- Fighting
Game
Soulcalibur VI
Versions, mod loaders and mod compatibility for Soulcalibur VI.
Bring more than your fists to the fight! Featuring all-new battle mechanics and characters, SOULCALIBUR VI marks a new era of the historic franchise. Welcome back to the stage of history!
About Soulcalibur VI
- Released
- October 2018
- Developer
- Project Soul
- Publisher
- Bandai Namco Entertainment
- Engine
- Unreal Engine 4
- Series
- SoulCalibur
- Platforms
- PlayStation 4 · PC (Microsoft Windows) · Xbox One
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- resource packs53A resource pack replaces the textures, sounds, models and language files the game ships with. It changes nothing about the rules, so it is safe on a vanilla server.
- Mods6A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsUpdate Ver. 2.30 Patch NotesThe following changes and improvements will be part of the Version 2.30 update available on December 1st for the PS4, Xbox One, and Steam versions of SOULCALIBUR VI. Please note that after updating the game, replay data for older versions will no longer be viewable due to adjustments made to battle mechanics. Compatibility Support of the paid DLC 13 DLC Pack 13 adds Hwang as a playable characte...
- Community AnnouncementsUpdate Ver. 2.25.01 Patch NotesThe following changes and improvements are part of the Version 2.25.01 update. NETWORK Adjustments In the STEAM® version, we have fixed a problem where the ranking board was not updated. Future adjustments We have confirmed that the following issues are occurring due to the battle changes in Ver. 2.25. We apologize for any inconvenience this may cause, but please wait for further information re...
- Community AnnouncementsSOULCALIBUR VI Update Ver. 2.25 Patch NotesThe following changes and improvements are part of the Version 2.25 update. Please note that after updating the game, replay data for older versions will no longer be viewable due to adjustments made to battle mechanics. Creation Parts Added The following equipment will be added and available to all players. Jack-O'-Lantern Battle Mechanics Added / Adjusted Performance fixes and balance adjustm...
- Community AnnouncementsUpdate Ver. 2.20 & 2.21 Patch NotesSetsuka returns to the stage of history! Fueled by a desire for revenge, she unleashes her rage upon those who stand in her way. Setsuka and the Character Creation Set E will be available tomorrow in SOULCALIBUR VI! Update Ver. 2.20 Patch Notes The following changes and improvements will be part of the Version 2.20 update available on August 3. Please note that after updating the game, replay d...
- Community AnnouncementsSOULCALIBUR VI Update Ver. 1.51 Patch NotesUpdate 1.51 is now live on Steam! The patch includes the following improvements: Game System Adjustments We fixed unexpected issues that may affect battles in Update Ver. 1.50 Patch Notes, released on August 5th, 2019. (Please note that once the patch is applied, the replay data from previous versions can no longer be replayed due to the game system adjustment) • Some attacks that give chip dam...
- Mods indexed
- 59
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most popular
This source publishes no download figure, so these are ranked by how many people saved or subscribed to them.
- Soulcalibur 6 Action Taimanin Rinko ModSkins / Other/Misc
- Mitsurugi Soul Edge (Complete)Skins / Mitsurugi
- Soul Calibur (IV) RemasteredSkins / Siegfried
- Soulcalibur 6 RE8 Village Lady Dimitrescu ModSkins / Other/Misc
- Code Vein Io ModSkins / Other/Misc
- Soulcalibur 6 Hyrule Warriors Zelda BOTW ModSkins / Other/Misc
- S6 Street Fighter 5 Poison Story Costume ModSkins / Other/Misc
- Soulcalibur 6 NieR Automata A2 ModSkins / Other/Misc
- SoulEdgeSkins / Cervantes
- Buster Sword (Siegfried Style)Skins / Siegfried
- Crystal Soul Edge (IV)Skins / Nightmare
- Soul Calibur KatanaSkins / Mitsurugi
- Siloh's Character Select Screen CollectionGUIs
- Comic Sans/Impact FontsGUIs / Other/Misc
- Soulcalibur 6 Guardians of the Galaxy Gamora ModSkins / Other/Misc
- "Hornet" Type XV Arming SwordSkins / Raphael
- "Blazeguard" Type XIIa longswordSkins / Mitsurugi
- Master Sword (Mitsurugi Style)Skins / Other/Misc
- Angol Fear ModSkins / Other/Misc
- Nightmare's Misery HelmSkins / CAS Parts
- Nightmare's Misery ChestplateSkins / CAS Parts
- Darksiders 3 Fury ModSkins / Other/Misc
- Customizable Character Select ScreenGUIs / Other/Misc
- Soulcalibur 6 Silent Hill Pyramid Head ModSkins / Other/Misc
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Why Soulcalibur VI mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Soulcalibur VI mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






