Sins of a Solar Empire II
Sins of a Solar Empire II mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
compatibility-version-2478Gameplay245TEC239Advent213Vasari207Scenario181Cosmetic103Audio36Total Conversion23
- Advent-Originby Seph46Adds a new faction with new: -Capital Ships (no unique titan for now) -Unity Powers -Technologies1.7k downloadsupdated 23 mo ago
- Tesla's Modified Player Colorsby TeslaFistforgeChanges a few primary colors to be more distinct and overhauls secondary colors1.7k downloadsupdated 17 mo ago
- BKD's The Grid (8 players)by BlacKcuD81 planets are arranged in a orthogonal 9x9 grid layout. Planets close to the edge can be defended more easily but are less resource-rich compared to inner planets.1.7k downloadsupdated 2 y ago
- Milky Wayby lzon169 planets 2-10p, your sol in the galaxis.1.7k downloadsupdated 14 mo ago
- Endgame Map Packby Commander AzeMaps are designed to give time and space to grow to the endgame while also creating some friction or added challenges with NPC's. Available maps, 2, 4, 6, 8, and 10 players1.7k downloadsupdated 5 mo ago
- Improved Meshes - TECby FullMetalCatAdjusts meshes (3D models) of some TEC ships as well as reworks TEC turrets (Point defense, light, medium, heavy, gauss) to look better. Functionality remains exactly same.1.7k downloadsupdated 5 mo ago
- Make Starbases Great Againby DaHALOSHOCKMod has been Updated to include all faction Starbases.1.7k downloadsupdated 15 mo ago
- Masterless Player Colorsby SatansFavHoboCheck out Masterless Colors Reborn! This mod is not being updated.1.7k downloadsupdated 6 mo ago
- Moving Starbases + More Starbases Levelsby meepzzzzzzzzzThis gives combines moving starbases with the more starbases levels patch. Still in testing but should work OK. You need these two mods.1.7k downloadsupdated 17 mo ago
- Bigger Advent Bolt Effectsby Ch1ckenhuntGraphical mod - Makes the very Faint Advent Light-Laser and PD-Laser graphics larger and more visible. Try it out and see the difference. Also check out my "Bigger TEC Bullet Effects"1.6k downloadsupdated 11 mo ago
- Builders Can Collect Wreckageby TeslaFistforgeLets builders collect wreckage and derelicts.1.6k downloadsupdated 17 mo ago
- The downfall of godsby Ragnarokt13This mod will change the limit of Titans and Starbase. Players can bulid up to 6 Titan and 2 Starbase.1.6k downloadsupdated 10 d ago
- The Last Defense (Version 2)by meepzzzzzzzzzAdvent Advances allow vast income from the starting homeplanet, facilitating a quick buildup of defense, free titan, 4 starbases against the Nightmare AI's which have teamed up in great number against the player.1.6k downloadsupdated 23 mo ago
- Bluewheelby lzonModest evolution of the original Cartwheel map. 2-10 FFA, now 87 less minimalist planets. All minor factions for 8 NPCs total, with pirates doubled. Start strong in small cluster and swiftly shred ships in blue sol center. Image thanks to old Hubble.1.6k downloadsupdated 17 mo ago
- Fabos Circle of Doomby fabijansviracThe goal was to create a map which gives the players some time to build things up before anything attacks. To achieve this, everyone has to pass the Circle of Doom first, which consists of pirate systems and minor factions1.5k downloadsupdated 8 mo ago
- Helldivers Mapby Nightstar2197A recreation of the Helldivers 2 galaxy map using older supply line data. Features single-player and co-op versions.1.5k downloadsupdated 15 mo ago
- Upgraded TEC Capital Ships + Carrier Cruiser PDby HideousYetiTried this mod to try and edit the mesh of the TEC capital ships and incorporate additional visible guns. This mod additional adds Point Defense guns to the carrier cruiser.1.5k downloadsupdated 18 mo ago
- Blue Shields TECby FredomainOriginal mod: Shields Are Blue TEC (by Darkmodio2). Changes TEC shield impact effect color from red to blue. Ships frame bar colors are untouched.1.5k downloadsupdated 19 mo ago
- No Super Weapons for AI (v1.61 Compatible)by HappyGummyBear7Disables the ability for AI to build Super Weapons at any difficulty.1.5k downloadsupdated 3 mo ago
- RRR - Low Supply Submodby EternalLegionWorks on all RRR versions and all submod. Changes supply to Low 0.5x / Normal 0.6x / High 0.7x / Very High 0.8x / Extreme 0.9x. {color:warning_value}Place above RRR in load order.{color:/}1.5k downloadsupdated 4 mo ago
- Shields Are Blueby Darkmodio2Shield health status colors are now blue. Anti-matter is yellow.1.4k downloadsupdated 23 mo ago
- TEC Buffby arcs2012TEC little Buff1.4k downloadsupdated 10 mo ago
- Legends of the Rebellionby TeslaFistforgeA Star Wars scenario heavily inspired by Empire at War.1.3k downloadsupdated 14 mo ago
- Sins of a Rebalanceby Commando_KainVersion (1.45.11) Extractors Cost 0 Logistics Slots, 3x Defense Slots, 2x Fleet Supply (Double Research Cost)1.3k downloadsupdated 10 mo ago
