Songs of Syx mods
Songs of Syx v68 mods
Everything filed under v68 by its own author, ordered by how much it is used.
AllTweaks136QoL99race73V7046Cheats46Overhauls40V7137V6636V6834V6932Technology20 cheat19Food19Crafting18Fixes16 resource16Equipments16Arms13Military13Refining13Overhaul13Building12Map11Balance9Resources9Units9Gameplay8Civics7furry7tweak7Mining7animal6Easy6Farm6Tech6Infrastructure5World5Research5Warehouse5
- Extra Infoby EmiV66: Production bonus techs show how beneficial they are in terms of labor benefits Calculate the knowledge per laboratory and library worker -------------------------------------------------------------------------------- V67: Everything V66 has and... Production bonus from unlocking upgrades ar...14.2k downloadsupdated 3 mo ago
- Easy Mod (V70)by Ekkeπ DESCRIPTION π Looking for a more relaxed and casual experience in Songs of Syx? This mod is your gateway to a simpler and more enjoyable gameplay journey. This mod has been crafted with the casual player in mind, providing a smoother and less challenging environment to explore the rich world of...10.4k downloadsupdated 7 mo ago
- Draken Race (V70)by Aly (Lizardmonger)Draken are a proud and resilient race, characterized by their exceptional intelligence, formidable physical strength, and unparalleled ingenuity. Once enslaved by dragons, they have since risen from oppression to become a force to be reckoned with in their own right. Though their origins may be s...9.4k downloadsupdated 9 mo ago
- Arsenal Expandedby KirtashSupported versions V65 - V71 Description Vanilla arsenal feels a bit limited, this mod aims to expand it by adding the following: Note! Some of the infographics above are for V70 and are outdated for V71 (dont have time to change it at the moment), some stats have changed: Crossbows are weaker, c...9.1k downloadsupdated 3 mo ago
- Technology Expanded (V69)by Aly (Lizardmonger)Technology Expanded aims to support the choices you make when growing your city, adding technologies and features related to each base game race. In total, there are 92 new technologies, each with a specific population requirement to unlock. Choose well which races you bring in as citizens and wh...7.8k downloadsupdated 16 mo ago
- Cute Race!by 76561198372910435Completed races: Human, Tilapi, Dondorian, Amevia, Cantonian, Garthimi, Aly_Darken, Aly_Vargen, Aly_Flaggermus Mod inspiration:Racial Beautification Source files are included in the mod package β feel free to modify and create your own versions, just message me if you run into issues. To use alon...7.5k downloadsupdated 3 mo ago
- War Masters (V69)by Aly (Lizardmonger)A collaboration between CaptainOats, MM (Crisored) and Aly. Detailed credits at the end of the page. War Masters aims to change the progression of Songs of Syx armaments, rebalancing recipe costs, adding new weapons, armor, skills and auxiliary items, while staying within the medieval fantasy the...7.5k downloadsupdated 16 mo ago
- Warehouse_Storage 5xby 76561198980657069A modification of swiftfox's Warehouse Storage 2x mod. This is for those who are too lazy to spam warehouses and/or export depots when their throne starts flooding from resource taxes after expanding your realm. This is merely a slight script modification so there should be no issues with V65 or...7.2k downloadsupdated 15 mo ago
- Free Tech Boostsby KirtashSupported versions V65 - V71 Description This mods adds several tech nodes that cost the minimum (a bug since V69 doesnt allow free techs), allowing the player to choose/forget them at any point. Most of these new nodes give a 10% boost per level in a certain stat, like 10% more ore from mining,...6.6k downloadsupdated 4 mo ago
- Ranged training speedby KirtashSupported versions V65 - V71 Description For V67 and higher, this mod gives archery range two upgrades similar to barracks, each upgrade giving a 50% speed boost to training. The upgrades cost bows and metal based on the size of the archery range. On V65 & V66, this mod added some research nodes...6.5k downloadsupdated 4 mo ago
- Traits Expandedby KirtashSupported versions V65 - V71 Description Traits Expanded adds the following traits: Animal hater: 10% better hunter and fisher. Animal lover: 10% better herder. Tilapis have this trait more often than other races. Green thumbs: 10% better farmer. Cretonians have this trait more often than other r...6.0k downloadsupdated 3 mo ago
- Garthimi Expanded (V69)by Aly (Lizardmonger)Garthimi Expanded adds extra features to Garthimi. A new technology tree, monuments and a new ranged weapon! Ranged Acid Spit After establishing your Garthimi colony to a respectable size, start producting Acid Glands and spitting acid against your enemies. This new weapon can be made using the n...5.4k downloadsupdated 12 mo ago
- Bigger City Size (1408)by EmiUse "Extra Info" if you want to avoid the game having save file issues at large populations. Increase the city map size from 768 to the maximum of 1408 that can be reached. Updated for V69.5.1k downloadsupdated 3 mo ago
- Less spoilageby KirtashSupported versions V65 - V71 Description Reduces spoilage (degrade rate) for some items and wear rate for jewelry. Items modified: Livestock: 0.5 -> 0.25 Alcohol beer: 0.2 -> 0.1 Bread: 1.0 -> 0.4 Fish: 1.0 -> 0.4 Fruit: 0.5 -> 0.4 Herb: 0.2 -> 0.1 Meat: 0.75 -> 0.5 Vegetable: 0.5 -> 0.4 Jewelry...5.1k downloadsupdated 4 mo ago
- Thryxarii Race (v71)by Orange Blue HueWelcome! Thryxarii are a race of sentient humanoid crustaceans. They are honor-bound warriors who are eager to see battle within their short lives. My goal for this mod is to add variety to the base game by including a new race that fits in seamlessly. I've tried to keep the graphics in line with...4.9k downloadsupdated 3 mo ago
