Sins of a Solar Empire II mods
Sins of a Solar Empire II gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
245 gameplay mods, most downloaded first ยท newest update 19 Oct 2026
Allcompatibility-version-2478Gameplay245TEC239Advent213Vasari207Scenario181Cosmetic103Audio36Total Conversion23
245 gameplay mods
- TEC Battlecruiser upgradeby FedevaGives the Akkan more guns + 8 Upgrade slots!1.5k downloadsupdated 5 mo ago
- Sins of a Rebalanceby Commando_KainVersion (2.1.1) Rebalances Gameplay aspects to fit my preferred play style. Max Fleet Cap 3000, Increase Slightly Fleet Supply Cost, 3x all Military Planet Slots, 0 logistical Cost Slot Extractors.1.4k downloadsupdated 1 mo ago
- Supply Limit For Reinforcements Dlcby Kuluk880424Supply limit 4 Titan x2 Starbase x2 Plane starbase x2 for Reinforcements1.4k downloadsupdated 10 mo ago
- Sins of a Sound Remixby Nacho103Dramatically Restores and Enhances the unique audio identity and style of each faction while improving overall sound levels and clarity. [Restart after enabling the mod!]1.4k downloadsupdated 20 mo ago
- All in One Utility Modby BaddeaD94This Mod is all about Full scale Enhancement and Improvement for big War. Compatible with all actual DLCs1.4k downloadsupdated 21 d ago
- Planet Slots +1 v2.1.2+by DingdieDing+1 Item slot for all Planets, compatible with Version 2.1.21.4k downloadsupdated 22 d ago
- Super Duper Heavy Piratesby meepzzzzzzzzzPirates have taken over the quadrant, now roaming 4k fleets, and defending 10k fleets, the pirates are not just a terrible adversary but a monstrous one.1.4k downloadsupdated 12 mo ago
- Rebalanced Modby Persil4Rebalanced all ships in game. New abilities for some capital ships and titans. Deleted all abilities planet bombing. Capital ship limit - 20. Rebalanced unique researches for some races. And more changes. Just try and enjoy!1.3k downloadsupdated 23 mo ago
- Empowered Starbases 3x 10 Level, Jumping Starbasesby meepzzzzzzzzzEmpowered Starbases now leveling-up by experience, can move in planetary well and jump to hyperspace. Ideal for nightmare difficulty.1.3k downloadsupdated 22 mo ago
- Big Planets and Starsby Flohx-ModdingTrinkets and marbles. Do you like playing with marbles? I don't. This mod is aimed to increase the size of all stars, planets, moons, asteroids and the corresponding gravity wells.1.3k downloadsupdated 13 mo ago
- Stev's Artifactsby Sir_StevStev has created a bunch of new artifacts. What do these artifacts do? Who knows but he made them so lets find out! Comtrya! Note: This should be ABOVE M.E.M. in the mod order when using that mod.1.3k downloadsupdated 3 mo ago
- Phase Gate Count Raise Maxby NovabloodRaise having Vakari Phase Gate Count from 3 to 300(i believe 300 is enough).1.3k downloadsupdated 22 mo ago
- Defense Range 25000 (Without hanger)by DutchTheODSTDefense Range 25000 (Without hanger)1.3k downloadsupdated 7 mo ago
- Callipy's Flagships Micro-Overhaulby CallipygianApricotDoubles the exotic cost of capital ships, titans, and special weapons (except the green crystal). Also slight-to-medium increases in strike craft for ships and stations with hangars Strike craft also weaker.1.2k downloadsupdated 2 y ago
- Unlimited Defensive Weaponsby meepzzzzzzzzzThe planetary slot cost for beam,laser, autcannon, gauss, missile and pulse defense structures is completely eliminated.1.2k downloadsupdated 15 mo ago
- Reasonable Research Etcby Zibby008Sets research tiers to 0/2/4/6/8. Extractors don't require slots. NPC factions are better(?)1.2k downloadsupdated 14 d ago
- NPC no range limitsby MalakovNo range limit for pirate fleet, vasari fleet, Pranst fleet & vasari item fabricator1.2k downloadsupdated 2 mo ago
- 0 slots labsby BluesHPQThis mods removes the cost in logistics for research structures, to reduce the negative snowball effect when you get stuck with few planets.1.2k downloadsupdated 13 mo ago
- 2x starbases for planets +SUPPLY (LITE)by meepzzzzzzzzzThe "LITE" version of the 4x starbase 30k max supply fleet and titans mod. Fleets now max at 6k, for vasari 7k. Titans limited to 3 units per race. and only 2 starbases are allowed in planetary wells. Though 4x is still permitted in starsystems.1.1k downloadsupdated 19 mo ago
- More Autocannonby x68Increases number of Heavy Autocannons on TEC Autocannon Defense Platforms from 1 to 4 which also increases the corresponding damage. Also reduces salvo shots from 5 to 1.1.1k downloadsupdated 7 mo ago
- More Gaussby x68Increases number of Gauss Cannons on TEC Gauss Defense Platforms from 1 to 3 which also increases the corresponding damage.1.1k downloadsupdated 7 mo ago
- Nathans More Gunsby NathantheDwarvenSharFor TEC ships, Vanilla research (Autocannon upgrades) now add more turrets to existing ships. Light autocannons for Cobolts, medium ACs for robotics cruiser, PD turrets and light ACs for carriers and much more. Some weapons come without research.1.0k downloadsupdated 5 mo ago
- Readable Trailsby Nacho103Adjusts the Trails of Strikecraft and Missiles to reduce screen clutter and to improve visual clarity. Enjoy cleaner battles! [Restart after enabling the mod!]1.0k downloadsupdated 20 mo ago
