Sins of a Solar Empire II mods
Sins of a Solar Empire II tec mods
Everything filed under tec by its own author, ordered by how much it is used.
Allcompatibility-version-2478Gameplay245TEC239Advent213Vasari207Scenario181Cosmetic103Audio36Total Conversion23
- RRR 5.7.2Bby EternalLegion--Jul 12 2026-- Total conversion tech mod with heavily edited factions. Edited version of Elite521's mod included. Submods for customization. {color:warning_value}NOT COMPATIBLE WITH OTHER MODS.{color:/}131.0k downloadsupdated 2 mo ago
- Galactic Empire with Factions Unitedby ParadoxTimmyThis combines the Galactic Empire and the Factions United, along with some other mods, with some additional changes.72.0k downloadsupdated 9 mo ago
- More Starbase levelsby LolerGives Starbases the ability to level up like Capital ships. This is the version with no level limit!44.4k downloadsupdated 9 d ago
- More Capital ship and Titan levelsby LolerAll Capital ships and Titans get the maximum amount of levels sins2 allows. Scaling past level 10 is currently linear and based on the stat changes from level 9 to 10.39.5k downloadsupdated 10 d ago
- Unique Ships Remasteredby woodz8460Adds unique capital ships and titans to the game (updated to v1.5)27.2k downloadsupdated 9 mo ago
- crolo modsby croloship artifact purchasable from minor factions, capital ship items: 8, planet slots: +1, military supply: 5k-6k, alt faction titan buildable, titan limit: 3, starbase limit: x2, , extractor cost: 0, trade port cost: 1, viturak phase gate limit: 9, etc21.9k downloadsupdated 23 mo ago
- Bigger TEC Bullet Effectsby Ch1ckenhuntGraphical mod - Makes the TEC bullet/gun graphics larger and more visible. Especially pd and gauss cannon projectiles are more visible now. Try it out and see the difference. Also check out my "Bigger Advent Bolt Effects"20.2k downloadsupdated 23 mo ago
- Starbase levelsby LolerGives Starbases the ability to level up like Capital ships.19.9k downloadsupdated 9 d ago
- Elite521's Additions and Fixes v1.33by Elite521Collection of bug fixes, changes, and additions made to make the game more fun without completely breaking it. Includes new minor factions, game mechanics, maps and more. Restart game after applying for full effects. See Mod.io page for full details.18.6k downloadsupdated 4 mo ago
- Improved VFX - TEC - Abilities & Weaponsby FullMetalCatImproves visuals of many abilities, items and various weapons belonging to TEC.14.0k downloadsupdated 4 mo ago
- 4th-Level Abilitesby CountSelnakisAdds a 4th level to Capital Ship and Titan basic abilities, and a 2nd level to all ultimate abilities, just as in Sins 1. Still under playtesting; I welcome reports of any issues.12.7k downloadsupdated 6 mo ago
- 4x starbases for planets +SUPPLYby meepzzzzzzzzzIncreases starbases to 4 around planets, and also increases TITANS/SUPPLY/LOGISTICS.12.0k downloadsupdated 8 mo ago
- Improved VFX - TEC - Damage & Explosionsby FullMetalCatImproves visual effects of damage particles as well as ships/buildings/titans death explosions.10.9k downloadsupdated 6 mo ago
- Titans x8 Supply x10by Firefly729Increases Titan build limit from 1 to 8, and the supply limit at each stage by 10, for all playable factions.9.7k downloadsupdated 2 y ago
- Trade port phase lanesby ModioUser1954370This mod makes Trade Ports also act as phase gates allowing you to travel between any planets with a Trade Port on it.9.3k downloadsupdated 9 mo ago
- Zero Slot Extractors 2.0by SevereniysZero Slot Extractors 2.09.2k downloadsupdated 4 mo ago
- Schmlint's Alternate Faction Coloursby SchmlintChanges all primary faction colours to be more vibrant. Changes secondary options for white primary colour.9.0k downloadsupdated 2 y ago
- More Minor Factionsby Elite521Adds 13 new Minor Factions to the game, each with their own unique rewards and auctions. Also includes new ships obtainable only from them. See mod.io page/readme for more details. Originally from Additions and Fixes.7.8k downloadsupdated 2 mo ago
- Dreadnoughtsby Karos01Adds a new ship, the Dreadnought, to the main Sins 2 races7.8k downloadsupdated 2 mo ago
- Improved VFX - TEC - Shieldsby FullMetalCatReplaces shield impact texture animation for TEC faction units. Dim orange by default and blue for adaptive force field ability.7.6k downloadsupdated 4 mo ago
- Sins of Atlas 0.14.6by ArthoxxLevel 18 capital, Order and Titan / both Titan and Order ship for each faction /less civil and military slot for alots of structures/ More info on Mod.io page.7.5k downloadsupdated 9 d ago
- RRR - High Defense Stats Submodby EternalLegionPlace above RRR in load order. Submod for RRR for 50% higher defense stats(Hull, Armor and Shields). {color:warning_value}Submods need to be placed above RRR in load order. Submod order does not matter.{color:/}7.1k downloadsupdated 4 mo ago
- RRR - AI No Superweaponsby EternalLegionRemoves the ability for AI to build superweapons. Does not remove the actual superweapons and players can still build. {color:warning_value}Submods need to be placed above RRR in load order. Submod order does not matter.{color:/}6.9k downloadsupdated 3 mo ago
