Sid Meier's Civilization VI mods
Sid Meier's Civilization VI climate mods
Everything filed under climate by its own author, ordered by how much it is used.
AllGameplay2.7kGathering Storm2.2kRise and Fall1.4kLeaders1.3kCivilizations1.2kBase Game1.1kUnits565Buildings550UI538Game Balance517AI412Districts358Game Setup227Map Packs203Scenario165Map Utilities162Skins136Technologies99Civics96Religions89Climate75Governments69
75 climate mods
- Sukritact's Oceansby sukritactMay not be compatible with Yet Not Another Map Pack. Your mileage will vary. Oceans is a brand new Game Mode that will breathe new life into the world's coasts, with new resources, new features, and new gameplay. Kelp Forests teem the seas, encouraging growth and slowing navies. New resources, su...614.1k downloadsupdated 3 y ago
- Terra Mirabilisby chimpDeliverator and ChimpanG present TERRA MIRABILIS A mod that reworks Natural Wonders in Civilization VI, and adds 20 new ones that include some old fan-favourites. NEW NATURAL WONDERS - Barringer Crater - Cerro de Potosi - Grand Mesa - Mt. Kailash - Krakatoa - Lake Victoria - Lakes of Ounianga - M...405.4k downloadsupdated 6 y ago
- Sukritact's Fujiby sukritactAn active volcano, Mount Fuji is the highest mountain in Japan. Standing some 12,000 feet high and often wreathed in clouds, its famous snow-capped silhouette can be seen from Tokyo. The stately mountain is the subject of uncounted works of art - poems, songs, photographs, sculptures and painting...332.2k downloadsupdated 6 y ago
- GoldenAge - Brave New Worldby GoldGoldenAge - Brave New World Top rated and the most comprehensive gameplay mod in Civilization VI! Adds multiple new game modes, overhauls, and fixes most irrationalities in Vanilla. Makes Civilization VI great again! Introduction In Vanilla, city with large population is meaningless. Crazy expans...306.3k downloadsupdated 30 d ago
- Wetlandsby JNRWetlands are among the world's most productive ecosystems. Throughout history, many people have relied on them to provide for their needs - food, construction material, and fuel. In Civilization VI, however, they are barely represented, and only with very little depth. Marshes offer a bit extra F...291.3k downloadsupdated 2 y ago
- Golden Age-Infinity Pinnacleby GoldGoldenAge - Infinity Pinnacle Top rated and the most comprehensive gameplay mod in Civilization VI! Adds multiple new game modes, overhauls, and fixes most irrationalities in Vanilla. Makes Civilization VI great again! Introduction In Vanilla, city with large population is meaningless. Crazy expa...249.1k downloadsupdated 30 d ago
- Hillier Hills (Colder Tundra Edition)by Deliverator23Hillier Hills combined with Leugi's Colder Tundra! COMPATIBLE MODS Environment Skin: Sid Meier's Civilization V Vegetation Variety INCOMPATIBLE MODS Hillier Hills - this mod includes the new Hills heightmap Leugi's Colder Tundra - this mod includes the new Tundra textures If you want Hillier Hill...237.8k downloadsupdated 6 y ago
- Hillier Hillsby Deliverator23Changes the heightmap of Hills to make them more prominent and visible. COMPATIBLE MODS Environment Skin: Sid Meier's Civilization V Vegetation Variety INCOMPATIBLE MODS Leugi's Colder Tundra since this also modifies Standard Hills in TerrainStyle.artdef. If you want to use Colder Tundra use this...228.1k downloadsupdated 6 y ago
- Renewable Energy Complexityby JNRRenewable Energy Complexity makes everything about renewable energy in the late eras more engaging and rewarding. Receive more green electricity with smart placement of improvements and transfer that green electricity to other cities (or even other civilizations). Update: As of Juli 2020, this mo...178.1k downloadsupdated 2 y ago
- Better Climate Screen (UI)by infixoNew version 1.3.1 as of 3.05. More information about CO2 footprint. Compatibility Requires Gathering Storm. Supports all languages and Linux. Works with CQUI-Lite. CivFanaticsGitHub (BCS) Compatible with Natural Gas mod. Description The game tracks separately CO2 footprint and usage of resources....128.1k downloadsupdated 3 y ago
- Take your Time Ultimate - Slower Research Treesby joshmanisdabombThis mod allows you to fully customise the research cost of technologies and civics under the Advanced Options when starting a game. This lets you advance through the technology and civic tree slower so you can get more of an experience of every era. Options You can hover over the options in-game...117.5k downloadsupdated 6 y ago