- Hyperspace Starbasesby meepzzzzzzzzzThe advent and TEC have obtained Vasari Starbase warp advancements. Using it fit out their own own starbases with comparable abilities. These plans leak back to the Vasari giving all races a significant hull and shield boost with upgrades.1.3k downloadsupdated 13 mo ago
- Super Heavy NPC'sby meepzzzzzzzzzIncreases the fleet size, starting base resources, logistics and military slots for NPC's. Prepare a great defense or perish.1.3k downloadsupdated 9 mo ago
- Supply Limit For Reinforcements Dlcby Kuluk880424Supply limit 4 Titan x2 Starbase x2 Plane starbase x2 for Reinforcements1.3k downloadsupdated 9 mo ago
- Rebalanced Modby Persil4Rebalanced all ships in game. New abilities for some capital ships and titans. Deleted all abilities planet bombing. Capital ship limit - 20. Rebalanced unique researches for some races. And more changes. Just try and enjoy!1.3k downloadsupdated 21 mo ago
- Rebellion Research Iconsby GeneralKojanRiktanA mod that reverts the research tree icons to those used in Rebellion for relevant techs. Note: If the "Apply Changes" button is illuminated in the bottom right corner of the "Mod Management" menu, please make sure to click it!1.3k downloadsupdated 2 y ago
- Sins of a Sound Remixby Nacho103Dramatically Restores and Enhances the unique audio identity and style of each faction while improving overall sound levels and clarity. [Restart after enabling the mod!]1.3k downloadsupdated 19 mo ago
- TEC Battleship Upgradeby FedevaAdds 14x PD cannons, 2x Heavy Cannons, 2x Light Missiles, 6x Medium Autocannons, and 4x Light Autocannons to TEC battleship as well as 8 Upgrade slots.1.3k downloadsupdated 4 mo ago
- Vertical Titan Arrival Shockwaveby Sol_InherentAdds a shockwave effect when Titans enter a Gravity Well. Vertical like in Sins1 Horizontal: @titan-arrival-shockwave1.3k downloadsupdated 23 mo ago
- Map Transtav for 8 Playersby MisterNongentiThe map Transtav attempted to scale up from 4 to 8 players and from 2 to 4 teams with Solar. Now with 4 differnt version. Vanilla only 3 friendly minor factions. Modified by Nongenti. For questions please only contact over the offical Sins discord.1.3k downloadsupdated 16 mo ago
- All in One Utility Modby BaddeaD94This Mod is all about Full scale Enhancement and Improvement for big War. Version 1.5 Compatible1.3k downloadsupdated 7 mo ago
- Triikor's RPG Modby Triikor1Take command of a lone titan or trio of command ships to challenge the galaxy.1.3k downloadsupdated 2 mo ago
- StarBaseRange 25000by DutchTheODSTThis mod is largely based on the “Starbase Range x2” mod and can be considered a functional carbon copy. The main distinction is that this version utilizes updated entities from game version 1.5.1.3k downloadsupdated 5 mo ago
- Empowered Starbases 3x 10 Level, Jumping Starbasesby meepzzzzzzzzzEmpowered Starbases now leveling-up by experience, can move in planetary well and jump to hyperspace. Ideal for nightmare difficulty.1.2k downloadsupdated 20 mo ago
- Map 2 player, 1 def line and some loot.by Persil4Player has 3 big loot and 1 small. All npc.1.2k downloadsupdated 23 mo ago
- 6 player a star eachby JediTimIdentical Starts – Ice + Primordial + Volcanic + 2 Asteroids Each! Balances the RNG, No Squabbles over early conquers between teammates on these.1.2k downloadsupdated 11 mo ago
- Phase Gate Count Raise Maxby NovabloodRaise having Vakari Phase Gate Count from 3 to 300(i believe 300 is enough).1.2k downloadsupdated 21 mo ago
- random_10_players_best_for_2v2v2v2v2by Obsidian_One_New 10p map. It is best for 2v2v2v2v2.1.2k downloadsupdated 2 y ago
- Callipy's Flagships Micro-Overhaulby CallipygianApricotDoubles the exotic cost of capital ships, titans, and special weapons (except the green crystal). Also slight-to-medium increases in strike craft for ships and stations with hangars Strike craft also weaker.1.2k downloadsupdated 2 y ago
- Super Duper Heavy Piratesby meepzzzzzzzzzPirates have taken over the quadrant, now roaming 4k fleets, and defending 10k fleets, the pirates are not just a terrible adversary but a monstrous one.1.2k downloadsupdated 11 mo ago
- Big Planets and Starsby Flohx-ModdingTrinkets and marbles. Do you like playing with marbles? I don't. This mod is aimed to increase the size of all stars, planets, moons, asteroids and the corresponding gravity wells.1.2k downloadsupdated 12 mo ago
- 8 player a star eachby JediTimIdentical Starts – Ice + Primordial + Volcanic + 2 Asteroids Each! Balances the RNG, No Squabbles over early conquers between teammates on these.1.2k downloadsupdated 11 mo ago
- No slot cost for space mining operationsby BrulikraxNo other changes added... yet.1.2k downloadsupdated 6 mo ago
- Turning Tidesby QuakeMattA balanced map with variants for 3v3, 4v4, and 5v5 teams. Designed with orbiting planets in mind.1.2k downloadsupdated 11 mo ago
- Defense Range 25000 (Without hanger)by DutchTheODSTDefense Range 25000 (Without hanger)1.2k downloadsupdated 5 mo ago

