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Modded Keybinds

by Uvecrep

Mods can add their own keyboard shortcuts, but the game's key-binding screen only lists the built-in actions. That leaves mod shortcuts stuck on whatever key the author picked, with no way to change them in-game. This fixes that. Modded Keybinds adds a page under Options > Accessibility, next to...

Latest version
no release indexed
Downloads
56
Rating
10
Filed under
UI, Gameplay Tweaks
Updated
3 mo ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Modded Keybinds?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization® VII all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Modded Keybinds safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Sid Meier's Civilization® VII versions does Modded Keybinds work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization® VII.

Last checked 18 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 36 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.