
- Simulation
- Strategy
Game
Sid Meier's Civilization® VII
Rule as one of many legendary leaders from throughout history. Establish your civilization, construct cities and architectural wonders to expand your territory, conquer or cooperate with rival civilizations in pursuit of prosperity, and explore the far reaches of the unknown world. Will you build an empire that stands the test of time?
Lead empires that evolve or endure through the Ages. Build something you believe in with Sid Meier's Civilization® VII.
About Sid Meier's Civilization® VII
- Released
- February 2025
- Developer
- Firaxis Games
- Publisher
- 2K
- Series
- Sid Meier
- Platforms
- Xbox Series X|S · PlayStation 4 · Linux · Nintendo Switch 2 · PC (Microsoft Windows) · PlayStation 5 · Mac · Xbox One · Nintendo Switch
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsThis Month in Civ: July Update and News RecapWelcome Back!Hey Civ fans, welcome back to This Month in Civ! Summer marches along, as does our team, hard at work on the newest additions to Civilization VII! Although this is a bit of a quieter month as we gear up for some major announcements later this year, there is nonetheless some cool stuff to recap. We capped off the Brush and Blade Collection by launching a new leader, the famed admira...
- Community AnnouncementsUpdate 1.4.2 – July 28, 2026Update 1.4.2 is rolling out to all platforms today!With Test of Time in the rearview mirror, we’ve continued to be hard at work revisiting some of Civ’s preexisting systems to help give them greater depth. To that end, this update brings a handful of features and improvements we’re excited to share with you.We’ve heard players asking for more options in Peace Deals, and with 1.4.2, we’re happy...
- Community AnnouncementsCiv VII Developer Video - July 2026 | Update 1.4.2 Drops TomorrowUpdate 1.4.2 goes live tomorrow! Update 1.4.2 is dropping tomorrow, July 28 at 7AM PT / 10AM ET / 4PM CET. This update includes a handful of improvements and changes aimed at deepening your diplomatic strategies: Expanded Peace Deals (you can now trade Gold and Influence in addition to Settlements)Improved Leader Relationship ClarityDisable or enable specific Victories (back up and running post...
- Community AnnouncementsUpdate 1.4.2 is Coming Week of July 27Another update is around the corner for Civilization VII, featuring a handful of improvements and couple major changes all about deepening your diplomatic strategy: Expanded Peace Deals: You can now offer Gold and Influence in addition to trading Settlements. We've also updated the UI so you can temporarily dismiss a peace offer to survey the map before making your final decision. Leader Relati...
- Community AnnouncementsUpdate 1.4.1 – Hotfix 2 – July 9, 2026We’re deploying a hotfix that addresses an issue where AI opponents weren’t declaring war as often as expected. Note for Switch players: This fix will be coming to Nintendo platforms alongside our 1.4.2 update in the coming weeks. Until then, Crossplay Multiplayer with users running the latest 1.4.1 Hotfix 2 release on other platforms will be unavailable. We appreciate your patience! In the mea...
- Community AnnouncementsUpdate 1.4.1 Hotfix - June 30, 2026 (Linux/Steam Deck)We’re deploying a hotfix specifically for console and Linux/Steam Deck players. This update primarily addresses a controller responsiveness issue, while also bringing over a few fixes that were previously released for desktop players.Addressed a reported issue where the controller could lose functionality when choosing an Enhancer Belief. Addressed a reported issue where Affirmation Traditions...
- Mods indexed
- 956
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Leonardfactory's Policy Yield PreviewsLeonardfactory's Policy Yield Previews This Mod has been updated for the 1.4.1 patch and is fully compatible with it Adds estimated yield previews for Social Policy (and Crisis Policy) cards on the Government screen, allowing you to better evaluate the current impact of each policy card. See yiel...106.9k downloads
- Detailed Map TacksIntroduction Since Civ7 doesn't have map tack support, this mod adds the capability of placing map tacks. And similar to Detailed Map Tacks mod in Civ6, this mod will try to calculate the potential yields of the map tack represented constructibles. Simply place map tacks on your map and the yield...102.1k downloads
- City HallCity Hall 2.7.3 better city & town interface improved production panel and city details new and improved features: City Overview tab with extra stats and clickable connections compact production list and building breakdown better city maps and overlays unique quarter assistant improved controller...74.2k downloads
- Resource Re-sorts (obsolete)Resource Re-sorts 2.4.0 better resource organization new sorting options for the resource allocation screen sort settlements by name, yield, total warehouses, or total resource slots easily change sort order and direction optionally separate cities and towns each settlement also shows local condi...67.1k downloads
- Concise Specialists LensWhen placing specialists, the total yield change is displayed inside inside the empty specialist circle. This should make placing specialists easier and lets you find the best tiles without adding and subtracting a bunch of numbers in your head for every individual tile or looking at the helper s...51.4k downloads
- Enhanced Town Focus InfoEnhanced Town Focus Info (v2.4.0): An enhanced display of town focus yield bonuses in Civilization 7, showing detailed breakdowns of improvements, buildings, and trade routes that contribute to specialization bonuses. Inspired by the original idea of Yamada & Mallek.51.1k downloads
