Sins of a Solar Empire II
Sins of a Solar Empire II mods
A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
571 mods, most downloaded first · newest update 19 Oct 2026
compatibility-version-2478Gameplay245TEC239Advent213Vasari207Scenario181Cosmetic103Audio36Total Conversion23
- Tesla's Modified Player Colorsby TeslaFistforgeChanges a few primary colors to be more distinct and overhauls secondary colors1.9k downloadsupdated 19 mo ago
- BKD's ARAM mapsby BlacKcuDSeveral maps with a central two-lane-wide chokepoint for different team sizes. Currently there is a 2vs2, 3vs3, 4vs4, and 5vs5 version.1.9k downloadsupdated 5 mo ago
- No Super Weapons for AI (v2.0.3 Compatible)by HappyGummyBear7Disables the ability for AI to build Super Weapons at any difficulty.1.9k downloadsupdated 2 mo ago
- Endgame Map Packby Commander AzeMaps are designed to give time and space to grow to the endgame while also creating some friction or added challenges with NPC's. Available maps, 2, 4, 6, 8, and 10 players1.9k downloadsupdated 6 mo ago
- late_game_supply_techsby Obsidian_One_Late game supply techs for each factions. 5 in total and they are expensive. There are two version now, pick only one.1.8k downloadsupdated 2 y ago
- The downfall of godsby Ragnarokt13This mod will change the limit of Titans and Starbase. Players can bulid up to 6 Titan and 2 Starbase.1.8k downloadsupdated 2 mo ago
- Pentafreeby lzon2-10 FFA map with 118 planets. Player slots 1 & 2 set up a more sigma start. 3 factions plus 4 pirates around 5 stars - the classic dogfight evolved. Layout inspired by small region in Eagle Nebula, located 6500 ly away from us. Image thanks to Webb.1.8k downloadsupdated 18 mo ago
- Advent Communion Temple Phase Lanesby ModioUser1954370This mod edits the Advent's Temple of Communion Structure to double as a phase gate allowing travel between any planet with one( or an actual phase gate).1.8k downloadsupdated 11 mo ago
- Make Starbases Great Againby DaHALOSHOCKMod has been Updated to include all faction Starbases.1.8k downloadsupdated 16 mo ago
- Advent-Originby Seph46Adds a new faction with new: -Capital Ships (no unique titan for now) -Unity Powers -Technologies1.8k downloadsupdated 2 y ago
- Moving Starbases + More Starbases Levelsby meepzzzzzzzzzThis gives combines moving starbases with the more starbases levels patch. Still in testing but should work OK. You need these two mods.1.8k downloadsupdated 19 mo ago
- Builders Can Collect Wreckageby TeslaFistforgeLets builders collect wreckage and derelicts.1.8k downloadsupdated 19 mo ago
- Milky Wayby lzon169 planets 2-10p, your sol in the galaxis.1.8k downloadsupdated 16 mo ago
- BKD's The Grid (8 players)by BlacKcuD81 planets are arranged in a orthogonal 9x9 grid layout. Planets close to the edge can be defended more easily but are less resource-rich compared to inner planets.1.8k downloadsupdated 2 y ago
- Masterless Player Colors (OBSOLETE)by SatansFavHoboCheck out Masterless Colors Reborn! This mod is not being updated.1.7k downloadsupdated 7 mo ago
- Fabos Circle of Doomby fabijansviracThe goal was to create a map which gives the players some time to build things up before anything attacks. To achieve this, everyone has to pass the Circle of Doom first, which consists of pirate systems and minor factions1.7k downloadsupdated 10 mo ago
- TEC Battleship Upgradeby FedevaAdds 14x PD cannons, 2x Heavy Cannons, 2x Light Missiles, 6x Medium Autocannons, and 4x Light Autocannons to TEC battleship as well as 8 Upgrade slots.1.7k downloadsupdated 5 mo ago
- The Last Defense (Version 2)by meepzzzzzzzzzAdvent Advances allow vast income from the starting homeplanet, facilitating a quick buildup of defense, free titan, 4 starbases against the Nightmare AI's which have teamed up in great number against the player.1.7k downloadsupdated 2 y ago
- StarBaseRange 25000by DutchTheODSTThis mod is largely based on the “Starbase Range x2” mod and can be considered a functional carbon copy. This version has been fully updated for game version 2.0 and now includes support for Vasari, Trader/TEC, Herald, Advent, and Ancient starbases.1.6k downloadsupdated 2 mo ago
- Blue Shields TECby FredomainOriginal mod: Shields Are Blue TEC (by Darkmodio2). Changes TEC shield impact effect color from red to blue. Ships frame bar colors are untouched.1.6k downloadsupdated 21 mo ago
- Helldivers Mapby Nightstar2197A recreation of the Helldivers 2 galaxy map using older supply line data. Features single-player and co-op versions.1.6k downloadsupdated 16 mo ago
- Bluewheelby lzonModest evolution of the original Cartwheel map. 2-10 FFA, now 87 less minimalist planets. All minor factions for 8 NPCs total, with pirates doubled. Start strong in small cluster and swiftly shred ships in blue sol center. Image thanks to old Hubble.1.6k downloadsupdated 18 mo ago
- Triikor's RPG Modby Triikor1Take command of a lone titan or trio of command ships to challenge the galaxy.1.6k downloadsupdated 1 mo ago
