- Real Time Strategy (RTS)
- Strategy
- Tactical
Game
Sins of a Solar Empire
Sins of a Solar Empire is a 2008 science fiction real-time strategy computer game developed by Ironclad Games and published by Stardock Entertainment for Microsoft Windows operating systems. It is a real-time strategy (RTS) game that incorporates some elements from 4X strategy games; its makers describe it as "RT4X."[2][3] In the game, players are given control of a spacefaring empire in the distant future, and are tasked with conquering star systems using military, economic and diplomatic means. The game was released on February 4, 2008, receiving positive reviews and multiple awards from th
About Sins of a Solar Empire
- Released
- February 2008
- Developer
- Ironclad Games
- Publisher
- Stardock
- Engine
- Iron Engine
- Platforms
- PC (Microsoft Windows)
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods27A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
- modpacks3A modpack is a curated set of mods, configuration and sometimes a world, shipped as one download and pinned to a single game version.
- Frameworks1A framework is modding infrastructure rather than content: an API, injector or utility that other mods run on top of, or that helps you install, patch or manage them.
- Mods indexed
- 31
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Sins of a Galactic Empire25.6k downloads
- Sins of the Prophets15.3k downloads
- MD Wolfe's fleet size increase5.4k downloads
- Star Bases Tec Stability Mod5.1k downloads
- MD Wolfe's Cap fleet increase.5.0k downloads
- No Super Weapons 1.82 - Rebellion3.9k downloads
- Colorful Deep Space Skybox2.9k downloads
- Improved research system2.2k downloads
- Star Base Rebalanced2.1k downloads
- No Super Weapons1.9k downloads
- Titan galaxy1.6k downloads
- Titans - Starbases - Home Planet Logistics Rethought1.4k downloads
- No Fleet Upkeep for v1.85 Rebellion1.3k downloads
- No Carriers and No Mines - Performance Increase917 downloads
- Two starbases887 downloads
- Universe At War766 downloads
- Starfield712 downloads
- Sins of the Sirius Sector - For Rebellion684 downloads
- Low Fleet Size Upkeep Tax664 downloads
- Metro for Sins604 downloads
- UI of a Solar Empire555 downloads
- Captial and Fleet Cap and Coast Mod524 downloads
- Mobile advent starbase508 downloads
- Convert entity to text or bin456 downloads
Browse all 27 Sins of a Solar Empire mods Sortable by downloads, rating and date.
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Why Sins of a Solar Empire mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Sins of a Solar Empire mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






