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EscapeKeyFixed

by 5imonux

EscapeKeyFixed Restores the Civilization VI Escape key behavior: pressing Escape deselects the current unit or city first, instead of immediately opening the pause menu. The Problem In the base game, pressing Escape while a unit or city is selected skips deselection entirely and jumps straight to...

Latest version
no release indexed
Downloads
341
Rating
39
Filed under
Mod
Updated
5 mo ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install EscapeKeyFixed?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization® VII all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download EscapeKeyFixed safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Sid Meier's Civilization® VII versions does EscapeKeyFixed work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization® VII.

Last checked 18 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 37 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.