- Upgraded TEC Capital Ships + Carrier Cruiser PDby HideousYetiTried this mod to try and edit the mesh of the TEC capital ships and incorporate additional visible guns. This mod additional adds Point Defense guns to the carrier cruiser.1.6k downloadsupdated 19 mo ago
- RRR - Low Supply Submodby EternalLegionWorks on all RRR versions and all submod. Changes supply to Low 0.5x / Normal 0.6x / High 0.7x / Very High 0.8x / Extreme 0.9x. {color:warning_value}Place above RRR in load order.{color:/}1.6k downloadsupdated 6 mo ago
- Starbase Range 20 for Stargate Races 2by TiroenIncresed range to 20k for Starbases for Stargate Races 2, so it's need that mod to work.1.5k downloadsupdated 1 mo ago
- Hyperspace Starbasesby meepzzzzzzzzzThe advent and TEC have obtained Vasari Starbase warp advancements. Using it fit out their own own starbases with comparable abilities. These plans leak back to the Vasari giving all races a significant hull and shield boost with upgrades.1.5k downloadsupdated 15 mo ago
- TEC Buffby arcs2012TEC little Buff1.5k downloadsupdated 12 mo ago
- Shields Are Blueby Darkmodio2Shield health status colors are now blue. Anti-matter is yellow.1.5k downloadsupdated 2 y ago
- Def Range 20 for Stargate Races 2by TiroenIncresed range to 20k for defensive structures for Stargate Races 2, so it's need that mod to work.1.5k downloadsupdated 1 mo ago
- Super Heavy NPC'sby meepzzzzzzzzzIncreases the fleet size, starting base resources, logistics and military slots for NPC's. Prepare a great defense or perish.1.5k downloadsupdated 11 mo ago
- TEC Battlecruiser upgradeby FedevaGives the Akkan more guns + 8 Upgrade slots!1.5k downloadsupdated 5 mo ago
- Sins of a Rebalanceby Commando_KainVersion (2.1.1) Rebalances Gameplay aspects to fit my preferred play style. Max Fleet Cap 3000, Increase Slightly Fleet Supply Cost, 3x all Military Planet Slots, 0 logistical Cost Slot Extractors.1.4k downloadsupdated 1 mo ago
- Supply Limit For Reinforcements Dlcby Kuluk880424Supply limit 4 Titan x2 Starbase x2 Plane starbase x2 for Reinforcements1.4k downloadsupdated 10 mo ago
- Sins of a Sound Remixby Nacho103Dramatically Restores and Enhances the unique audio identity and style of each faction while improving overall sound levels and clarity. [Restart after enabling the mod!]1.4k downloadsupdated 20 mo ago
- Legends of the Rebellionby TeslaFistforgeA Star Wars scenario heavily inspired by Empire at War.1.4k downloadsupdated 16 mo ago
- All in One Utility Modby BaddeaD94This Mod is all about Full scale Enhancement and Improvement for big War. Compatible with all actual DLCs1.4k downloadsupdated 18 d ago
- Planet Slots +1 v2.1.2+by DingdieDing+1 Item slot for all Planets, compatible with Version 2.1.21.4k downloadsupdated 19 d ago
- Super Duper Heavy Piratesby meepzzzzzzzzzPirates have taken over the quadrant, now roaming 4k fleets, and defending 10k fleets, the pirates are not just a terrible adversary but a monstrous one.1.4k downloadsupdated 12 mo ago
- Vertical Titan Arrival Shockwaveby Sol_InherentAdds a shockwave effect when Titans enter a Gravity Well. Vertical like in Sins1 Horizontal: @titan-arrival-shockwave1.4k downloadsupdated 2 y ago
- Map Transtav for 8 Playersby MisterNongentiThe map Transtav attempted to scale up from 4 to 8 players and from 2 to 4 teams with Solar. Now with 4 differnt version. Vanilla only 3 friendly minor factions. Modified by Nongenti. For questions please only contact over the offical Sins discord.1.3k downloadsupdated 17 mo ago
- Rebalanced Modby Persil4Rebalanced all ships in game. New abilities for some capital ships and titans. Deleted all abilities planet bombing. Capital ship limit - 20. Rebalanced unique researches for some races. And more changes. Just try and enjoy!1.3k downloadsupdated 22 mo ago
- Rebellion Research Iconsby GeneralKojanRiktanA mod that reverts the research tree icons to those used in Rebellion for relevant techs. Note: If the "Apply Changes" button is illuminated in the bottom right corner of the "Mod Management" menu, please make sure to click it!1.3k downloadsupdated 2 y ago
- No slot cost for space mining operationsby BrulikraxNo other changes added... yet.1.3k downloadsupdated 8 mo ago
- Empowered Starbases 3x 10 Level, Jumping Starbasesby meepzzzzzzzzzEmpowered Starbases now leveling-up by experience, can move in planetary well and jump to hyperspace. Ideal for nightmare difficulty.1.3k downloadsupdated 22 mo ago
- Big Planets and Starsby Flohx-ModdingTrinkets and marbles. Do you like playing with marbles? I don't. This mod is aimed to increase the size of all stars, planets, moons, asteroids and the corresponding gravity wells.1.3k downloadsupdated 13 mo ago
- Stev's Artifactsby Sir_StevStev has created a bunch of new artifacts. What do these artifacts do? Who knows but he made them so lets find out! Comtrya! Note: This should be ABOVE M.E.M. in the mod order when using that mod.1.3k downloadsupdated 3 mo ago
- Phase Gate Count Raise Maxby NovabloodRaise having Vakari Phase Gate Count from 3 to 300(i believe 300 is enough).1.3k downloadsupdated 22 mo ago
571 mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

