Stellaris mods
Stellaris balance mods
Everything filed under balance by its own author, ordered by how much it is used.
624 balance mods, most downloaded first · newest update 31 Oct 2026
AllGameplay1.3kGraphics1.0kSpecies709Balance624Spaceships611Fixes542Events447Technologies447Utilities355Military354Leaders347Overhaul345Buildings339Economy314Galaxy Generation303Sound299Diplomacy184Translation144Star Wars71Total Conversion57Loading Screen57Ships45Font45star trek39Anime26Megastructures25Shipsets25Music23Traits22UI20Government18advisor16315Factions15Origins14Civics14Flags13Interface13Names12stargate12AI12Patch11Emblems11Starcraft10Planets9Mechs8Compatibility8Empire8ost8warhammer8Portraits8Mass Effect7Backgrounds7Starbases7Warhammer 40k7halo7Sith6Elves6Jobs6Observation5Flavor5Ironman5Expansion5Destiny5Voice5fix5Republic5CIS5
624 balance mods
- [3.13] 单球流作弊建筑 | Single Planet Strategy Cheat Buildingby 76561198411359603介绍 4.0 版本的我重新写了: 因为我不想修这个屎山了。 因为我太懒不想管理太多星球而写的单球流作弊mod,包含10个行星建筑和2个太空基地建筑,行星建筑会随着人口增长给星球添加岗位。理论上AI国家是不能建造这些建筑的。 宫殿 :各种乱七八糟的加成都塞到这里了 二十九级奇点 :产能量 二次元制造机器 :产矿和稀有资源 玩具工厂 :人口组装,产合金和消费品 食堂 :产食物,加人口增长速度 CBD :加贸易BUFF 研究枢纽 :科研速度加成、科研船探索加成、领袖经验增加等buff,产科研点、稀有文物和星界丝缕 旧城改造办公室 :增加住宅数量,提高行星、巨构建造速度 修理厂 :格式塔专用,加...8.3k downloadsupdated 2 y ago
- Warship Girls R And MIST Species patch tirito editionby 76561198823264774首先,感谢一直以来的支持。 但是十分抱歉,作者我的英语十分差,可以写这些代码以是极限 由于无法理解p社的代码结构,而国内mod制作的教程(群星)极少,故无法得到有效帮助, 故,宣布停更 仅仅进行维护 推荐其他作弊mod8.3k downloadsupdated 6 y ago
- ! Tidy Tradition - Real System Scale 6x Patchby SinduskStellaris Version: 3.8.4 Last Patch update: June 20, 2023 Last Tidy Tradition update: June 9, 2023 This patch is for Tidy Tradition and Real Space: System Scale - Ships in Scaling (Lite/Hard). This modifies ship component and behavior ranges. It does not modify any graphics. A program was used to...8.3k downloadsupdated 3 y ago
- Civics and Origins Reloaded (2.3.1)by XoatlUPDATED TO 2.3, CUSTOM ICONS FOR MEGACORP CIVICS, FEUDAL SOCIETY CASUS BELLI ADDED This mod aims to make the existing civics more impactful, adding a few more substantial ones, and trying to make it all balanced without adding a ton of redundant bloat. It is the third incarnation of this mod and...8.3k downloadsupdated 7 y ago
- Warlock Class Missile Destroyerby Red-Eyed_GelynomeFor Stellaris 4.*.* Yet another stand alone ship mod Warlock Class Missile Destroyer -While the number may seems high, this ship is BEST used as an escort. Features -No dlc needed -About 12 Huge Missile Pods -Custom Missile that only the Warlock can equip. Issues: -Missile Icon Credits: Model - b...8.2k downloadsupdated 5 mo ago
- 012_变更无冷却时间by 76561199008494205描述: 1.修改了部分游戏内容的变更冷却时间。 效果:(略) 修改: 1.更改政策冷却时间 (年):20 → 0。 2.迁移首都冷却时间 (年):10 → 0。 3.停战协议持续时间 (年):10 → 1。 4.一套政策不能改变的时间 (年):10 → 0。 我也不知道这一条有啥用。 5.更改物种权利冷却时间 (年):10 → 0。 6.与附庸谈判更改协议冷却时间 (月):60 → 0。 注意: 1.与其它作出了同样涉及到的修改的 mod 可能不兼容,可能会相互覆盖导致修改失效或冲突。 2.本人精力有限,无法进行详尽的测试。如果发现任何问题,请到创意工坊留言告知。8.2k downloadsupdated 1 mo ago
- NO Truces:Infinite Warby 76561198978249973Remove all truces time between player empire and AI empires You can launch another war against the same country after the end of a war Witness the birth of the True King of Star-Wars! The truces time between AI will not be removed, otherwise the game will be a bit too violent Please comment if th...8.2k downloadsupdated 3 y ago
- Primitive Galaxyby DarkPrimitive Galaxy aka Faster Primitives or Advanced Player or Headstart This mod aims to enhance primitives in Stellaris by making them much more likely to become spacefaring empires and join the galactic community over time, to supplement or even replace the normal behavior of all AI empires simp...8.2k downloadsupdated 5 y ago
