mod
Unique Quarters in Towns
by p0kiehl
Allows the construction of your civilization's unique Buildings/unique Quarter in Towns, so you don't miss out on their bonuses. It just kind of bothered me that my Towns would miss out on this entire aspect of my civilization. It also felt a little unfair that Unique Improvements can be built in...
- Latest version
- no release indexed
- Downloads
- 4.0k
- Rating
- 222
- Filed under
- Gameplay Tweaks, Buildings
- Updated
- 4 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Unique Quarters in Towns?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sid Meier's Civilization® VII all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Unique Quarters in Towns safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Sid Meier's Civilization® VII versions does Unique Quarters in Towns work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sid Meier's Civilization® VII.