Sins of a Solar Empire II mods
Sins of a Solar Empire II tec mods
Everything filed under tec by its own author, ordered by how much it is used.
Allcompatibility-version-2478Gameplay245TEC239Advent213Vasari207Scenario181Cosmetic103Audio36Total Conversion23
- Late game supply techs[500supply per tech] Updatedby RetSamphisLate game supply techs for each factions. 5 in total, Updated by Retsamphis to get rid of errors. Made for sins v1.31679 downloadsupdated 20 mo ago
- Kodiak Unremasteredby TylothReplaces Sins 2 Harcka Heavy Cruiser with Sins 1 Kodiak Heavy Cruiser675 downloadsupdated 21 mo ago
- Titan3x SC6xby vindex12252123x Titan 6x Supercapital for each race668 downloadsupdated 7 mo ago
- Buildable Ancient Starbase + Research Second Titanby RandoGuyCombines my two other mods. Allows building ancient starbases and adds a research for a second titan (both in military tier 5)658 downloadsupdated 13 mo ago
- More Suppliesby NoahFlowaSimply adjusts fleet supply to be 2000,3000,5000,7500,10000 and 20000. \n For Vasari, because of the 5th tech level for fleet supply there is an extra step of 15000 between 10000 and 20000.619 downloadsupdated 8 mo ago
- x10sup x4Titan x8 super cap x4starbaseby modio11111x10sup x4Titan x8 super cap x4starbase608 downloadsupdated 8 mo ago
- Enhanced Readabilityby x68Changes the default font to enhance legibility and readability.590 downloadsupdated 6 mo ago
- Edelpazby lzon118 planets 2-10 FFA plus all factions, triple choke and penta sun. Inspired by Atoms-for-Peace galaxy 220 mly away from us. Image thx 2 ESO's La Silla Observatory in Chile.588 downloadsupdated 16 mo ago
- Bring back Cieloby OMUÐinøBuildable Cielo Command Cruiser. (Outdated)583 downloadsupdated 5 mo ago
- Capturable Extractors (v1.50 only)by Elite521ONLY FOR USE WITH SINS 2 v1.50 OR LOWER. Adds neutral metal and crystal extractors to most uncolonizable gravity wells which can be captured by colony frigates/cruisers. Small militia fleets have been added to these gravity wells to protect them.579 downloadsupdated 9 mo ago
- The Challengeby ds_BraverA fun challenge for players looking to 1v9 against Impossible AI.578 downloadsupdated 8 mo ago
- Zaks Wacky Supplyby ZakWModifies fleet supply for both Faction and items as well as increases the limits on titans, Command Ships and Starbases.573 downloadsupdated 8 mo ago
- Power Up TECby Gerald105Read the long description. New portraits included.560 downloadsupdated 2 mo ago
- Last Stand Extended 2p 1.0.2by AsiansupermarketTwo players last stand scenario.552 downloadsupdated 8 mo ago
- Last Stand Extended 4p 1.0.5by AsiansupermarketExtends Last Stand scenario to 4 players.541 downloadsupdated 9 mo ago
- Robo Suzanne for TECby MakomazoThis mod adds Suzanne to the TEC roster.521 downloadsupdated 9 mo ago
- Rebellion Ship Ability Iconsby GeneralKojanRiktanThis mod replaces many of the Sins II capital and cruiser ship ability icons with their Rebellion equivalents.511 downloadsupdated 2 y ago
- Anti-Missile Spamby Commando_Kain(1.31.7) Missile frigates and cruisers are now re-imagined. And now have a different role. They behave more like light frigates. WAY LESS DAMAGE AND HEALTH. This has some how caused the AI to not build them in MASS.509 downloadsupdated 21 mo ago
- AS Performanceby AvijarelThis mod improves game performance during long play sessions. It modifies the use of hangars, carriers, and other components. .It must be placed at the very top.502 downloadsupdated 9 mo ago
- Kepler-90by lzon2-10p, 88 rich planets near Kepler-90, a perhaps habitable sol 2800 ly from us.500 downloadsupdated 15 mo ago
- Research Second Titanby RandoGuyAdds a research to increase titan limit by 1.490 downloadsupdated 13 mo ago
- (TUA) Truly Unfair AIby CelestriosEver wanted to be outnumbered by the AI 2-to-1 or even 3-to-1? TUA does exactly that! Great to play with a team of players against an overpowered AI, but it's not for the faint hearted!487 downloadsupdated 19 mo ago
- Yolo Modsby meepzzzzzzzzzThis mod allows artifacts to be purchasable from NPC's. Currently in testing only. First candidate is now tested and working. Artifacts can indeed be purchased with influence from minor factions.486 downloadsupdated 12 mo ago
- Load Screens: TECby x68Replaced default load screens with TEC ships.482 downloadsupdated 6 mo ago
