Star Ruler 2Mods / Resources
Star Ruler 2 mods
Star Ruler 2 resources mods
Everything filed under resources by its own author, ordered by how much it is used.
42 resources mods
- Rising Starsby Dalo LornThe year is 723 AP. Desperation has torn the galaxy apart. The C'k'tnilit continue to clash with the other races, demanding their assistance with - if not their participation in - their grand exodus. Just as implacable, the Atroans seek to shield themselves against the Heralds' ancestral foe on t...4.1k downloadsupdated 6 y ago
- Shores of Infinityby soloriensBETA VERSION Immerse yourself in a cosmos that looks and feels more realistic and bigger than ever in SR2. Experience a slower paced, more traditional 4X gameplay blended with the original real time aspect of the game. Evolve in a universe where each star system is a distant milestone promising a...2.5k downloadsupdated 6 y ago
- Stronger Economyby Thy ReaperThis mod increases the amount of income generated from planets, especially higher level ones, to dramatically increase the amount of funds available compared to the base game, and to make expansion cheaper.1.5k downloadsupdated 12 y ago
- Custom Race Optionsby RedMakes all the old traits available to play with again for custom races. Just about doubles starting race options for point buy. Also added the privileges, but at a cost. Ringworld and Twin Worlds require a race to start with a homeworld.1.2k downloadsupdated 10 y ago
- Building Assortmentby DarlothExtra buildings, changed buildings, get your fresh new buildings here! Contains a variety of stuff, not all of which may show up on a tooltip: *Planetary cannons are upgraded, and can be upgraded further by constructing an ammo plant. You have two options, more fleet area damage or range+single t...1.1k downloadsupdated 10 y ago
- Awesome Modby YulgalminakfAwesome Mod is awesome! This is a cheating mod, it completely unbalances the game (for those looking for an easier time playing). What does it do you ask? Well, I'm here to tell you. -Adds weapons more powerful than you can imagine. -Adds engines faster than you need. -You automatically get hyper...1.0k downloadsupdated 10 y ago
- MEM Mega Economy Modby shamanistikAdd new planetary buildings : • Clones Factory : Increases planet maximum population by 10. • Planetary Fusion Reactor : Gives 2 energy generation. • Imperial Government : Increases loyalty of the planet by 20. Increases Labor by 50. Increases Defense by 10. Increases Energy + Research + FTL by 1...941 downloadsupdated 11 y ago
- Mechanoid Mass Productionby Earl SneakingtonThis mod allows the Mechanoid to construct 10B population at a time and to send ether 3B, 8B or 10B to another planet in one go. If any one has any ideas for an additions to this mod them don't be afraid to let me know.914 downloadsupdated 12 y ago
- Governmental Rebalanceby DarlothI felt that government choice didn't make enough impact on the game past the very beginning, so this mod is intended to rework that. All goverment types will grant a long term effect, typically making each unit of population contribute a little of some resource - it won't be a lot, but as your em...894 downloadsupdated 10 y ago
- Prewarpby Bakermann11 Biomes : Arid,Barren,Dead,Gaia,Inferno,Jungle,Radiated,Steppe,Terran,Toxic,Tundra. Changes to the ProtoPlanet Artifact .(Allows a tech 3 planet to be created - Cost 2500 energy) or a fully colonized food producing planet for a Cost of 2500 energy).Changes coming resource allocation and creatio...859 downloadsupdated 11 y ago
- OpenSR Modpackby Dalo LornA collection of bugfixes and improvements compiled as part of the Open Star Ruler project. Compatible with OpenSR and all commercial versions of the game. The Modpack can be used either as a standalone mod, or as a dependency for other mods to inherit from. See the OpenSR Modder's Guide for detai...843 downloadsupdated 10 mo ago
- No Gaps For Artificial Planetoidsby DarlothJust takes away the gaps when upgrading Artificial Planetoids. This tiny change makes it a lot easier to upgrade them.611 downloadsupdated 12 y ago