- Map TrixMap Trix 4.0.1 better map tools better map tooltips improvements to the new map tooltips color highlighting for important terrain features new labels for rivers, bridges, and fresh water type icons for buildings and wonders new alerts for Temporary Fortifications, Dig Sites, and Jaguar Traps bett...47.2k downloads
- Discovery LensUpdate: The base game already has this feature. You don't need this mod anymore :). --- A very simple QoL mod. Highlight the plots with discoveries when a scout is selected or via lens options above mini-map.37.1k downloads
- Unlock All MementosAllow all memento slots to work and all mementos to be selected, even if they're not unlocked.34.4k downloads
- Players combat power [1.4.0]Adds a new data row to the players ribbons: Combat Power. Currently based on units combat strength and the player production yield. This mod does not affect saved games.29.7k downloads
- Global Relations PanelAdds a screen that lets you see the diplomatic relations other leaders have between eachother. It also details what strategic resources you know the other leaders have. You can also hover over a leader icon to hide all othe relationships, or click it to engage in diplomacy like from the top ribbo...27.1k downloads
- Ready or NotReady or Not 1.3.4 better system buttons are your social policies ready for a change? is your resource allocation unlocked? Ready or Not shows when social policies and resources are unlocked, by changing the Government and Resource Allocation buttons to full-color icons. it also shows celebration...26.2k downloads
- More Natural WondersMore Natural Wonders Doubles the amount of Natural Wonders on each map size. Compatible with all DLC and modded natural wonders. Tiny: 3 --> 6 natural wonders Small: 4 --> 8 natural wonders Standard: 5 --> 10 natural wonders Large: 6 --> 12 natural wonders Huge: 7 --> 14 natural wonders Compatibl...25.6k downloads
- Flag CorpsFlag Corps 3.3.1 better banners and flags improves city banner design tooltips with connection, growth, and production info town focus and civilization icons more readable lighting effects for text and icons better integration of health bars and timers more consistent layout from one settlement t...22.0k downloads
- Wonders ScreenProvides a screen that displays the status of all wonders for the current age. Displays status information about all wonders including: * Who owns completed wonders * What cities/towns you could build wonders in and how long it would take * Who is constructing wonders * What unlocks are required...20.1k downloads
- Massive World MapDue to personal reasons, this map will not be updated until July 2026 Overview: Experience Civilization VII on a full-scale Earth map, featuring terrain distribution and true start locations across three major eras. Features: Fixed Size: 128×80 (not customizable) True Start Locations: Supports st...19.5k downloads
- Player Only Cheat ProjectsPlayer Only Cheat Projects This mod adds various cheat projects to the cities. Only human players can receive rewards. Projects Name Description Boost City Yields Continuously grants +900% Food, Production, Gold, Science, Culture, Happiness, and Influence to cities. You can cancel this at any tim...16.1k downloads
- [1.4.2] Dev/cheat panel** Not updated by Izica, but patched quickly with AI with his consent. Updated for 1.4.2, addressing some reported issues and improving performance. Hotkeys are untested, but there is a 'Close' button on the panel. When closed, there is a button in the bottom left corner. When clicked, the panel...15.9k downloads
- More diverse MapsThis Mod adds 9 new Map Types, and advanced map settings: (The vanilla maps will still be playable, of course) 🌍 Diverse Continents This variation of the Continents Plus Map Type features a dynamic amount of mountains & hills, and a more dynamic biome distribution. The biomes will no longer be cr...15.7k downloads
- More LensesAdds a variety of new lenses. New Lenses: Biomes: Highlights the Biomes on map, dark green for tropical, light green for grassland, light red for plain, yellow for desert, gray for tundra, while also displaying text on the map. Navigable Rivers: Highlight the Navigable Rivers on the map in blue....15.4k downloads
- SiBr3's Settler Lens EnhancedSiBr3's Settler Lens Enhanced Makes the Settler Lens into a more useful settlement planning tool with improved tile visibility, customizable feature highlighting, and real-time layer updates. ***Compatible with Test of Time update***. Unsubscribe then resubscribe if experiencing any issues. Key F...14.9k downloads
- Better Memento editorBetter Memento Editor 1.14.2 1.4.1 compatible : (only favorite memento feature still to Impl) features modify UI option to display icon only (description in tooltip) option to scale MementoCard (60 to 110%) Unlock all mementos (disabled by default, Use Option Menu to enable it) Unlock third memen...14.6k downloads
- Friends and RivalsFriends and Rivals 1.3.0 expanded city-state info for the diplomacy panel type icons for the six attributes + crisis encampments red highlighting for hostile city-states and independents befriending status with leaders and turns left chosen city-state bonuses in tooltips on selection, camera zoom...14.5k downloads
- Matt's ColoursI found a lot of the colour combinations given to leaders in the base game either ugly or nonsensical. This radicalised me so I had to make a mod to fix it. The aim was to make aesthetically pleasing colour combinations based either on historical sources, or complementing the leaders' character m...14.2k downloads
Browse all 956 Sid Meier's Civilization® VII mods Sortable by downloads, rating and date.
More strategy games see all
Why Sid Meier's Civilization® VII mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Sid Meier's Civilization® VII mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






