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4th-Level Abilites

by CountSelnakis

Adds a 4th level to Capital Ship and Titan basic abilities, and a 2nd level to all ultimate abilities, just as in Sins 1. Still under playtesting; I welcome reports of any issues.

Latest version
0.6.1
Downloads
12.7k
Rating
2.8k
Filed under
Gameplay, Advent
Updated
6 mo ago
Available on
mod.io

Download

From 4th-Level Abilites’s own host. Nothing is re-hosted here.

0.6.1release22 Mar 2026

No file recorded for this release.

Frequently asked

How do I install 4th-Level Abilites?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Sins of a Solar Empire II all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download 4th-Level Abilites safely?

From the author's own page on mod.io, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Sins of a Solar Empire II versions does 4th-Level Abilites work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Sins of a Solar Empire II.

Last checked 9 d ago against mod.io. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 52 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.