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mod

Unit Movements From Technologies

by 76561198815682783

This mod enables specific technologies to offer extra movements for land combat units. The concrete unit and technology list are below: Land combat units, which are not cavalry, can gain +3 movement in total from: Machinery (ERA MEDIEVAL) Industrialization (ERA INDUSTRIAL) Advanced Power Cells (E...

Latest version
no release indexed
Downloads
6.1k
Rating
333
Filed under
Gameplay, Mod
Updated
11 mo ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Unit Movements From Technologies?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Unit Movements From Technologies safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Sid Meier's Civilization VI versions does Unit Movements From Technologies work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.

Last checked 13 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 47 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.