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Skul: The Hero Slayer
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Skul: The Hero Slayer

Skul: The Hero Slayer is an action-platformer that boasts rogue-like features such as everchanging and challenging maps. It will keep you on your toes, as you will never know what to expect. Guide 'Skul' on his quest to single-handedly take on the Imperial Army and rescue his King from captivity, in an action-packed 2D game for the ages.

Guide 'Skul' on his quest to single-handedly take on the Imperial Army and rescue his King from captivity, in an action-packed rogue-lite 2D platformer for the ages.

Skul: The Hero Slayer screenshot 1 of 81 / 8

About Skul: The Hero Slayer

Released
January 2021
Developer
SouthPaw Games
Publishers
Playdigious, Neowiz
Engine
Unity
Platforms
PlayStation 4 · Linux · Android · PC (Microsoft Windows) · iOS · Mac · Xbox One · Nintendo Switch

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

From the developers

Official announcements, newest first. Posted on Steam.

Mods indexed
51
Versions
1
Newest tracked
Build 20492693
Most disruptive update
No breakage data for this game

Most downloaded

Measured from the source's own counts, summed across every release.

Browse all 51 Skul: The Hero Slayer mods Sortable by downloads, rating and date.

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Why Skul: The Hero Slayer mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Skul: The Hero Slayer mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.