- 4X Starbases for Planetsby meepzzzzzzzzzThis mod allows 4X starbases instead of 1 around a planet orbit well. Have fun! Please note this will not work for people using the fleet supply mods. I will create a seperate mod for that.6.8k downloadsupdated 13 mo ago
- Capship 8 item slotsby Malakov8 item slots for capships6.2k downloadsupdated 10 d ago
- TEC Defensive Packageby ChươngKínhTEC only: 1 slot for all structure, 0 for some. Buff garrison, pd and the volcanic item (geothermal). Buff static defense, remove mutually exclusive for command bunker and regional office.6.0k downloadsupdated 7 mo ago
- Buildable Ancient Starbase (limited)by RandoGuyAllows players to build the ancient starbase in addition to the normal starbase. Limited to 3 per empire.6.0k downloadsupdated 9 mo ago
- RRR - Structure Slot Cost Submodby EternalLegionReduces Exotic Factory and Culture structures to 1 slot cost. {color:warning_value}Submods need to be placed above RRR in load order. Submod order does not matter.{color:/}6.0k downloadsupdated 3 mo ago
- MCRN Scirocco (Test) Updateby ゼロツー(ZeroTwo)*I take no ownership. Only have combined mods to made it work. ALL THANKS to Lord_set & creator of Custom Cruisers* Allows the TEC Loyalists to build an early test version of the MCRN Scirocco class Assault Cruiser. *Skip mesh reading error6.0k downloadsupdated 23 mo ago
- Improved VFX - TEC - Hyperspaceby FullMetalCatReworks and simplifies hyperspace visual effects for TEC ships, going back to more classic Sins 1 feel5.8k downloadsupdated 8 mo ago
- 1/0 slot structures/extractorsby Shlomo-Shekelberg1 slot for structures, 0 slot for extractors. (v1.5)5.7k downloadsupdated 10 d ago
- Moving Starbases (All Races)by meepzzzzzzzzzA little mod that adds support for moving (and warp jump) starbases for all races.5.5k downloadsupdated 13 mo ago
- Improved Auto Cast Logicby Mar_VelozImproves/fixes auto cast logic for various abilities.5.5k downloadsupdated 10 mo ago
- The Stolen Ragnarov (Separatist update) - fixby Julian-d20rThis mod is a clone of the "The Stolen Ragnarov" mod created by HKetzio. Last update: Aug 9, 20255.5k downloadsupdated 8 mo ago
- Supply / Logistic / Titans / Ships (V28.3+)by meepzzzzzzzzzThis is an updated version of the most popular supply mod for 28.3 version of the game (the current 'previous_version'). Also supports the latest branch of the game, this is for all the people experiencing the 'unity' and 'deliverance drive' errors.5.4k downloadsupdated 12 mo ago
- More Wreckage Mod V2.0 Eidolonby bigmikerAdded wreckage to all frigates and cruisers, increased wreckage life-time and amount. More immersive battles! This pairs perfectly with KG_Sith ( FullMetalCat ) improved VFX mods.5.1k downloadsupdated 9 d ago
- Coloured UIby VivilynSimple recolour of the UI icons (planet upgrades, construction, move/attack/stop commands etc.) inspired by the Rebellion colour scheme. RESTART AFTER ENABLING5.1k downloadsupdated 12 mo ago
- [Mothballed v1.32] Extra Supplies X10by WarnstaffThis mod is now mothballed for Sins v1.3.2. Multiplies all supply tiers by 10. So you start with (Advent/TEC/Vasari) 1000/1000/1200 and end with 20,000/20,000/24,000. Not compatible with other mods that tinker with supplies THAT I KNOW OF.4.5k downloadsupdated 19 mo ago
- 1 Slot Structures 0 Slot Extractors (1.4 Update)by AidenCharming1 Slot Structures 0 Slot Extractors for 1.4 update4.1k downloadsupdated 18 mo ago
- Double Fleet Supply and 0 Slot Extractorsby htmlordThis mod doubles fleet supply at all steps and makes all base faction extractors use 0 civilian slots. Increased militia sizes. Increased experience gain. Updated for Unity Ascendant.4.0k downloadsupdated 21 mo ago
- +1 planet Item slotby Malakov+1 planet item to all planets - Currently only working when replacing files in main sins 2 folder ( Make backups for when you want to restore original files )3.9k downloadsupdated 9 d ago
- Cosmic Commuteby lzonPurely packs the 11 lzon maps AIO, 2-10p.3.8k downloadsupdated 14 mo ago
- (Cheat) More healthby LolerAdds "Advanced" races that get a 3x max hull, armor and shield point bonus when researching military T13.6k downloadsupdated 4 mo ago
- The Gauntlet - by Braverby ds_BraverA pair of 10 player maps where each team has to fight across a gauntlet of neutral enemies to reach their opponent. One map is slightly more condensed than the other for a faster game.3.5k downloadsupdated 17 mo ago
- Static Defensesby SnakeTiddiesA rework of most if not all of the Static Defenses in the game, mostly focusing on trying to provide much needed buffs/reworks to various defensive structures. NOTE: Mod is being completely overhauled for compatability with new game release.3.5k downloadsupdated 9 mo ago
- Zoloby lzonTiny tweaks put above Carrier Cap + RRR and maps.3.3k downloadsupdated 15 mo ago
- 1 Slot Structures + 0 Slot Extractors (All Races)by meepzzzzzzzzzA fully up to date 1 slot structure for all races using vanilla v1.42 sins update. Should be compatible with v1.43 and beyond.3.1k downloadsupdated 9 mo ago
- Late Game Supply 10K + More Titans and Starbasesby Louie04kThis adds new tech to make late game supply go up to 10k supply. All credit goes to Obsidian One for the OG mod. This is a simple tweak of his mod. V1.1 added a titan cap of 4 and an additional Starbase for each planet well.3.0k downloadsupdated 2 y ago