- ! Aggressive Crisis Engine - Real System Scale 6x Patchby SinduskStellaris Version: 3.8.4 Last Patch update: June 19, 2023 Last Aggressive Crisis Engine update: May 21, 2023 This patch is for Aggressive Crisis Engine and Real Space: System Scale - Ships in Scaling (Lite/Hard). This modifies ship component and behavior ranges. It does not modify any graphics. A...8.2k downloadsupdated 3 y ago
- OP Traits & Civicsby AktionThis mod was created with the intent of providing extremely powerful bonuses so one can create an empire with great advantages over the others, as well as to help with roleplay content. Note that the intent of this mod was never to be balanced in any way, just to be fun to play with. This mod add...8.1k downloadsupdated 6 y ago
- Spawn enclaves - More Enclavesby 76561199083131179Spawn enclaves - More Enclaves In-game English supported, this intro is translated by chatGLM-4, you got what I'm trying to say. —————————————————————————————— Adds the four new enclaves added in More Enclaves to the list of inviteable enclaves, but it must be subscribed to the other two main mod...8.1k downloadsupdated 3 y ago
- More Picks & Points: Traits|Civics|Ethics [FLEX EDITION]by hubertkenobiWelcome to More Picks & Points 'FLEX EDITION' This is the Flex Edition of 'More Picks & Points: Traits|Civics|Ethics' older versions or just MPP. This edition offers you the freedom to customize the mod settings without manually editing any files, thanks to our optional Flex(ible) Script tool. Ju...8.1k downloadsupdated 4 mo ago
- Theta / Metropole (25.3)by PandaThe mod makes empires less homogeneous and pop living conditions more important. Individualist Empires Depending on the distance from the capital, all colonies will be marked as: - Metropolitan Worlds (within 4 jumps). - Peripheral Worlds (beyond 4 jumps) - gives heavy maluses. > Social Environme...8.1k downloadsupdated 1 mo ago
- Safety Off for Planet Killer Weaponsby Legit-RikkHello! re-upload of this guy's mod but updated: Allows you to fire planet killers on pretty much everything except stars I believe. Including your own planets. Have fun! comment here or message me if something doesn't work.8.1k downloadsupdated 10 mo ago
- 主宰战略(不支持生物舰船)by 76561199286161041MOD在原版主宰的基础上进行拓展,加入四种升级版主宰,需要点击飞升终极战略和完成特殊项目终极战略后获得。 ----神母主宰:我们的部分科学家认为主宰应当放弃较强的火力,转而将更多的能量和资源投入船坞,这样战场上将会无时无刻的诞生帝国的“天兵”,同样我们还可以在主宰上部署泰坦模块,使得我们的主宰不仅拥有高达15个船坞,还可以建造泰坦。 去掉X槽和光环槽,船坞增加至15个,可建造泰坦。 ----战争主宰:我们的部分科学家认为主宰应当放弃所有的船坞,转而将更多的能量和资源投入武器,使得我们的主宰较之之前更加“威镇寰宇”。其无与伦比的战斗力将彻底埋葬一切敌人。 去掉船坞,增加2t槽和5x槽。 -...8.1k downloadsupdated 2 y ago
- Overflow fleet power fixby LordVisceralA fix for the overflow problem with fleet power (Fleet Power 1) Credit to ACOT for the math involved in here; this mod simply takes their fleet power fix and isolates it. Should be compatible with every other mod as it only adds a single custom file, overriding none. UPDATED: 3.13.28.0k downloadsupdated 2 y ago
- Ships reworkedby YandersenMade by Yandersen for Stellaris v1.6 All ships rebalanced, 4 new ship sizes added; resulting line looks like: Corvette, 1 Naval cap, 300 HP; Destroyer, 2 Naval cap, 600 HP; Cruiser, 4 Naval cap, 1200 HP; Battleship, 8 Naval cap, 2400 HP; Dreadnought, 16 Naval cap, 4800 HP; Titan, 32 Naval cap, 96...8.0k downloadsupdated 9 y ago
