
- Action
- Casual
- Indie
- Simulation
Game
Simple FPS Aim Trainer
An FPS Aim Trainer for fast and lightweight target practice with built in game sensitivity conversion and matching, easily switch between popular games to match your mouse sensitivity
An FPS Aim Trainer for fast and lightweight target practice with built in game sensitivity conversion and matching, easily switch between popular games to match your mouse sensitivity
About Simple FPS Aim Trainer
- Released
- October 2020
- Developer
- TapHazard Games
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsVersion 0.91- Added BF6 sensitivity - Renamed CS:GO to Counterstrike 2 - Updated Unity Engine version to fix a recently discovered vulnerability (Read more here - )
- Community AnnouncementsUpdate 0.9Added a crosshair scaler option to settings menu Added an empty crosshair option to allow disabling crosshair Added Modern Warfare 2 (2022) and Left 4 Dead 2 to sensitivity options
- Community AnnouncementsFixed Sound Bug, Added Halo Infinite- Fixed a bug preventing Sound On / Off from being remembered on restart - Added Halo Infinite sensitivity option
- Community AnnouncementsMinor Update- Added a toggle to the Advanced Settings menu to switch between left and right mouse buttons for firing - Fixed some small issues with UI text - Added Battlefield V, Battlefield 2042, and Splitgate sensitivity options
- Community AnnouncementsFixes and Optimizations- Minor performance optimization during rounds - Fixed some cut-off strings of translated text in UI
- Community AnnouncementsMore localization and fixes- Multiple fixes to UI and localization spacing - Added Spanish (ES - Spain) localization
- Mods indexed
- 73
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Fast WarmupRound 1: Close Reflex Mode: Reflex Target Limit: 8 Targets Per Spawn: 1 Spawn Mode: Interval Spawn Interval: 0.5s Target Size: 1 Target Duration: 1s Movement: None Round 2: Sides Tracking Mode: Tracking Target Limit: 8 Targets Per Spawn: 1 Spawn Mode: Interval Spawn Interval: 1.5s Target Size: 1...2.1k downloads
- 5-Targets-Moving-4x4Round 1: 5Moving Targets Mode: Reflex Time Limit: 20s Targets Per Spawn: 5 Spawn Mode: Respawn Respawn Mode: Single Target Size: 0.5 Target Duration: 30s Target Speed: 5 Movement: Omni859 downloads
- Small Fast-CrazyCJcRound 1: Small Fast-CrazyCJc Mode: Tracking Target Limit: 10 Targets Per Spawn: 1 Spawn Mode: Respawn Respawn Mode: All Target Size: 0.5 Target Duration: 60s Target HP: 50 Target Speed: 7 Movement: Omni543 downloads
- ALL TILE FRENZYRound 1: Tile Frenzy Mode: Reflex Time Limit: 30s Targets Per Spawn: 3 Spawn Mode: Respawn Respawn Mode: Single Target Size: 1,25 Target Duration: 60s Movement: None Round 2: Tile Frenzy x4 Mode: Reflex Time Limit: 30s Targets Per Spawn: 4 Spawn Mode: Respawn Respawn Mode: Single Target Size: 1,2...537 downloads
- AimGodRoutineRound 1: GridShot3x3 Mode: Reflex Time Limit 30s Targets Per Spawn 3 Spawning Mode Respawn Respawning Mode Single Size 2,2 Duration 30s Movement Off Round 2: ControlStrafes Mode: Tracking Time Limit 30s Targets Per Spawn 1 Spawning Mode Respawn Respawning Mode Single Size 0,65 Duration 50,3s HP 9...372 downloads
- Fast 10Round 1: Fast 10 Mode: Reflex Target Limit: 10 Targets Per Spawn: 10 Spawn Mode: Respawn Respawn Mode: All Target Size: 1 Target Duration: 5s Movement: None359 downloads
- AimGodWarmUpRound 1: GridShot3x3 Mode: Reflex Time Limit 30s Targets Per Spawn 3 Spawning Mode Respawn Respawning Mode Single Size 2,2 Duration 30s Movement Off Round 2: WarmUpReflex Mode: Reflex Time Limit 30s Targets Per Spawn 1 Spawning Mode Respawn Respawning Mode Single Size 2 Duration 30s Movement Off...353 downloads
- Clear OutRound 1: Clear Out Mode: Reflex Time Limit: 20s Targets Per Spawn: 10 Spawn Mode: Respawn Respawn Mode: Single Target Size: 0.8 Target Duration: 30s Movement: None344 downloads
- HEADSHOTS FLICKSRound 1: HEADSHOTS FLICKS Mode: Reflex Time Limit: 30s Targets Per Spawn: 2 Spawn Mode: Interval Spawn Interval: 1,25s Target Size: 0,25 Target Duration: 1,25s Movement: None323 downloads