- Denser Vegetation (for Civ V Skin)by JNRDo you love the lush forests added by the "Civ V Environment Skin" mod but have trouble identifying which terrain is uner all those trees? This mod adds several vegetation zones so that each terrain has its own look of forest. From dry forests in plains hills to the dark heart of lowland jungle,...112.1k downloadsupdated 2 y ago
- Progressive Power Consumptionby JNRPower Up! - Progressive Power Consumption overhauls everything around Power. Providing electricity to your cities will be a lot more important, but the rewards will be bigger as well. Power requirements start slightly lower than usual but increase as you progress on the tech tree. With this mod,...110.2k downloadsupdated 2 y ago
- Map of Northeast Asia 04by bottlepThis is a new version of Northeast Asia MOD, because the old version is broken. Saved games stared in old versions (2.41 and older ones) are unavailable in this version. You can enter our QQ group and download the NEA file of version 2.41 to finish your old games: Group Number: 761417719 ————————...77.4k downloadsupdated 17 mo ago
- Sukritact's Urban Identitiesby sukritactUrban Identities is a brand new Game Mode that shakes up how you build and plan your cities! Regions dot the map, each with unique Identities that can be claimed by being the first to settle a city there. Identities are traits that change the rules of urban planning! Where will you build? What wi...67.9k downloadsupdated 22 mo ago
- Clean Nuclear Powerby JNRReduces the CO2 emissions of Nuclear Power Plants and uranium-powered units significantly (by a factor of 4). One unit of uranium now produces only 25% as much CO2 as before: 12g / kWh. As Firaxis used numbers as reported by the IPCC in 2014 (median values) for the for the emissions of Coal and O...67.4k downloadsupdated 6 y ago
- Got Lakes (Various Worlds) Map Scriptby Scrum LordTired of playing the same old maps? Quench your thirst for exploration with the endless possibilities of this map script! Choose from 24 landmasses and dozens of other options, or go completely random and surprise yourself with millions of possible combinations! Map Options Got Lakes has over 70...66.8k downloadsupdated 6 mo ago
- Function Pack: Map of NEAby bottlepThis is a new version of Northeast Asia MOD, because the old version is broken. Saved games stared in old versions (2.41 and older ones) are unavailable in this version. You can enter our QQ group and download the NEA file of version 2.41 to finish your old games: Group Number: 761417719 ————————...66.7k downloadsupdated 3 mo ago
- Sukritact's Angel Falls (Kerepakupai Merú)by sukritactThis mod REQUIRES Select Natural Wonders++. Both these mods are compatible with Terra Mirabilis. Kerepakupai Merú is the original indigenous Pemon name for what is better known as Angel Falls. Located in Canaima National Park in Venezuela, Angel Falls is renowned as the tallest uninterrupted wate...66.3k downloadsupdated 3 y ago
- Savannahby JNRSavannahs are among Earth's most important biomes, covering about 20% of its land surface. Generally a subtropical semi-arid mix of open woodland and grassland, savannahs range from mere shrub fields to lush forests. Civilization does not represent a lot of variety in the more habitable terrains....60.7k downloadsupdated 2 y ago
- Climate Balance - Complete Packby JNRClimate Balance is an overhaul mod which tweaks various aspects of the climate system introduced with the Gathering Storm expansion. Climate change is no longer something that happens quickly and goes by without notable damages. Instead, it will take more CO2 emissions until the effects appear. B...55.0k downloadsupdated 2 y ago
- Decommission Power Plantsby JNRPower Plants running on Coal, Oil, or Uranium can be decommissioned at any time after unlocking the Environmentalim civic. The project cost has been significantly reduced. Rebalanced the role of decommissioning in the Climate Accords. The project no longer grants score. Instead, score is deducted...50.7k downloadsupdated 6 y ago
- Map of Northeast Asia (Broken version, please subscribe "Map of Northeast Asia 03")by bottlepThis MOD has been broken due to a BUG of Steam Workshop. Please subscribe the new version in the MOD named "Map of Northeast Asia 03" Saved games stared in old versions (2.41 and older ones) are unavailable. You can enter our QQ group and download the NEA file of version 2.41 to finish your old g...50.6k downloadsupdated 3 y ago