- Supply and Itemslotsby BaddeaD941 Supply to Civ and Mili Structures, Extractors 0, 8 Itemslots to all Capitalships working v1.5475 downloadsupdated 7 mo ago
- Skybox Blueby Darkmodio2Always selects the dark/blue skybox from Jean_Luc_Picard's "Realistic Skyboxes" mod.470 downloadsupdated 22 mo ago
- TEC Capital Ship damage upgrades.by ModioUser1751034Upgrades the damage on the TEC Capital ships.465 downloadsupdated 2 y ago
- TSS Rebalanceby austenh22A broad rebalance of the game to fit our preferences. Maps: Added a 2v3 chokepoint map Balance: Extractors have no slot requirements. Civilian factories and Defenses have 1 slot requirement.462 downloadsupdated 2 mo ago
- Nathans Better Garrisons and TEC rosterby NathantheDwarvenSharTEC gain command Cruiser and Kodiak. All factions have a 10 base garrison, increased via Military tiers (so end game base garrisons are larger). Cruisers for Garrisons are gained by Max supply research 3. TEC garrison also has more available ships.458 downloadsupdated 4 mo ago
- Selected Unit Icon Fixesby Elite521Fixes Selected Main View Icons being off-centered when units are selected/sub-selected. Restart game after applying for it to take effect.454 downloadsupdated 21 mo ago
- Akkan Got Buffedby WarnstaffAkkan gets major armor rating buff, no longer turns to attack, minor damage boost.454 downloadsupdated 17 mo ago
- Mirror of Sins 2by Face7essThis Mod is a gameplay changing experience. (Still a work in progress) more is coming for all factions. See Mod.io for in-game pictures and full description. (This mod is not meant to be balanced, only destruction) Mod v MS14442 downloadsupdated 20 mo ago
- Last Stand Extended 4p FFA 1.0.2by AsiansupermarketLast stand scenario with four symmetrical sides and one choke-point per player. Wave spawns are identical for each human player.442 downloadsupdated 9 mo ago
- (Old) Auto-Cast 4th Ankylon abilityby Zeiram514Allows the AI (and you) to set the 4th ability to Auto-Cast. Triggers when nearby friendly cruisers, capital ships, structures, starbases or titans are low on armor/hull.430 downloadsupdated 11 mo ago
- No ship, planet or starbase item researchby Exodus70This mod removes the research pre-req for ship, planet and starbase items. The currently removes all research pre-req for all of these items, we will want to make an exception for special items in a later version.424 downloadsupdated 11 mo ago
- 75% Fleet Supplyby HugoStiglitz49Designed to be used at Normal Fleet Supply to create a 75% Fleet Supply value for all races. If used at other Fleet Supply settings it will be 75% of the value shown in game.415 downloadsupdated 10 mo ago
- Trappistby lzon2-10p, 78 planets at ultra-cool red dwarf star Trappist-1. Our new habitat just 40 ly away?414 downloadsupdated 15 mo ago
- ALL IN ONEby Gerald105Power Up : TEC, Advent and Vasari ; all in one.413 downloadsupdated 3 mo ago
- WarSide 3.1by Bas[TH]WarSide 3.1410 downloadsupdated 8 mo ago
- TEC Starbase buffsby ColonelSheppardDoubles range of TEC starbase, doubles TEC starbase limit and removes Titans by making their supply cost 15000407 downloadsupdated 18 mo ago
- Legacy TEC Light Frigateby SAgentGadrielReverts the TEC Light Frigate to its pre-v28.16 texture.407 downloadsupdated 19 mo ago
- Frostby ModioUser2049281Adds maps for a team of 4 friends. And AI more difficult402 downloadsupdated 9 mo ago
- Three Kingsby BMS_MSzabangMap for 3 up to 9 players.388 downloadsupdated 10 mo ago
- Planet Upgrades Unleashed TECby Anastasious13+slots and +research upgrades can be built on the same planet. Reupload of a mod by Darkmodio2382 downloadsupdated 5 mo ago
- Supply Boost Lite (and other tweaks)by htmlordYou probably don't want to install this, it's custom tweaks for me and my play group.375 downloadsupdated 19 mo ago
- (Old) Enhanced Flak Burstby Zeiram514Missiles recently gained extra hit points but Flak Burst was left as is and now struggle to destroy them. This mod raises the damage from 10/s to 50/s.363 downloadsupdated 13 mo ago
- Battle for Harmoniaby TeslaFistforgeMy own interpretation of what a story scenario where the Advent retake their homeworld would look like.359 downloadsupdated 18 mo ago
- Boosted TEC Primacy Factionby Not-Enough-MineralsAdds a copy of the TEC Primacy faction that receives double resources.350 downloadsupdated 14 mo ago

