mod
Instant Trading
Continuation of "Aleksandrs Instant trading", which didnt work for me in 1.5.0. Merchants start the trade route at the destination in Antiquity and Exploration, the same way the Modern Age already does. Advanced setup has an Instant Trading section: Yes, No, or unlock with Skilled Trades / Naviga...
- Latest version
- no release indexed
- Downloads
- 56
- Rating
- 5
- Updated
- 24 d ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Instant Trading?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization® VII all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Instant Trading safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization® VII versions does Instant Trading work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization® VII.