mod
Tech and Civic Realism
This mod partially rearranges technology and civic trees in all three ages in an effort to make them feel more believable. This includes changing the prerequisites of techs and civics, how advanced some of them are, and occasionally what they unlock. This mod goes a step further in the exploratio...
- Latest version
- no release indexed
- Downloads
- 21
- Rating
- 2
- Filed under
- Skins, UI
- Updated
- 2 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Tech and Civic Realism?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization® VII all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Tech and Civic Realism safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization® VII versions does Tech and Civic Realism work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization® VII.