- Tile FrenzyRound 1: Tile Frenzy Mode: Reflex Time Limit: 30s Targets Per Spawn: 3 Spawn Mode: Respawn Respawn Mode: Single Target Size: 1,25 Target Duration: 60s Movement: None316 downloads
- Tracking WarmupRound 1: Horizontal Mode: Tracking Target Limit: 8 Targets Per Spawn: 1 Spawn Mode: Interval Spawn Interval: 1.5s Target Size: 1 Target Duration: 3s Target HP: 20 Target Speed: 4 Movement: Horizontal Round 2: Vertical Mode: Tracking Target Limit: 8 Targets Per Spawn: 1 Spawn Mode: Interval Spawn...303 downloads
- KILL HEADSHOT SLOWRound 1: KILL HEADSHOT SLOW Mode: Reflex Time Limit: 30s Targets Per Spawn: 3 Spawn Mode: Respawn Respawn Mode: Single Target Size: 0,4 Target Duration: 50s Target Speed: 2 Movement: Horizontal295 downloads
- CSRonda 1: aim 1.0 Modo: Reflex Límite de tiempo 60s Objetivos por aparición 1 Modo de aparición Reaparecer Modo de reaparición Único Tamaño 0,8 Duración 0,4s Movimiento Desactivado Ronda 2: practica aim Modo: Reflex Límite de tiempo 60s Objetivos por aparición 2 Modo de aparición Reaparecer Modo d...286 downloads
- aim and trackingRonda 1: practica aim Modo: Reflex Límite de tiempo 60s Objetivos por aparición 2 Modo de aparición Reaparecer Modo de reaparición Único Tamaño 1 Duración 60s Velocidad 0,1 Movimiento Horizontal Ronda 2: tracking Modo: Tracking Límite de tiempo 35s Objetivos por aparición 1 Modo de aparición Reap...266 downloads
- Wrist Flick JobRound 1: No Rush Mode: Flick Target Limit: 10 Target Size: 1 Target Duration: 1s245 downloads
- Flick Time EasyRound 1: Flick Time Easy Mode: Reflex Time Limit: 30s Targets Per Spawn: 1 Spawn Mode: Respawn Respawn Mode: Single Target Size: 1 Target Duration: 1s Movement: None193 downloads
- my apex routineRound 1: short strafes Mode: Tracking Target Limit 6 Targets Per Spawn 1 Spawning Mode Respawn Respawning Mode Single Size 1 Duration 60s HP 100 Speed 6 Movement Omni Round 2: full stretch Mode: Tracking Target Limit 6 Targets Per Spawn 1 Spawning Mode Respawn Respawning Mode Single Size 0.5 Dura...186 downloads
- Valorant HeadRound 1: Valorant Head Mode: Reflex Time Limit: 30s Targets Per Spawn: 1 Spawn Mode: Respawn Respawn Mode: Single Target Size: 0,5 Target Duration: 60s Movement: None151 downloads
- Waiting In QueueRound 1: Thin Horizontal Flex Mode: Reflex Time Limit: 10s Targets Per Spawn: 1 Spawn Mode: Respawn Respawn Mode: Single Target Size: 0.8 Target Duration: 1.6s Movement: None Round 2: Middle H Tracking Mode: Tracking Time Limit: 10s Targets Per Spawn: 1 Spawn Mode: Respawn Respawn Mode: Single Ta...129 downloads
- Rapid SpawningRound 1: Rapid Mode: Reflex Target Limit: 20 Targets Per Spawn: 1 Spawn Mode: Interval Spawn Interval: 0.25s Target Size: 0.8 Target Duration: 2.4s Movement: None123 downloads
- JUMBO TILE FRENZY60SRound 1: JUMBO TILE FRENZY60S Mode: Reflex Time Limit: 60s Targets Per Spawn: 3 Spawn Mode: Respawn Respawn Mode: Single Target Size: 2,25 Target Duration: 60s Movement: None112 downloads
- 2x2 Reflex BlitzRound 1: Blitz Avg Mode: Reflex Time Limit: 10s Targets Per Spawn: 1 Spawn Mode: Respawn Respawn Mode: Single Target Size: 0.65 Target Duration: 30s Movement: None106 downloads
- FastMid - CrazyCJCRound 1: FastMid - CrazyCJC Mode: Tracking Target Limit: 5 Targets Per Spawn: 1 Spawn Mode: Respawn Respawn Mode: All Target Size: 1.5 Target Duration: 60s Target HP: 50 Target Speed: 20 Movement: Omni87 downloads
- POKEBALL FRENZYRound 1: POKEBALL FRENZY Mode: Reflex Time Limit: 30s Targets Per Spawn: 3 Spawn Mode: Respawn Respawn Mode: Single Target Size: 1,75 Target Duration: 60s Movement: None86 downloads
Browse all 73 Simple FPS Aim Trainer mods Sortable by downloads, rating and date.
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Why Simple FPS Aim Trainer mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Simple FPS Aim Trainer mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