- Ruling Class: Customize Your Societyby NoMolesterIntroduction This gives more government types but also... Creates a new logic behind government type assignation based on both, Political Science, History and Science Fiction. Creates a tangible difference between governments by creating a new civic type: Ruling Class. Revamps the Authority syste...8.0k downloadsupdated 3 y ago
- [Mod Merged!]Additional Mega Planetsby ComplexContent - 2 New planets - New job - New events - New districts - New Desicions About this mod Hi all! Im the creator of Unnoficial Hive DLC, and to celebrate my latest patreons im uploading this mod! This mod aims to balance Ecumenopolis, giving Hive and Machine Empires a new, unique and themed m...7.9k downloadsupdated 7 y ago
- Juggernaut Revampby James FireThe Juggernaut feels... not like a Juggernaut. Something that doesn't quite match up to power expectations. Aiming to fix that, I've done the following: -Added 2 sections to it, with a similar total slot count to the middle one. -Added variations to the sections, including: -Titanic slots for tho...7.9k downloadsupdated 1 mo ago
- ! Leviathan Events Xtended - Real System Scale 6x Patchby SinduskStellaris Version: 3.8.4 Last Patch update: June 19, 2023 Last Leviathan Events Xtended update: June 16, 2023 This patch is for Leviathan Events Xtended and Real Space: System Scale - Ships in Scaling (Lite/Hard). This modifies ship component and behavior ranges. It does not modify any graphics....7.9k downloadsupdated 3 y ago
- AlphaMod: Sparsity (2.8)by AlphaAshWarning! Space is mostly empty in AlphaMod This supplement is a "mutator" for AlphaMod. Most empires that get over the initial economic hump quickly start to swim in surplus and snowball, an issue magnified by AlphaMod's additions to and re-scaling of resources and real-estate. Sparsity changes a...7.9k downloadsupdated 6 y ago
- Traits & Ethics + Lite 2.0by RaynorA simply mod that adds increased the traits point, traits pick & ethics. Trait Points: 6 (Vanilla 2) Trait Picks: 8 (Vanilla 4) Ethics Points: 4 (Vanilla 3) Civic Points: 4 (Vanilla 2) Updated: 2.1.x (Please hit the thumbs up button if you like my mod. Really helps me out!) After being gone for s...7.9k downloadsupdated 8 y ago
- Greedy Overlord: Bleed the Vassals Dryby 76561198978249973Mod Name: Greedy Overlord: Bleed the Vassals Dry Description: This mod expands the vassal agreement system, giving Overlords the tools they need to extract maximum value from their Subjects. Key Features: 1.Expanded Resource Terms Resource contribution terms in vassal agreements have been adjuste...7.9k downloadsupdated 18 mo ago
- 首都星链协议(Capital Starlink Protocol)by tutamy首都星链协议 (Capital Starlink Protocol) 作者:积木 / By Tutamy LANG: 简体中文 / English (By DeepL) / Русский (By DeepL) 支持多人游戏 / Multiplayer support / Поддержка многопользовательской игры For more precise language support, please comment, or add my steam account to help me improve. Q:本Mod可以做什么? A:可以在国家首都的星系之间建...7.8k downloadsupdated 4 y ago
- Enhanced Traits[Obsolete] - Link to new version in descriptionby KiritekQQThis version of the mod won`t be supported. New version is here.7.8k downloadsupdated 7 y ago
- Aux Module Expansion 2.2+by KillianBeta/WIP: 2.3+ Compatible, up to 2.8.1 / Do Not Use With 2.1 Looking for the 1.9 Legacy version? Look here; Looking for the 2.1 Legacy version? Look here; A simple mod that adds a bunch more choices for your auxiliary slots. There are tiered models of each module, each tied to assorted vanilla te...7.8k downloadsupdated 6 y ago
- Shorter Senat Timeby 76561198444860410This Mod is part of my Diplo Tweaks Collection The Galactic Community can be very slow. Sometimes to slow! Although it is the feature from “Federations” I´m most hyped about it can take severe amounts of time to get anything done. This Mod is aiming to change that and give the Community an much m...7.8k downloadsupdated 6 y ago
