mod
YD's Better Starting Units
by Yand_Durinul
YD Starting Units BE ADVISED I have uploaded a finished version that can be added mid game, hopefully this will work for you guys, if not, I'm sorry that your game has been F***ed. I won't be changing this in any major way from now on and have condensed it down to a single file for future editing...
- Latest version
- no release indexed
- Downloads
- 3.0k
- Rating
- 144
- Filed under
- Gameplay, Base Game
- Updated
- 3 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install YD's Better Starting Units?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization VI all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download YD's Better Starting Units safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization VI versions does YD's Better Starting Units work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization VI.