- Carbon Recapture Unlocked by Techby JNRMoves Carbon Recapture to the tech tree and rebalances it. By default, it now provides only 60% of the reduction and no Favor. Unlocking the "Global Warming Mitigation" civic (its original prerequisite) upgrades it to provide the remaining 40% of CO2 reduction and also adds the Favor bonus, which...48.7k downloadsupdated 3 y ago
- Severe Weather: Climate Disasters Tweakedby JNRTweaks the damage and yield patterns for climate related disasters and makes them more unique. Hurricanes now focus their damage even more on coastal land and are devastating for ships. Tornados damage buildings heavily. Dust storms are bad for civilian and land units and also improvements. Blizz...46.7k downloadsupdated 2 y ago
- Policy Pack: Environmentby JNRAdds 11 new environmentalism-themed policies, including one Military, seven Economic, and three Diplomatic policies. These policies are meant to provide some more late-game political tools to combat climate change, preserve your environment, and shift away from population growth - with effects re...45.9k downloadsupdated 2 y ago
- Flood Barriers Cost Scaling Adjustmentby JNRChanges the cost of Flood Barriers so that they no longer scale with the number of tiles threatened by flooding. The cost still scales with the sea level itself. This mod is intended to be used alongside mods which raise the number of floodable tiles which would otherwise cause the cost of Flood...45.1k downloadsupdated 6 y ago
- Deforestation: More Gradual and Severeby JNRAdds more stages of deforestation in order to represent the current level of deforestation better as well as making the effects of the most dramatic deforestation more severe. Higher rewards for re-foresting, higher punishments for massive deforestation. Previously, the effects would not get any...45.0k downloadsupdated 6 y ago
- Customization VIby 76561198366879838Do you also feel that Civilization VI lacks some customization options for Gameplay stuff ? especially when choosing different map Sizes, Game Speed and Number of Players, or if you want to remove certain Things from The Game, like Espionage/Spys or World Congress? I think Players should have the...38.0k downloadsupdated 4 y ago
- 3x Slower Global Warmingby JNRSlows down global warming by requiring more CO2 to be emitted for each degree temperature rise. 200% more CO2 required with this mod (one third of the original speed). This mod is a standalone component of the "Climate Balance" mod collection and requires Gathering Storm (link to collection above...35.5k downloadsupdated 6 y ago
- 1.5x Slower Global Warmingby JNRSlows down global warming by requiring more CO2 to be emitted for each degree temperature rise. 50% more CO2 required with this mod. This mod is a standalone component of the "Climate Balance" mod collection and requires Gathering Storm (link to collection above). The collection contains alternat...34.8k downloadsupdated 6 y ago
- Random Meteor Bonusesby p0kiehlOverview Random Meteor Bonuses makes the Meteor Shower disaster more exciting! Originally, moving a unit over a meteor only granted a heavy cavalry unit. This mod makes Meteors give random bonuses, kind of like Goody Huts! Bonuses The potential bonuses are: A random Civic One or two random Inspir...34.4k downloadsupdated 6 y ago
- Shuffle++by SanZShuffle++ Many players enjoy the Shuffle map generation setting for its novelty and replay value. Exploring a new world, not knowing what to expect, is a big part of the Civ experience after all. Shuffle++ takes this to the next level by dialing up map diversity to 11, randomly merging together m...31.0k downloadsupdated 2 y ago
- Catastrophic Disaster Intensityby p0kiehlCATASTROPHIC DISASTERS This mod adds a 5th Disaster Intensity setting: Catastrophic (level 5 on the menu) for frequent devastating natural disasters. How to Use On the game set-up screen, set the Disaster Intensity slider to the new value of 5. Catastrophic (Level 5) Effects Natural disasters wil...30.7k downloadsupdated 8 y ago
- Real Natural Disastersby infixoThis mod is no longer maintained. Supported languages: English, Português do Brasil, 汉语/漢語 (Simplified Chinese). Description Adds a new gameplay mechanics - Natural Disasters - in the form of randomly happening events that damage some area. Implemented disasters: Earthquake, Flood, Meteor, Tornad...29.7k downloadsupdated 6 y ago
- More Coastal Flooding: 80%by JNRIncreases the number of tiles getting flooded due to global warming from 45% of coastal lowlands to 80%. Waiting for the aquatic apocalypse but it never comes? Burned all the world's coal and oil but only a few tiles submerged? In this version 80 PERCENT OF ELIGIBLE TILES will be flooded by risin...29.6k downloadsupdated 6 y ago
