- Racing
- Sport
- Adventure
Game
Sonic Racing: CrossWorlds
Race across land, sea, air, space, and time in Sonic Racing: CrossWorlds! Warp through Travel Rings into new dimensions where something new awaits around every twist and turn.
About Sonic Racing: CrossWorlds
- Released
- September 2025
- Developer
- Sonic Team
- Publisher
- Sega
- Engine
- Unreal Engine 5
- Series
- Sonic The Hedgehog
- Platforms
- Xbox Series X|S · PlayStation 4 · Nintendo Switch 2 · PC (Microsoft Windows) · PlayStation 5 · Xbox One · Nintendo Switch
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- resource packs1.4kA resource pack replaces the textures, sounds, models and language files the game ships with. It changes nothing about the rules, so it is safe on a vanilla server.
- Mods547A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsThe Sonic Racing: CrossWorlds – Teenage Mutant Ninja Turtles Pack is availableThe Teenage Mutant Ninja Turtles Pack is out today! Leonardo, Raphael, Michelangelo, and Donatello burst onto the track in Sonic Racing: CrossWorlds! Hop into the Pizzafire Van and race through the streets of New York City!Available ContentNew Racers: Leonardo, Raphael, Donatello, Michelangelo New Machine: Pizzafire VanNew Course: New York CityNew Music: (available via Jukebox)New York City: In...
- Community AnnouncementsSonic Racing: CrossWorlds Ver.1.4.1 Patch NotesThank you very much for playing Sonic Racing: CrossWorlds! To provide everyone with an even better gameplay experience, we have updated the game to Ver. 1.4.1.Note: Please update your game to the latest version to access online modes and downloadable content.*Some of the content will be distributed after a maintenance update.Release VersionsPS5 / PS4: Ver.1.4.1Nintendo Switch / Nintendo Switch...
- Community AnnouncementsSonic Racing: CrossWorlds – Captain Majima is now available!The Mad Dog of Shimano is unleashed in CrossWorlds! Goro Majima (Captain Majima) is joining the race!*An Internet connection is required to claim add-ons.Available ContentRacer: Goro Majima (Captain Majima)Machine: GoromaruNew Tracks4 new songs have been added to the Jukebox.“Receive You The Hyperactive”“Receive You The Hyperactive”(Final Lap)“Mad Dog”“Now or Never”Captain Majima FestivalTo cel...
- Community AnnouncementsSonic Racing: CrossWorlds… and your PC!The Sonic Racing: CrossWorlds Steam Free Weekend starts on April 30th! The full game will be playable for free through May 4th, with every base game character, course, and vehicle available to try out. In addition, all game modes will be available, including the single-player Grand Prix and Time Trials modes and of course, online multiplayer modes like World Match, for ranked play, and Friend M...
- Community AnnouncementsThe Sonic Racing: CrossWorlds – Mega Man Pack is available now!The Mega Man Pack is out today! Mega Man and Proto Man are joining the cast of Sonic Racing: CrossWorlds! Traverse Wily Castle on the Rush Roadstar, equip the Mega Buster, and slide into first!Available ContentNew Racers: Mega Man, Proto Man New Machine: Rush RoadstarNew Course: Wily CastleNew Music: (available via Jukebox)Wily Castle: IntroWily CastleWily Castle: Final LapDr.WILY STAGE 1Dr.WIL...
- Community AnnouncementsSonic Racing: CrossWorlds Ver.1.3.1 Patch NotesThank you for your continued support of Sonic Racing: CrossWorlds! Today, we’re releasing Patch Ver.1.3.1. In this update, we’ve expanded the racing experience, improved online modes, and increased reward amounts. Thanks to an active online player base capable of supporting multiple matchmaking pools, we have changed the system so that you can play World Match even during Festivals! We apprecia...
- Mods indexed
- 2.0k
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Mihono Bourbon - Umamusume846 downloads
- Maruzensky - Umamusume651 downloads
- Monster Truck but Asgore Sings it592 downloads
- Silence Suzuka - Umamusume591 downloads
- Dark Magician Girl557 downloads
- Spamton Omochao514 downloads
- Shrek (Dr. Eggman)510 downloads
- Amy in Atago Outfit (Azur Lane) - REGULAR AND AI SLOT UPDATE486 downloads
- Klonoa370 downloads
- Pikachu Pichu (Cream Cheese)368 downloads
- Whisper in Alabama Outfit (Azur Lane)359 downloads
- Bass Blaze (Outfit Mod)356 downloads
- Lord Farquaad311 downloads
- True CSS Expansion (CSSE)309 downloads
- Miku Metal Sonic301 downloads
- Sonic Racing CrossWorlds x Initial D287 downloads
- Satono Crown - Umamusume270 downloads
- Wave in Essex Outfit (Azur Lane) - REGULAR AND AI SLOT UPDATE252 downloads
- UE4SS for Sonic Racing CrossWorlds251 downloads
- CrossTalk Renders ModHUD/GUI
- Rouge SA2 ProportionsSkins / Rouge
- Riders Overhaul - Extreme Gear Edition V2Others/Misc
- Surge the Tenrec (by Team Static)Skins / Shadow
- Rouge Riders Costume (with SA2 Proportions too)Skins / Rouge
Browse all 547 Sonic Racing: CrossWorlds mods Sortable by downloads, rating and date.
More sports games see all
Why Sonic Racing: CrossWorlds mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Sonic Racing: CrossWorlds mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






