- Real Time Strategy (RTS)
- Strategy
Game
Star Wars: Empire at War
From the lives of soldiers to the deaths of planets, you are the supreme galactic commander. It is a time of galactic civil war. Take up the reins of the Rebellion or assume control for the Empire. Whichever you choose, it will be up to YOU to steer your side to ultimate victory. Command everything from individual troops to starships and even the mighty Death Star as you execute campaigns on the ground, in space and across the galaxy. Forget tedious resource gathering – just jump straight into the heart of the action. You can even change Star Wars history! Every decision affects your next ba
About Star Wars: Empire at War
- Released
- February 2006
- Developer
- Petroglyph Games
- Publishers
- LucasArts, Aspyr Media
- Engine
- Alamo
- Series
- Star Wars
- Platforms
- PC (Microsoft Windows) · Mac
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods indexed
- 18
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Return of the Clones (FoC)12.6k downloads
- Interface of War4.7k downloads
- KotOR Mod (0.9)2.1k downloads
- Return of the Clones (EaW)1.8k downloads
- Reborn From Ashes1.1k downloads
- Build An Army (1.0)973 downloads
- KotOR mod patch (0.95)955 downloads
- New Galaxy Mod (3.0)828 downloads
- Unofficial Forces of Corruption Patch (UFCP)824 downloads
- Absolute Enhancement Mod5.1774 downloads
- Rebalancing743 downloads
- StarlightENB with SweetFX 2.0 - AotR483 downloads
- No Units Limit432 downloads
- New Galaxy Mod (1.0)328 downloads
- Empire at War Build Tool306 downloads
- Star Wars Sci-Fi at War Silver Edition297 downloads
- Empire at War Text Editor273 downloads
- Rebel Pelta Command-Carrier Frigate251 downloads
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Why Star Wars: Empire at War mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Star Wars: Empire at War mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