- Starbase Range x2 [Re-upload]by Buizel51Original Mod: Starbase Range x2 by Darkmodio2. Increases starbase weapon range by 2 times. Leaves every other feature alone.969 downloadsupdated 8 mo ago
- level 5 capital ships' skillby kingarcher12Reviece high level for capital ship skills968 downloadsupdated 4 mo ago
- Def Range 15 for Stargate Races 2by TiroenIncreased range to 15k for defensive structures for Stargate Races 2, so it's need for that mod to work.935 downloadsupdated 1 mo ago
- Tier 3 Command Ships [deprecated]by RandoGuydeprecated as of 1.5 update Moves researches for the Command Ships / Super Capital Ships introduced in DLC 2 (and titan factories) into tech tier 3, and removes their quarnium costs.924 downloadsupdated 13 mo ago
- Starbase Range 15 for Stargate Races 2by TiroenIncresed range to 15k for Starbase for Stargate Races 2, so it's need that mod to work.910 downloadsupdated 1 mo ago
- Use more Military Slotsby RandoGuyMakes all types of ship factories, and military research stations use military slots instead of civilian. V2 update: Slot cost of factories is now doubled.892 downloadsupdated 11 mo ago
- Starbase Upgrades Without Researchby ModioUser1941826Weapons, Shields, Hull and Armor upgrades do not require research for Starbases.858 downloadsupdated 17 mo ago
- More Suppliesby NoahFlowaSimply adjusts fleet supply to be 2000,3000,5000,7500,10000 and 20000. \n For Vasari, because of the 5th tech level for fleet supply there is an extra step of 15000 between 10000 and 20000.852 downloadsupdated 2 mo ago
- Titan Supremacyby coloneLkerneL112x Titan stats, damage, abilities, costs + linear XP curve844 downloadsupdated 6 mo ago
- Rebalance XLby EoinRebalance for larger maps and longer fights. Largely untested and intended for personal use. All units have increased health. Fleet supply is massively increased. Orbital extractors cost zero slots. Titan limit is increased from 1 to 10.819 downloadsupdated 2 y ago
- Starbasedby coloneLkerneL11Doubles hull, shields, armor, weapon damage, weapon range, and ability effects for all 4 Starbases (TEC, Advent, Vasari, Ancient) at no extra cost. Build time, supply cost, resource costs, and ability cooldowns unchanged.814 downloadsupdated 6 mo ago
- Enduring Leveling Starbasesby Anastasious13Causes the starbases to level and allows continuous repairing of them while under attack.812 downloadsupdated 8 mo ago
- T3 Command Shipsby TheMallofAmericaMoves the first command ship unlock tech (and titan foundry unlock tech) to T3 instead of T4.796 downloadsupdated 11 mo ago
- Union Private Faction - Galactic United Coalitionby dinornulThe Galactic United Coalition combines the technological prowess, economic strategies, and alien adaptability of Traders, Advent, and Vasari, creating a formidable new force in interstellar conflict.789 downloadsupdated 21 mo ago
- Galaxy in Turmoil: Minor Powers (OUT OF DATE)by TeslaFistforgeAdds in 3 dynamic militias that can become emergent minor factions.777 downloadsupdated 18 mo ago
- Super Duper Holy Sheet King Cooper Heavy Piratesby meepzzzzzzzzzA modifier of the super popular super heavy pirates, super duper heavy pirates. Except starting fleets are massively randomized OP between 50 and oooOOOOF much more than 50 units for random start Pirating excitement.772 downloadsupdated 11 mo ago
- Defense Upgradesby Anastasious13Upgrade defenses so as to make them worth building767 downloadsupdated 6 mo ago
- Sins of The Star Leagueby PianoDragonfly4This is my mod bringing the Star League Defense Force (SLDF) from Battletech into Sins of a Solar Empire 2. Very WIP and none of the models are made by me. Credit for all model creators can be found in the mod description.755 downloadsupdated 5 mo ago
- JOSGC Modpacks 1.3 | 4.3.5B (MEM)by PabbeYmk1JOSGC Modpacks Just Combining RRR, Unique Ship & Improve Auto Cast Changing Unique Ship Identity into MEM Framwork Ship. Not sure will work with other mod.750 downloadsupdated 22 mo ago
- Titan3x SC6xby vindex12252123x Titan 6x Supercapital for each race749 downloadsupdated 8 mo ago
- Stev's OP Loot and MORE!by Sir_StevWhat is the more? Well more pirates! More Militia! More..... pain! Same loot table, but more pain!749 downloadsupdated 3 mo ago
- Stev's OP Lootby Sir_StevWhen derelicts are good for your ships, but they could be better. How do we fix that? Ask Stev! He knows! He likes to add a zero to stuff. Like with space loot! Some loot may now be.... Better! Comtrya! Note: This should be ABOVE M.E743 downloadsupdated 3 mo ago
- No Exotic Costs for Capital Shipsby Zoneos_Realmod to remove the exotic cost of capital ships.738 downloadsupdated 17 mo ago
- (Old)Better Docking Booms Auto-Cast - TEC starbaseby Zeiram514Currently, the Armor/Hull repair cast is set for when hulls of several entities are damaged. This mod sets the Auto-Cast threshold to Armor/Hull loss for the AI (and you), also has overrides for repairing important entities.732 downloadsupdated 13 mo ago
- Late game supply techs[500supply per tech] Updatedby RetSamphisLate game supply techs for each factions. 5 in total, Updated by Retsamphis to get rid of errors. Made for sins v1.31723 downloadsupdated 22 mo ago
245 gameplay mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

