Sins of a Solar Empire II mods
Sins of a Solar Empire II tec mods
Everything filed under tec by its own author, ordered by how much it is used.
239 tec mods, most downloaded first ยท newest update 19 Oct 2026
Allcompatibility-version-2478Gameplay245TEC239Advent213Vasari207Scenario181Cosmetic103Audio36Total Conversion23
- Empowered Starbases 3x 10 Level, Jumping Starbasesby meepzzzzzzzzzEmpowered Starbases now leveling-up by experience, can move in planetary well and jump to hyperspace. Ideal for nightmare difficulty.1.3k downloadsupdated 22 mo ago
- Phase Gate Count Raise Maxby NovabloodRaise having Vakari Phase Gate Count from 3 to 300(i believe 300 is enough).1.3k downloadsupdated 22 mo ago
- Defense Range 25000 (Without hanger)by DutchTheODSTDefense Range 25000 (Without hanger)1.3k downloadsupdated 6 mo ago
- 6 player a star eachby JediTimIdentical Starts โ Ice + Primordial + Volcanic + 2 Asteroids Each! Balances the RNG, No Squabbles over early conquers between teammates on these.1.3k downloadsupdated 12 mo ago
- Callipy's Flagships Micro-Overhaulby CallipygianApricotDoubles the exotic cost of capital ships, titans, and special weapons (except the green crystal). Also slight-to-medium increases in strike craft for ships and stations with hangars Strike craft also weaker.1.2k downloadsupdated 2 y ago
- Unlimited Defensive Weaponsby meepzzzzzzzzzThe planetary slot cost for beam,laser, autcannon, gauss, missile and pulse defense structures is completely eliminated.1.2k downloadsupdated 15 mo ago
- 8 player a star eachby JediTimIdentical Starts โ Ice + Primordial + Volcanic + 2 Asteroids Each! Balances the RNG, No Squabbles over early conquers between teammates on these.1.2k downloadsupdated 12 mo ago
- The Kraken - by Braverby ds_BraverThis is a 10 player (5v5) map where each team has to explore an intertwined series of phase lanes, navigating various dangers, in search of their opponents.1.2k downloadsupdated 20 mo ago
- Explosions Effectsby Karos01Adds new sound and explosion effects1.2k downloadsupdated 14 mo ago
- Reasonable Research Etcby Zibby008Sets research tiers to 0/2/4/6/8. Extractors don't require slots. NPC factions are better(?)1.2k downloadsupdated 12 d ago
- NPC no range limitsby MalakovNo range limit for pirate fleet, vasari fleet, Pranst fleet & vasari item fabricator1.2k downloadsupdated 2 mo ago
- 4 player a star eachby JediTimIdentical Starts โ Ice + Primordial + Volcanic + 2 Asteroids Each! Balances the RNG, No Squabbles over early conquers between teammates on these.1.2k downloadsupdated 12 mo ago
- 0 slots labsby BluesHPQThis mods removes the cost in logistics for research structures, to reduce the negative snowball effect when you get stuck with few planets.1.2k downloadsupdated 12 mo ago
- TEC Female Operatorby SMaso1I got tired of hearing the same old voice too much, so I changed TEC's operator voice to female.1.1k downloadsupdated 10 mo ago
- More Autocannonby x68Increases number of Heavy Autocannons on TEC Autocannon Defense Platforms from 1 to 4 which also increases the corresponding damage. Also reduces salvo shots from 5 to 1.1.1k downloadsupdated 7 mo ago
- More Gaussby x68Increases number of Gauss Cannons on TEC Gauss Defense Platforms from 1 to 3 which also increases the corresponding damage.1.1k downloadsupdated 7 mo ago
- Rocket and Torpedo Player Colorby XenonShadowChange the Color Trails of All Rockets and Torpedos to Player Color. My first Mod please be kind =) Feel free to comment is there Bugs or anything Thank you < Inspirate by Player Colored Vasari Trails mod >1.1k downloadsupdated 19 mo ago
- Nathans More Gunsby NathantheDwarvenSharFor TEC ships, Vanilla research (Autocannon upgrades) now add more turrets to existing ships. Light autocannons for Cobolts, medium ACs for robotics cruiser, PD turrets and light ACs for carriers and much more. Some weapons come without research.1.0k downloadsupdated 5 mo ago
- Cartwheelby lzonJust a simple first map. 2-10 FFA, 80 planets of minimal types. All minor factions and pirates present. Start in small cluster to shred ships in blue sol center. System inspired by a galaxy in the Sculptor constellation, located 489 Mly away from us.1.0k downloadsupdated 18 mo ago
- Readable Trailsby Nacho103Adjusts the Trails of Strikecraft and Missiles to reduce screen clutter and to improve visual clarity. Enjoy cleaner battles! [Restart after enabling the mod!]1.0k downloadsupdated 20 mo ago
- Eye of Godby lzon123 planets, 2-10p Helix Nebula w/ all NPCs.1.0k downloadsupdated 16 mo ago
- Messier 94by lzon94 planets FFA map for 2-10 players w/ dual Aluxian, Jiskun, Viturak & Pirate factions. A refined Ashred basically, to push the diff beyond hard. Inspired by fella sinner architrue & Cat's Eye spiral galaxy 16 mly away from us. Image thx 2 Hubble.990 downloadsupdated 18 mo ago
- Antennaeby lzonQuint sol, 88 planets, 2-10 FFA, 45 mly away.990 downloadsupdated 18 mo ago