- 2x Slower Global Warmingby JNRSlows down global warming by requiring more CO2 to be emitted for each degree temperature rise. 100% more CO2 required with this mod (half speed). This mod is a standalone component of the "Climate Balance" mod collection and requires Gathering Storm (link to collection above). The collection con...25.8k downloadsupdated 6 y ago
- More Coastal Flooding: 100%by JNRIncreases the number of tiles getting flooded due to global warming from 45% of coastal lowlands to 100%. Waiting for the aquatic apocalypse but it never comes? Burned all the world's coal and oil but only a few tiles submerged? In this version ALL ELIGIBLE TILES will be flooded by rising sea lev...21.9k downloadsupdated 6 y ago
- Bermuda Triangle++by p0kiehlOverview The Bermuda Triangle is a fun Natural Wonder, but most of the time you can't actually work the tiles, and on the rare occasion that it is within range of your cities, the Science just feels broken. Bermuda Triangle++ rebalances the spawning behavior and yields of the Bermuda Triangle so...19.7k downloadsupdated 6 y ago
- Multiplayer Pop-Ups Enabledby p0kiehlOverview Re-enables the following UI pop-ups that are disabled in multiplayer: Wonder completed videos Natural Wonder discovered videos Natural disaster videos Technology and Civic completed pop-ups (with Sean Bean quotes) - credit to Steffalon Eureka/Inspiration pop-ups - credit to Steffalon New...19.0k downloadsupdated 4 y ago
- Foreign Resource Extraction 3.0by LiamNo More Late Game One Tile Island Cities Settled for a Single Uranium. This Mod adds 4 improvements which are copies of the existing strategic resource improvements. (Mine, Pasture, Oil Well, Oil Rig) These improvements inherit properties from the database so they should be compatible with any mo...17.5k downloadsupdated 2 y ago
- Epic Europe Mapby 76561198376780104Play on an epic map spanning from the British Isles and Morocco to Mesopotamia and the endless plains of Kazakhstan, and every thing in between. How will you see out the course of history in Europe? Map size: Huge Civs and their starting location: Arabia: Baghdad Babylon: Babylon Byzantium: Istan...17.4k downloadsupdated 5 y ago
- More Coastal Flooding: 60%by JNRIncreases the number of tiles getting flooded due to global warming from 45% of coastal lowlands to 60%. Waiting for the aquatic apocalypse but it never comes? Burned all the world's coal and oil but only a few tiles submerged? In this version 60 PERCENT OF ELIGIBLE TILES will be flooded by risin...16.8k downloadsupdated 6 y ago
- Secret Society: Assassin Brotherhoodby 76561198864152314This mod provides a new secret society, Assassin Brotherhood. GS and Ethiopia Pack are required, and the new Secret Society only appears under GS ruleset. Please give me a thumb if you find this mod interesting! The idea comes from the game series "Assassin's Creed". Introduction Governor Promoti...16.4k downloadsupdated 4 y ago
- (Fate)Elizabeth_Bathoryby 76561198909457312这学期选了给blender的课程,模型预计五月末完工 b站主页: ,欢迎催更 究极感谢:B站up主Hemmelfort,全程根据其教学来完成了此mod,并使用了其大部分代码,所以mod中城市名与市民名对其进行了致敬。 Special thank: Hemmelfort, the up-master of Bilibili, completed this mod according to his teaching throughout the whole process, and used most of its code, so the city name and citizen nam...13.5k downloadsupdated 6 y ago
- Forest Fires Disabledby totalslackerDisable or reduce Forest Fires and Rainforest Fires. This mod will set the occurrences per game for Forest Fires and Rainforest Fires to 0 for all disaster settings. See RandomEvents_UserSettings.sql to enable reduced fire settings: -Spread chance reduced from 50% to 25% -Chance to gain yields re...13.2k downloadsupdated 6 y ago
- Natural Gasby Searching...While whole world fight with global warming , Firaxis forgot to add natural gas in Civ 6 ;) This mod fix it!!! New strategic resource - Natural gas New Power Plant Building - Gas-fired power plant. Automatically converts any amount of Gas into Power for cities within 6 tiles that need it each tur...13.0k downloadsupdated 5 y ago
- Satellite Unitsby 76561198331493625“Most of our systems are gone, debris chain reaction is out of control and rapidly expanding. Multiple satellites are down, and they keep on falling. Telecommunication systems are dead, expect a communication blackout at any moment.” -Houston in the film "Gravity" Will the thousands of Space debr...12.9k downloadsupdated 2 y ago