- 112 building slots project revolution verby 76561198837149790适配最新产业革命的112建筑槽,从55改出来,调试了我好久,应该没啥大问题了,有啥继续反馈 跟随小伞更新,虽然不知道为啥他要把星球飞升限定到10,但是既然可能崩溃就跟了7.8k downloadsupdated 2 y ago
- Master of the Planet [Abandoned]by 76561198436881476Note: I'm no longer working on Stellaris Mods. Anyone is free to update this mod so long as you credit me. Update to Master of the Planet allows the specialization of planets for production of energy, mineral, food, unity, etc. Majority of original content was removed or rewrote due to being nonf...7.8k downloadsupdated 2 y ago
- Stellaris Ultimate Pack Compatchby AshayasnaA compatibility patch specifically made for the collection above. Do not use without it.7.8k downloadsupdated 4 y ago
- 惠惠拆分模组-3——更优灭绝by 76561199071646261灭绝智械可以回收合金,灭绝蜂群可以回收食物 purge machines can recycle alloys, purge swarms can recycle food7.8k downloadsupdated 5 y ago
- extendend_map_slidersby NirmroxThis Mod expands the map sliders in the Galaxie generation menu. Combitable with and without all dlcs (This makes the galxie generation practically sandbox-mode, meaning crashes (aka 99 Ai empires on tiny galaxys) can happen.) Changes: - max number of AI Empires can be set to 99 - max number of F...7.8k downloadsupdated 9 y ago
- Expanded Hulls - Better Sectionsby Dragon of DesireEveryone knows how we only have a few choices for each ship. How choice for the four basic types of ship in Stellaris is woefully lacking. Where are the patrol boats? Where are the Point Defense equipped corvettes? Well, look no further than here. This mod's purpose is to add in a few new ship hu...7.7k downloadsupdated 10 y ago
- More Traits, Ethics, Civics (AI NOT AFFECTED) (UNLIMITED)by UmuyaWith this mod you can get all ethic buffs with a special ethic, all civic buff with a single civic and you can have all posible traits with unlimited points. Beware this mod increases the maximum ethic points from 3 to 4 and this causes AI to have 2 fanatic or 4 moderate ethics. If you want only...7.7k downloadsupdated 3 y ago
- Council Positions+by ReyzelNEW VERSION FOR 4.3+ Playing with a mod that adds civics without council slots? Using my super cool Secondary Origins mod? Tired of having empty council slots? Simply want more council positions to choose from? This mod is what you need. Council Positions Plus adds a council position to every eth...7.7k downloadsupdated 3 y ago
- Megastructures Improvements [1.8]by kasskloffMakes a few changes to the megastructures sytem to make them more feasible for the mid-late game instead of solely being an end-game feature, as well as a few tweaks to generally improve the system. Changes: 1 Megastructure per system limit removed Multiple Megastructures can now be constructed a...7.7k downloadsupdated 9 y ago
- More Leaders For Chooseby LostCreatoRTired of endlessly waiting for the leader pool to refresh just to find the right candidate for your build? This mod solves that problem by making leader recruitment and leveling significantly more convenient, allowing you to assemble and develop leaders that actually fit your strategy instead of...7.7k downloadsupdated 4 mo ago
- !!Stellaris Economic Overhaul - No longer supportedby ButtJunkieVersion 1.06 - compatible with Stellaris 1.9x ONLY Link to new version More details: You can find more details about it in my section of this discord channel (most major Stellaris mods are on it). You can also find more in-depth details on the: Paradox Forums thread A quick summary of how resourc...7.6k downloadsupdated 9 y ago