- MD Wolfes Governance Modby M.D. WolfeM.D. Wolfe's Governance Mod adds a number of alternative governments and life style options to expand the selection of factions within the game both for the player and the AI. ------------------------------------ This mod is a work in progress, currently it provides a number of government and lif...583 downloadsupdated 11 y ago
- Standard Forgeby Earl SneakingtonMakes Forges a standard unchanging size of 4x4 and makes them cheaper on Volcanic.521 downloadsupdated 12 y ago
- City Incomeby RedAdds income by population for cities of all types. Mod likely unbalanced. Just gives an income boost for down the road in game.508 downloadsupdated 10 y ago
- Asteroid Captureby Earl SneakingtonAsteroid Capture adds the Asteroid Capture System subsystem. Allowing a ship to capture an asteroid for a small energy cost. The asteroid base will become yours should it be within you trade borders or be destroyed if not. Allowing you to latter claim it.497 downloadsupdated 11 y ago
- MRWIBby RedA maintenance reduction mod without any boost to income generated by cities of any type.434 downloadsupdated 11 y ago
- Building Assortment for Heraldsby DarlothExtra buildings, changed buildings, get your fresh new buildings here! Contains a variety of stuff, not all of which may show up on a tooltip: *Planetary cannons are upgraded, and can be upgraded further by constructing an ammo plant. You have two options, more fleet area damage or range+single t...390 downloadsupdated 10 y ago
- Better Economyby DolorLower Cost Farms and Water More money in research tree349 downloadsupdated 11 y ago
- Resource Producerby Silence SuzukaThis mod add a series of resource producer, which can produce food/T1/T2 resource. With some cost(Building cost is high but maintenance is reasonable).The T2 resource producer has 5 different production. Very simple mod.331 downloadsupdated 11 y ago
- Silly Resourcesby LucasAn example mod that shows how to add new planetary resources. Adds the following resources: - Lutefisk - Beer - Art - Gray 11265 downloadsupdated 12 y ago
- Star Saga - Baseby Dragon PrincessStar Saga - FTL has been merged with my experimental research section of the mod to form this base mod. A complete redo of the research web of Star Ruler 2 to reorganize and trim it. This removes multiple duplicate techs that add nothing ( for example Projectiles 2 adding only adding 40% rather t...263 downloadsupdated 12 y ago
- A Space Odysseyby KelState: Finally Released Features: - System naming more immersive - New tech tree for multiplayer balance - Interface improvements - Ore industry/Shields/Acceleration/Size/Hull rebalance - New starting options by Das Sieb261 downloadsupdated 11 y ago
- More resources for Remnant mining basesby RoboThis mod adds more resources which are able to spawn in remnant protected mining bases, usually these are limited to morphic material, water and deuterium. The resources added: Natural Gas Plastic Rare Metals Pekelm Textiles Electronics Chemicals Explosives Iron Deuterium and morphic materials ar...247 downloadsupdated 10 y ago
- Duplicated Resourcesby lwquadeI was inspired by a mod that was similar. Only you built 1 building and got 7 resources. Didn't seem right for me so I made this. I do play both mods but I think this is a bit more balanced.This is my first attempt so here goes. These buildings make most of the resources available at a price. Als...219 downloadsupdated 11 y ago
- Upkeep Reductionby RedA maintenance, or upkeep, mod. Halves the base maintenance of everything with an upkeep cost. Or everything I could find. Has a few tweaks to some structures to make them logical.214 downloadsupdated 10 y ago
- Unify Custom Modby [VFS] Ѭ Aosi [גאָט]This mod adds a few completely op parts for ships. If you wish to make the game completely unfair and one sided. Then, this mod is perfect for you. I would not recommend this mod to anyone.181 downloadsupdated 11 y ago
- Forges Shrinkby DarlothThis tiny mod just makes forges shrink back down again when you destroy one. Don't use this if you're also using my Building Assortment, because that has these changes and more, and it will conflict. (Same for other forge mods like Standard Forges as well, hopefully obvious. Pick which one you pr...175 downloadsupdated 12 y ago
