mod
Preserve District Rework
by p0kiehl
Preserve District Rework This mod rebalances the Preserve District by reducing the insane yields but making the bonuses more flexible to use. To summarize, the yields from the buildings now max out at +1 instead of +2, but the yields now apply even if the tile is improved and also apply to Water...
- Latest version
- no release indexed
- Downloads
- 6.1k
- Rating
- 222
- Filed under
- Gameplay, Base Game
- Updated
- 6 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Preserve District Rework?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Preserve District Rework safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does Preserve District Rework work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.