- Khelian Race (v71)by Orange Blue HueWelcome! Khelians, a race of sentient humanoid sea turtles. They are a peaceful, easy-going race who love to snack on fish, and have a pretty good handle of how to get them. My goal for this mod is to add variety to the base game by including a new race that fits in seamlessly. I've tried to keep...4.4k downloadsupdated 2 mo ago
- Hunter Expandedby KirtashSupported versions V65 - V71 Description This mod expands the vanilla hunter room, giving it two extra recipes and two technologies that gives boosts and an upgrade to the room. Once the hunter building gets upgraded, some new sprites get added to the room to reflect the upgrade visually. To comp...4.4k downloadsupdated 3 mo ago
- Clothing Expandedby KirtashSupported versions V65 - V71 Description Adds the following items that can be equipped by citizens just like vanilla clothes to gain bonuses or fulfillment: All these items are made at a new workshop, Clothier. Also adds a technology tree to unlock the clothier and boosts/upgrades to the workshop...4.3k downloadsupdated 3 mo ago
- My New Mod Packby 76561198968620376Description goes here3.4k downloadsupdated 7 mo ago
- Tech x100by 76561198372910435This is a product of self-indulgence for mod testing All tech trees have crazy values and are not balanced at all. You can find _Adjustable.txt in 3427487476\V68\assets\init\tech folder Inside are the parameters I could find, which can also be used for βtitlesβ and stuff like that Be careful abou...3.3k downloadsupdated 3 mo ago
- More Houses V68by EmiFrom the makers of Roundhouses is More Houses. 7 house types: round, true longhouse, octagon, two triangles, star and heart. If you want to download alternative versions for V68: If you want the newest V69 version that has 2 additional houses:2.2k downloadsupdated 18 mo ago
- larger capitalby 76561198968620376ζ©ε€§ι¦ι½ι’η§―δ»εηη768οΌζ©ε ε°1088οΌε¨εηι¦ι½ηι’η§―δΈε’ε ηΎεδΉεεε·¦ε³γ The capital area has been expanded from the original 768 to 1088, which is an increase of about 40% from the original capital area.1.8k downloadsupdated 19 mo ago
- Pump 3xby EmiLow Effort EmiTheWitch mod~Jake made this variable "final static" So I had to make a new variable valueMaxx and redirect two code files to use that new variable to allow a larger pump distance.Makes pumps give 300 tiles of water instead of 100. Updated for V69, but implementation was flawed. Look...1.4k downloadsupdated 15 mo ago
- Cheaper Governmentby BitterchillIn V68 government points were introduced, requiring nobility assigned to governing to provide a small amount of points. Governors give 5 points, 30 points for noble upgrade 1 and 55 points for noble upgrade 2.This means to have a few large cities you need to devote most of your nobility to govern...1.4k downloadsupdated 19 mo ago
- Businessmen!by 76561198372910435Bisnny is a naive and adorable race. thay likes to sit in an office and manipulate the economy. They are demanding and very hard to please.they got a fetish for Gems. WIP Need test Need crate new game to play this race1.1k downloadsupdated 2 mo ago
- Irrigation Fixby EmiAnother low-effort EmiTheWitch mod, bringing you the fixes Jake thought he gave to irrigation of woodcutters, pastures, orchards, and farms. Instead of counting the % of water each tile has it only counts if it has water or not, making it easier to irrigate all of your farms! Now it doesn't have...1.0k downloadsupdated 17 mo ago
- Bigger Roomsby EmiIncreased the max area from 2048 (-1) to 4096 (-1) and increased the max dimension from 55 to 100. For V69 I made it 8192 max area and 200 max dim871 downloadsupdated 15 mo ago
- Improved Transportby EmiI'm too lazy to make an image. A friend of mine made this for my TTRPG character. c: Anyway, this updates the internal storage from 8 to 16 and increases the carry capacity of all production workers, bathhouses (previously 1!), hospitals (to 7 due to Jake's bitwise stuff here), markets, food stal...762 downloadsupdated 18 mo ago
- Mining Deposit Fixby EmiJake (Dev) promised 100% mining deposits, and that only the size would change. Since that didn't work out for V68, I made it myself. Regardless of what the deposit says, it'll pretend it is all 100% when it comes to mining it.735 downloadsupdated 17 mo ago
- Remove Proximityby EmiLow effort EmiTheWitch mod~ I removed proximity from the service calculations. It will still show the proximity rate, but it won't do anything. The history will also be adjusted for the new formula, so you'll only see a difference with the mod on vs off.581 downloadsupdated 7 mo ago
- Minimal Accidentsby EmiAnother Low-effort EmiTheWitch mod. I didn't even test it for V66/V67, but it probably works, since it is the same mechanism as my Minimal Maintenance and Raids -- a new custom title at 1 population. Someone wanted a no accident mod, and this was the easiest way I could do it... making the worker...448 downloadsupdated 17 mo ago
- Dondorian Nurseryby EmiUpdated the V63 mod by OldFlame for V67 without the tech. The same files are available for V66, but it is untested. V68 is also added now.211 downloadsupdated 19 mo ago
- Slave Nurseryby EmiLow effort EmiTheWitch mod~ I removed the population requirement of nurseries and made it so slave and civilian populations count towards nursery pop cap. It is not updated to V70. I don't use it myself, and barely anyone wanted it when I first released it, so I feel like it's not worth the effor...202 downloadsupdated 18 mo ago
- No Stormsby EmiRemoves the storm of the ages event from V68. Another low-effort mod by request~73 downloadsupdated 16 mo ago

