mod
Effixian's Electromesh Robes
by Effix
This adds two robes and one mask to the game. The 2 robes are based on robes so they allow Force Powers and cannot be worn by Bao-Dur. This mod is not compatible with the red variation of this mod, you have to pick one. For the merchants to work, the area where the merchant is located should not...
- Latest version
- no release indexed
- Downloads
- 33.0k
- Rating
- 1.2k
- Updated
- 10 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Effixian's Electromesh Robes?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Effixian's Electromesh Robes safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ versions does Effixian's Electromesh Robes work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™.