
- Simulation
- Strategy
Game
Sid Meier's Civilization® VII
Rule as one of many legendary leaders from throughout history. Establish your civilization, construct cities and architectural wonders to expand your territory, conquer or cooperate with rival civilizations in pursuit of prosperity, and explore the far reaches of the unknown world. Will you build an empire that stands the test of time?
Lead empires that evolve or endure through the Ages. Build something you believe in with Sid Meier's Civilization® VII.
About Sid Meier's Civilization® VII
- Released
- February 2025
- Developer
- Firaxis Games
- Publisher
- 2K
- Series
- Sid Meier
- Platforms
- Xbox Series X|S · PlayStation 4 · Linux · Nintendo Switch 2 · PC (Microsoft Windows) · PlayStation 5 · Mac · Xbox One · Nintendo Switch
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsCivilization at 35: An Oral HistoryThe legendary turn-based strategy series, Sid Meier's Civilization, just celebrated its 35th anniversary. Since 1991, the Civ development team at Firaxis games have been challenging players to build civilizations that can stand the test of time and empires that redefine the world in their image. "Sid's original premise was: 'Let's put all of human history in a box and make it fun." - Ed Beach,...
- Community AnnouncementsCozy Up with 2K: The Autumn Sale is Live on Steam! Save Big Through Oct 8.*the leaves turn and the crisp autumn air settles in, that familiar feeling returns: the golden hour after school or work, rushing home to drop your bag, power up your rig, and lose yourself in a world you love. The long summer nights are wrapping up, but the best gaming weather of the year is officially here.The 2K Autumn Sale is live on Steam, giving you the perfect excuse to trade the chilly...
- Community AnnouncementsThis Month in Civ: PAX Recap, Update 1.5.0, and the future of Civ VIIWelcome Back and Happy Civtember!Hey, Civ fans! Welcome back to This Month in Civ!This Civtember, we celebrated our 35th anniversary, and fittingly, it has been the biggest month for Civilization VII since its launch. We’ve had a ton of exciting announcements, launches, and reveals that are going to usher in a new age (literally) for Civ. But first, we want to look back and celebrate all the st...
- Community AnnouncementsUpdate 1.5.0 Hotfix - September 30, 2026Today’s hotfix is focused on stability and performance following our recent Update 1.5.0. Thanks for your ongoing feedback, Civ players! A note for Switch / Switch 2 players: This hotfix will be coming at a later date; thanks for your patience while we get this through additional Nintendo submission requirements. In the meantime, the current console-compatible Switch version remains available w...
- Community AnnouncementsWe Answered 30 of Your Arc of Tomorrow & Earthrise QuestionsFollowing our big reveals for the future of Civilization VII earlier this month, the dev team spent the last few days going through your questions across Reddit, Discord, and Steam for Arc of Tomorrow* and Earthrise**.A huge thank you to everyone who submitted a comment for the team. You brought up some fantastic topics – everything from how we're balancing overall game pacing with a brand-new...
- Community AnnouncementsWe want to hear your thoughts on Civ VII in the latest Community Survey!Now live - the latest Civilization VII community survey! We're interested in hearing your thoughts on the latest reveals for Civ VII, including the recently released 1.5.0 Update, including True Start Location Earth Map, updated versions of Shuffle and Terra Incognita maps, the new Radial Ruler, and more. Your conversations across Steam, Discord, and reviews continue to help let us know how we’...
- Mods indexed
- 1.2k
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Leonardfactory's Policy Yield PreviewsLeonardfactory's Policy Yield Previews This Mod has been updated for the 1.5.0 patch and is fully compatible with it Adds estimated yield previews for Social Policy (and Crisis Policy) cards on the Government screen, allowing you to better evaluate the current impact of each policy card. See yiel...124.2k downloads
- Detailed Map TacksIntroduction Since Civ7 doesn't have map tack support, this mod adds the capability of placing map tacks. And similar to Detailed Map Tacks mod in Civ6, this mod will try to calculate the potential yields of the map tack represented constructibles. Simply place map tacks on your map and the yield...117.4k downloads
- City HallCity Hall 2.7.5 better city & town interface improved production panel and city details new and improved features: City Overview tab with extra stats and clickable connections compact production list and building breakdown better city maps and overlays unique quarter assistant improved controller...85.2k downloads
- Resource Re-sortsResource Re-sorts 3.0.2 NEW MAJOR VERSION UPDATED FOR TEST OF TIME better Resources & Trade screen improved layout: see more information in less space multi-drag: hold Shift while dragging to move multiple resources quick fill: middle-click unassigned resources to fill open slots quick remove: mi...72.9k downloads
- Zatygold's Town Focus InfoZatygold's Town Focus Info Version 2.5.3 Replaces the Town Focus panel's one-line summaries with the real projected yields for every specialization, and a full breakdown of the improvements, buildings, quarters and routes that produce them. This mod has been updated for patch 1.5.0 Why The game t...63.3k downloads
- Concise Specialists LensWhen placing specialists, the total yield change is displayed inside inside the empty specialist circle. This should make placing specialists easier and lets you find the best tiles without adding and subtracting a bunch of numbers in your head for every individual tile or looking at the helper s...56.5k downloads