- No food or drinkby Alexander the GreatExample mod . Removed food and water from the game. AI maybe broke.172 downloadsupdated 12 y ago
- Post-Apocalypse lifestyleby NieAfter getting your homeworld destroyed you restart your empire on a small artificial planet core which you will upgrade overtime. No planet colonization, you will exploit asteroid resources to upgrade your planet core. *Low population growth. *Requires population to build pressure buildings. *Can...158 downloadsupdated 11 y ago
- LostSectorby IllyiaSvaraOverhaul of SR2 Update: Tier 1 of Arkship lifestyle implemented. Sneak peak of Tier 2 Large system. Large planets Multiple new unique trait choices that change gameplay Massive changes to repair Weapons rebalanced. slight changes to AI More to come- In progress158 downloadsupdated 8 y ago
- Resource Generator Updatedby Silence SuzukaThis is a newer version to my pervious ResourceGenerator mod. Both of them still work, but this one is easier to use. Now it have 3 different themes of generator: Labor - Economy - Research. And all of them will more or less provide some defense, energy, and influence. So you don't need to worry...144 downloadsupdated 3 y ago
- Ran8's Simple Econby ran88dom99I made this mod to reduce micromanagement and less to slow down conquest. AI plays this mod slightly worse than vanilla. *No tier 3 or 2 resources. Each non defense T1 resource adds enough capacity for its pressure. Steak just makes money. No drugs. *Population buildings produce monies at (=pop/5...125 downloadsupdated 12 y ago
- Transport Oreby Darloth(Redundant - the core game now does this) This mod lets you pick up ore from planets if you have cargo transport, and drop off ore from cargo transports with no mining lasers. Mining lasers cannot pick up, but can still drop off.123 downloadsupdated 12 y ago
- Terraformicby Clan BarronAdds multiple terraforming options including terraforming planets and adding additional resources to existing planets via Deep Core Mines. Also modifies Attitude bonuses and Government starting options.98 downloadsupdated 8 y ago
- SCIENCE x10by ZmurfAdded a phat zero to all research cost and times. Adjusted space elevator and city pressure values. Uploaded by Apollo Version 1.1 --------------- Reintroduced civilian buildt city Added income for city block to 10 pr cycle as natural developed buildings being favored. Changed city value for metr...97 downloadsupdated 11 y ago
- No Command Pointsby XionanxSo, there was a request for this, and I figured hey.. shouldnt be too hard to just "delete" things! :p Anyway, this is a DRASTIC overhaul of the game mechanics.. I have NO idea how this is going to effect balance. The game may be more fun.. or it may be a horrible disaster. I simply did this for...73 downloadsupdated 11 y ago
- Applesby iorekGeneric mess about mod for heralds Generic mess about mod for heralds Planetoid fabs give 2x t1 or 2x t2 and 1 or 2 ore per second + labour & storage Ringworld can build these fabs Ringworlds can build a new structure that gives research, Ore per sec, Heavy water and Salts once per ring. Few buil...65 downloadsupdated 10 y ago
- Hereticsby StabbymcstabstabMy Pratice at modding, Allows the player to destroy Altars.33 downloadsupdated 11 y ago
- Crystal Processingby FaneAdds the Manoa Crystal resource and a Crystal Processor solar orbital. Processes the crystal into special funds based on the temperature of the star.33 downloadsupdated 8 y ago
- Vas Planetary Structure Editsby VasI am currently looking for someone who is willing to provide a free texture or two to the mod so that I can stop using one of the textures already in the game. This mod adds several new structures and edits a few others for balancing. I originally started out by simply adding a new structure that...31 downloadsupdated 11 y ago
- MicroClineby MysticVoid7x9This mod forces just one spot of micocline to spawn on the map16 downloadsupdated 10 y ago