- Starbase Range x2 [Re-upload]by Buizel51Original Mod: Starbase Range x2 by Darkmodio2. Increases starbase weapon range by 2 times. Leaves every other feature alone.969 downloadsupdated 8 mo ago
- level 5 capital ships' skillby kingarcher12Reviece high level for capital ship skills968 downloadsupdated 4 mo ago
- Civilian Economyby Munte1From collecting and processing various resources around the galaxy to bolster the economy, to taking up arms on their own to aid your survival, you'll find the private sector's help invaluable in the long term. As they flourish, so will you!953 downloadsupdated 2 mo ago
- Def Range 15 for Stargate Races 2by TiroenIncreased range to 15k for defensive structures for Stargate Races 2, so it's need for that mod to work.935 downloadsupdated 1 mo ago
- Tier 3 Command Ships [deprecated]by RandoGuydeprecated as of 1.5 update Moves researches for the Command Ships / Super Capital Ships introduced in DLC 2 (and titan factories) into tech tier 3, and removes their quarnium costs.924 downloadsupdated 13 mo ago
- Iconsby ChickenLeg2I have evened out most of the ships icons so that some ship won't have the icon while others don't.922 downloadsupdated 19 mo ago
- Tesla's Defend the Homeworld Editsby TeslaFistforgeImproves Defend the Homeworld. Notable changes include adding a victory condition and adding markets.911 downloadsupdated 19 mo ago
- Starbase Range 15 for Stargate Races 2by TiroenIncresed range to 15k for Starbase for Stargate Races 2, so it's need that mod to work.910 downloadsupdated 1 mo ago
- Use more Military Slotsby RandoGuyMakes all types of ship factories, and military research stations use military slots instead of civilian. V2 update: Slot cost of factories is now doubled.892 downloadsupdated 11 mo ago
- Starbase Upgrades Without Researchby ModioUser1941826Weapons, Shields, Hull and Armor upgrades do not require research for Starbases.858 downloadsupdated 17 mo ago
- More Suppliesby NoahFlowaSimply adjusts fleet supply to be 2000,3000,5000,7500,10000 and 20000. \n For Vasari, because of the 5th tech level for fleet supply there is an extra step of 15000 between 10000 and 20000.852 downloadsupdated 2 mo ago
- Titan Supremacyby coloneLkerneL112x Titan stats, damage, abilities, costs + linear XP curve844 downloadsupdated 6 mo ago
- Rebalance XLby EoinRebalance for larger maps and longer fights. Largely untested and intended for personal use. All units have increased health. Fleet supply is massively increased. Orbital extractors cost zero slots. Titan limit is increased from 1 to 10.819 downloadsupdated 2 y ago
- Starbasedby coloneLkerneL11Doubles hull, shields, armor, weapon damage, weapon range, and ability effects for all 4 Starbases (TEC, Advent, Vasari, Ancient) at no extra cost. Build time, supply cost, resource costs, and ability cooldowns unchanged.814 downloadsupdated 6 mo ago
- Enduring Leveling Starbasesby Anastasious13Causes the starbases to level and allows continuous repairing of them while under attack.812 downloadsupdated 8 mo ago
- T3 Command Shipsby TheMallofAmericaMoves the first command ship unlock tech (and titan foundry unlock tech) to T3 instead of T4.796 downloadsupdated 10 mo ago
- Union Private Faction - Galactic United Coalitionby dinornulThe Galactic United Coalition combines the technological prowess, economic strategies, and alien adaptability of Traders, Advent, and Vasari, creating a formidable new force in interstellar conflict.789 downloadsupdated 21 mo ago
- Better 5s - by Braverby ds_BraverThis is a random-generated 5v5 map that makes several adjustments in an attempt to provide a more balanced 5v5 experience. Thanks to the Sins 2 discord community for the feedback on improving this map and Tesla_Fistforge for troubleshooting.783 downloadsupdated 18 mo ago
- Galaxy in Turmoil: Minor Powers (OUT OF DATE)by TeslaFistforgeAdds in 3 dynamic militias that can become emergent minor factions.777 downloadsupdated 18 mo ago
- Defense Upgradesby Anastasious13Upgrade defenses so as to make them worth building767 downloadsupdated 5 mo ago
- Brighter Pipsby x68Changes the pips' color to white (empty) and green (fully built) for enhanced legibility and readability.761 downloadsupdated 7 mo ago
- JOSGC Modpacks 1.3 | 4.3.5B (MEM)by PabbeYmk1JOSGC Modpacks Just Combining RRR, Unique Ship & Improve Auto Cast Changing Unique Ship Identity into MEM Framwork Ship. Not sure will work with other mod.750 downloadsupdated 22 mo ago
- Titan3x SC6xby vindex12252123x Titan 6x Supercapital for each race749 downloadsupdated 8 mo ago
- Rebellion Portraits + Music Patchby GeneralKojanRiktanThis mod makes it possible to use Rebellion Player Portraits and Rebellion Music Restored simultaneously. ***You must adjust the mod order so that this patch is higher in the mod load order than both the portraits and music mod***744 downloadsupdated 2 y ago
- No Exotic Costs for Capital Shipsby Zoneos_Realmod to remove the exotic cost of capital ships.738 downloadsupdated 17 mo ago
239 tec mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