- Mind Control Expandedby SatireThis mod allows you to use mind control technologies more broadly. Current features: Use your psionic abilities or orbital lasers to subjugates will of primitives! New observation station mission unlocked by Will to Power or Telepathy techs which allows to annex primitive worlds regardless of the...7.6k downloadsupdated 9 y ago
- !Masters of Nature/AlphaMod CP (2.1)by AlphaAshIntegrates subterranean and sky development with AlphaMod. Requires AlphaMod 2.1 and Masters of Nature/Land Clearance. You can no longer carry out subterranean development of a habitable gas-giant, asteroid or molten world, or a world with existing underground caverns. You can no longer carry out...7.6k downloadsupdated 8 y ago
- 2 Times Faster Reinforcement Transitby unlomtroisTired of waiting for reinforcements for ages? Or... has it ever happened that the country in whose territory you kept your entire fleet has SUDDENLY taken away your border access, and you wait 10 years for their return, completely defenseless? Here you are! Wait a year, not two, and be happy! It'...7.6k downloadsupdated 5 y ago
- Jump Drive Fixby »Matrix™This mod reverts the changes that 2.0 brought to the Jump Drive: Cooldown = 1 day (Vanilla CD = 200 days) Wind up time = 14 days (just like in Vanilla Stellaris) No Jump Penalties (Vanilla Penalties = -50% Ship Damage and -50% Speed) Jump Drive Range = 125 (Vanilla Range = 100) This mod is compat...7.5k downloadsupdated 7 y ago
- New Civics and Traits Mod for 2.3.*by ThyronDexterDESCRIPTION This mod adds a handful of new Government Civics into the game, also adding new species traits. Some of them are simple modifiers that I felt had to be added into the base game as an extension for your empire, and some of them have pretty interesting and unique mechanics. Currently, t...7.5k downloadsupdated 7 y ago
- Stronger Starting Origins [OUTDATED]by 76561198414543035Author's Note : If you've somehow found this mod, after I decided to bring it back to public view. I'm sorry to say this mod probably doesn't work anymore since it was made for what, Stellaris 2.6 or something? After years, I got a request about this old mod, and I just released it back to public...7.5k downloadsupdated 5 y ago
- Empire Size Rationalisationby 76561198372147153Each Administrative Offices/Temple/Sacrificial Temple/Synaptic Nodes/Commensal Grove/Uplink Node/Organic Sanctuary: Empire Size: -1% Each Organic Paradise: Empire Size: -2% Each Administrative Park/Administrative Complex/Holotemple/Sacred Nexus/Grim Holotemple/Temple of Grand Sacrifice/Synaptic C...7.5k downloadsupdated 8 mo ago
- Orbital buildings (4.4)by AureliasA version of Borsk's Orbital Ring buildings mod which he has now abandoned and I have now adopted, this version will serve as the continuation for this mod for the future to come and further content will be added here, while he has updated the main version of this mod to 3.10 and it should contin...7.5k downloadsupdated 4 mo ago
- Better Titan Juggernaut Colossus Limits - Azraelby Agent BlackDescription A fork of FGRaptor's mod by a similar name, which i updated to 3.12. This mod makes it so that larger fleet capacities can field more titanic vessels. If you need a 3.11 version to finish a save game before going to the newest version you can get it here: I like the balance FGRaptor s...7.5k downloadsupdated 1 mo ago
624 balance mods, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.