- Map TrixMap Trix 4.2.0 better map tools better map tooltips improvements to the new map tooltips color highlighting for important terrain features new labels for rivers, bridges, and fresh water type icons for buildings and wonders new alerts for Temporary Fortifications, Dig Sites, and Jaguar Traps bett...53.6k downloads
- Discovery LensUpdate: The base game already has this feature. You don't need this mod anymore :). --- A very simple QoL mod. Highlight the plots with discoveries when a scout is selected or via lens options above mini-map.39.6k downloads
- Unlock All MementosAllow all memento slots to work and all mementos to be selected, even if they're not unlocked.39.2k downloads
- Players combat power [1.4.0]Adds a new data row to the players ribbons: Combat Power. Currently based on units combat strength and the player production yield. This mod does not affect saved games.33.7k downloads
- Global Relations PanelAdds a screen that lets you see the diplomatic relations other leaders have between eachother. It also details what strategic resources you know the other leaders have. You can also hover over a leader icon to hide all othe relationships, or click it to engage in diplomacy like from the top ribbo...31.7k downloads
- Ready or NotReady or Not 1.3.6 better system buttons are your social policies ready for a change? is your resource allocation unlocked? Ready or Not shows when social policies and resources are unlocked, by changing the Government and Resource Allocation buttons to full-color icons. it also shows celebration...29.4k downloads
- More Natural WondersMore Natural Wonders Doubles the amount of Natural Wonders on each map size. Compatible with the Earth TSL map, and all DLC and modded natural wonders. Tiny: 3 --> 6 natural wonders Small: 4 --> 8 natural wonders Standard: 5 --> 10 natural wonders Large: 6 --> 12 natural wonders Huge: 7 --> 14 na...29.3k downloads
- Flag CorpsFlag Corps 4.0.1 better banners and flags improves city banner design tooltips with connection, growth, and production info town focus and civilization icons more readable lighting effects for text and icons better integration of health bars and timers more consistent layout from one settlement t...24.0k downloads
- Wonders ScreenProvides a screen that displays the status of all wonders for the current age. Displays status information about all wonders including: * Who owns completed wonders * What cities/towns you could build wonders in and how long it would take * Who is constructing wonders * What unlocks are required...21.0k downloads
- Massive World MapDue to personal reasons, this map will not be updated until July 2026 Overview: Experience Civilization VII on a full-scale Earth map, featuring terrain distribution and true start locations across three major eras. Features: Fixed Size: 128×80 (not customizable) True Start Locations: Supports st...20.8k downloads
- Player Only Cheat ProjectsPlayer Only Cheat Projects This mod adds various cheat projects to the cities. Only human players can receive rewards. Projects Name Description Boost City Yields Continuously grants +900% Food, Production, Gold, Science, Culture, Happiness, and Influence to cities. You can cancel this at any tim...17.7k downloads
- More LensesAdds a variety of new lenses. New Lenses: Biomes: Highlights the Biomes on map, dark green for tropical, light green for grassland, light red for plain, yellow for desert, gray for tundra, while also displaying text on the map. Navigable Rivers: Highlight the Navigable Rivers on the map in blue....17.5k downloads
- [1.5.0] Dev/cheat panel** Not updated by Izica, but patched quickly with AI with his consent. Hotkeys are untested, but there is a 'Close' button on the panel. When closed, there is a button in the bottom left corner. When clicked, the panel reopens.17.3k downloads
- SiBr3's Settler Lens EnhancedSiBr3's Settler Lens Enhanced Makes the Settler Lens into a more useful settlement planning tool with improved tile visibility, customizable feature highlighting, and real-time layer updates. Key Features Enhanced Visibility: No more squinting at hard-to-see terrain features like rivers, with a l...16.9k downloads
- More diverse MapsThis Mod adds 9 new Map Types, and advanced map settings: (The vanilla maps will still be playable, of course) 🌍 Diverse Continents This variation of the Continents Plus Map Type features a dynamic amount of mountains & hills, and a more dynamic biome distribution. The biomes will no longer be cr...16.9k downloads
- Friends and RivalsFriends and Rivals 1.3.1 expanded city-state info for the diplomacy panel type icons for the six attributes + crisis encampments red highlighting for hostile city-states and independents befriending status with leaders and turns left chosen city-state bonuses in tooltips on selection, camera zoom...16.8k downloads
- Drongo's Cheat PanelI added an in-game cheat panel for testing and sandbox play. Open with F8 or clicking the lock icon in the dock. Credit: This mod was forked from Rayoz12's Cheat Panel, based on original work by Fancy Pants. Disclaimer: Tested on my own Windows setup with a 4K monitor. It may not behave the same...16.6k downloads
- Better Memento editorBetter Memento Editor 1.15.0 1.5.0 compatible : (only favorite memento feature still to Impl) features modify UI option to display icon only (description in tooltip) option to scale MementoCard (60 to 110%) Unlock all mementos (disabled by default, Use Option Menu to enable it) Unlock third memen...16.3k downloads
Browse all 1.2k Sid Meier's Civilization® VII mods Sortable by downloads, rating and date.
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Why Sid Meier's Civilization® VII mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Sid Meier's Civilization® VII mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






