4 y ago
- Basic District Yieldsby p0kiehlEffects +1 Food and +1 Production to all districts (except the City Center). This compensates for the fact that districts take up an entire tile, erasing its yields. Thus this mod serves as a light buff to Tall play. Compatibility and Notes This mod is compatible with all mods. It will apply to a...43.6k downloadsupdated 7 y ago
- TSL Huge Europeby Fidel CasseroleFidel Casserole's Huge Europe A highly detailed map of all of Europe with a true start location. Comprising the westernmost peninsulas of the continental landmass of Eurasia, it shares the continental landmass of Afro-Eurasia with both Asia and Africa. It is bordered by the Arctic Ocean to the no...43.4k downloadsupdated 5 y ago
- Better Balanced Game 7.5 Beta (BBG) [will not be updated anymore]by ApeulNEW MOD CAN BE FOUND HERE : Beta build of Better Balanced Game v7.5.6 You can join BBG discord here: Summary of the changes can be found here :43.2k downloadsupdated 3 mo ago
- Aircraft Carriers Perfectedby NullSpaceAircraft Carriers Perfected Aircraft Carriers Perfected redesigns how aircraft carriers play and earn experience. No more melee attacking cities with carriers. They are now the ultimate support combat unit, able to survive some hits and provide your air and naval forces sustainability far from yo...42.2k downloadsupdated 5 y ago
- Unit Expansion: Futureby JNRAdds 12 new Future-era units for all regular unit classes, with models taken from Beyond Earth. The units are direct strength upgrades from their predecessors and do not come with any new abilities. However, there is a change in the strategic resource required in some cases. Four policies have be...40.7k downloadsupdated 20 mo ago
- 禁止AI建造奇观\Forbidden AI Build Wonderby 76561199074601979禁止AI建造奇观\Forbidden AI Build Wonder 此模组禁止了AI玩家建造奇观,只允许真人玩家建造奇观。 This Mod forbidden AI build wonder,and allow player build wonder.40.5k downloadsupdated 3 y ago
- p0kiehl's Better Aqueductby p0kiehlp0kiehl's Better Aqueduct This mod buffs the Aqueduct district to make it more worthwhile to build and boost Tall play a bit. Mod Effects Great People Points: +1 Great Engineer Point Adjacency: Minor Food adjacency bonus for other districts, and a standard Food adjacency bonus for Rivers and Oase...40.4k downloadsupdated 7 y ago
- Tribute and Vassal States: Introducing New Diplomatic Optionsby 76561198815682783This mod adds two new types of alliances: Tribute States and Vassal States. Each has its own unique method for establishing alliances and distinct alliance effects separate from other forms of alliances. Do you find Civilization VI's diplomacy system too rigid? Why do neighboring civilizations an...39.2k downloadsupdated 12 mo ago
- Second Unique Infrastructureby 7656119906603677950 New Unique Improvements/Buildings/Districts! Overview A big pack containing 50 New Unique Improvements/Buildings/Districts. Design philosophy: All civs receive another unique improvement, building or district All civs that have unique buildings/districts receive unique improvements All civs th...38.5k downloadsupdated 11 mo ago
- 自然奇观增强模组\Natural Wonder Enhanced Modby 76561199074601979自然奇观增强模组\Natural Wonder Enhanced Mod 此模组加强了游戏中的大多数奇观,具体改动如下: 所有的自然奇观都可提供淡水资源,再也不用担心城市建立在自然奇观旁边却缺乏住房了。 大堡礁:位于海岸地貌上、占2个单元格的自然奇观,提供+3食物、+2 科技值、+2生产力。对学院区域提供大量相邻加成。 多佛白崖:占2个单元格的自然奇观。随水域旁的悬崖出现,与水域相邻,提供+3文化值、+3金币、+2食物、+2生产力。无法在其上方放置改良设施。 玫瑰胡:占2个单元格的湖泊自然奇观。提供+2文化值、+2食物、+2金币、+1生产力。 火山口湖:占1个单元格的自然奇观。其外观为湖...38.4k downloadsupdated 3 y ago
- TSL Huge Earthby Fidel CasseroleFidel Casserole's Huge Earth There is perhaps no better demonstration of the folly of human conceits than the distant image of our tiny world. To me, it underscores our responsibility to deal more kindly with one another, and to preserve and cherish the pale blue dot, the only home we've ever kno...37.6k downloadsupdated 4 y ago
- Late Game AIby PhyraxAdjusts the bonuses the AI gets over the course of the game. IMPORTANT: 1. This mod was designed for use in combination with Infixo's Real Strategy mod. It also works fine without it or with other mods like AI+ or Roman Holidays AI mod, but I designed and tested this mod for Real Strategy. DO NOT...37.4k downloadsupdated 3 y ago
- Extended Techtree [GS]by Phlegmagicus============== Patch Notes============== Made compatible with tech shuffeling game mode Updated sniper tech eureka: Kill a unit with a Ranger (instead of Scout) (screenshots not updated) Updated and replaced some tech-icons (screenshots not updated) Adapted mod to new WarfareExpanded mods Adjuste...37.1k downloadsupdated 5 y ago
- Engineers can rush Wallsby JNRMilitary Engineers can now use their charges to rush building Ancient, Medieval, and Renaissance Walls. They provide 50%, 20%, and 15% of production cost per charge, respectively. Roman Legions can use their charge to rush 50% of Ancient Walls, too. This means that each charge provides roughly th...36.4k downloadsupdated 7 y ago
- Sukritact's Embarkation++by sukritactEven been stuck on a tiny island with no way to grow? Even been annoyed by not being able to grab that glorious spot next to the Great Barrier Reef because of the nasty coast in the way? Well I have a mod for you! Now ALL Civilian and Recon units can embark at Sailing. Scouts, Settlers, Great Peo...36.3k downloadsupdated 4 y ago

