- Role-playing (RPG)
- Hack and slash/Beat 'em up
- Adventure
Game
Star Wars: The Force Unleashed
Versions, mod loaders and mod compatibility for Star Wars: The Force Unleashed.
About Star Wars: The Force Unleashed
- Released
- April 2022
- Developer
- Krome Studios
- Publisher
- Aspyr Media
- Series
- Star Wars
- Platforms
- Nintendo Switch
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods indexed
- 12
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- 100 Save file plus Darth Vader mod and 60 FPS patch11.3k downloads
- Reshade Star Wars The Force Unleashed5.4k downloads
- Skip Intro Vids3.3k downloads
- More vivid saber colors(red and blue) and white saber replacer for yellow2.3k downloads
- Inquisitor Starkiller1.5k downloads
- Darth Vader Costume Replacement over Spirit Apprentice1.4k downloads
- Double-Bladed Darth Maul971 downloads
- the sith's reshade828 downloads
- Simple Star Wars The Force Unleashed Mod Menu758 downloads
- Dark Outfits for Starkiller685 downloads
- Ultrawide letterbox cut scenes430 downloads
- Darth Starkiller419 downloads
More rpg games see all
Why Star Wars: The Force Unleashed mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Star Wars: The Force Unleashed mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






