Stellaris mods
Stellaris balance mods
Everything filed under balance by its own author, ordered by how much it is used.
AllGameplay1.3kGraphics1.0kSpecies710Balance625Spaceships611Fixes542Events447Technologies447Utilities355Military354Leaders347Overhaul345Buildings339Economy314Galaxy Generation303Sound299Diplomacy184Translation144Star Wars71Loading Screen57Total Conversion57Ships45Font45star trek39Anime26Megastructures25Shipsets25Music23Traits23UI20Government18advisor16Factions15315Civics14Origins14Interface13Flags13AI12stargate12Names12Emblems11Patch11Starcraft10Planets9ost8Portraits8Mechs8Empire8warhammer8Compatibility8Backgrounds7Warhammer 40k7Starbases7Mass Effect7halo7Sith6Jobs6Elves6Ironman5Republic5Flavor5Destiny5fix5CIS5Voice5Expansion5Observation5
625 balance mods
- Psionic Re-Expandedby MightNightOUTDATED UNTIL I DECIDE TO COME BACK. ANYBODY THAT WANTS TO CONTINUE THE PROJECT IS FREE TO DO SO WITH MY CODED ASSETS (Credit would be nice, but not mandatory) The unofficial Psionic Expansion. FEATURES: - Materialists and Fanatic Materialists can now gain Psionic Technologies and increased gene...17.9k downloadsupdated 8 y ago
- EG - Slower Hyperdrives (ex Make Space Bigger)by ButtJunkieCompatible with 2.0 The Stellaris 2.0 update made the border changes for this mod redundant, so for now the mod just adjusts hyperdrive FTL speed, windup and cool down. - Hyperdive FTL speed is 20% of the standard game. - Windup time is 3 days (was 15 days). - No windown time (default). ---------...17.9k downloadsupdated 9 y ago
- More Specialized Zonesby TheTrapMaker250Stellaris Version: 4.3 Overview This mod aims to make the specialized districts of advanced planet types more interesting by adding new zones that you can build. These zones might provide jobs from the base game or new ones created for this mod, or they might simply provide bonuses to your planet...17.8k downloadsupdated 4 mo ago
- More galaxy optionsby run 'sudo rm -rf /' now!!!WORKING WITH LATEST UPDATE - 2.6.3 More Galaxy Options allows players to change much more about the Galaxy at the start of the game than what is given in the vanilla game options. Some of these options are game-breaking and will cause crashes, while others will just cause the game to go on foreve...17.7k downloadsupdated 6 y ago
- Better Perksby SmileyThis mod aims to buff all of the Perks you would normally never pick and works great with mods that allow for more Perk picks than Vanila. All of the relevant changes should be in the Screenshot above. If you like the mod, giving it a positive Rating would be great so more people can see it. Mod...17.6k downloadsupdated 3 mo ago
- Libra: Unified Production Standardsby 765611990948873604.3.*❌ 4.4.*✔️ This mod has readjust the basic production buildings and some special buildings in Vanilla to ensure that their benefits are relatively reasonable. This mod will be updated weekly to maintain synchronisation with the Vanilla.17.5k downloadsupdated 3 mo ago
- Oppressing Subjectby 76561198978249973Revised and expanded the terms of the ancillary agreement: 1. Adjust the upper and lower limits of resource clauses for all types of subject countries to -75% to+75% 2. Add cohesion, influence, rare cultural relics, star world threads, and all rare resources to resource clause types 3. The subjec...17.5k downloadsupdated 3 y ago
- [v4.3.*] Reworked Advanced Ascension LEGACYby 76561199083769506Adapted version can be found in the mod title This mod is to add a new advanced level ascensions based on vanilla ascensions 30 new Advanced Ascensions The upper limit of the ascension slot has been increased, which requires UOD series for UI support If starting new game use Current Version If yo...17.3k downloadsupdated 3 mo ago
- Administrative Upgradesby tonechildAdds 1 new edict, 1 starbase building, and 4 new planetary buildings that increase your administrative capacity - Starbases can now build "Interplanetary Administration" which add 2 admin-cap and cost 3 energy upkeep. - Planetary buildings will increase your sprawl penalty by 1%. As you upgrade t...17.2k downloadsupdated 7 y ago
- More Trait Picks and Pointsby Cardinal_Z所有物种特质上限增加至8,初始特质点数翻倍。机器人人口由0 -> 2 Trait picks for all archetypes increased to 8. Initial trait points doubled. Adds 2 to robot pops.17.2k downloadsupdated 3 mo ago
- Better Traditionsby SmileyThe idea behind this mod is to make Traditions trees somewhat equal in power. So that all Traditions pick are viable depending on the situation/build and not to just pick 7 specific ones every single game. All big changes are in the Images above. The Prosperity, Unyielding, Statecraft, Psionic, C...17.2k downloadsupdated 2 mo ago
- [Mod Merged!]Complex Organic Structuresby ComplexFeatures - New Civic for Hive Minds: Organic Structures - New strategic resource: Larva - New pop job: Brood Queen - New policy: Brood Focus - 100% compatible with Unnoficial Hive DLC: Forgotten Queens! About the mod This is something i have been wanting to do for a while now and never got the ti...17.2k downloadsupdated 7 y ago
- Balanced Starting Positionsby flogiThis is a small submod mostly designed for multiplayer to gurantee the best possible distribution of players/empires in the galaxy. Why is this needed? Starting a multiplayer game with 15+ people last week we noticed in a 1000 planet galaxy that people were very close together to the extent that...17.1k downloadsupdated 5 y ago
- Young Leadersby MeltupYoung Leaders for Stellaris v4.3.* DOES NOT AFFECT DLC RACES I felt dissatisfaction with leaders recruitment in vanilla Stellaris and thus created this small mod to hire younger leaders (no way I would recruit 50 years old leader, knowing that he/she can easily die after next 22 years!) and refre...17.1k downloadsupdated 5 mo ago
- Abandon Colonyby RocketAdds a balanced event based system for decommissioning colonies. This allows the abandoning of colonies while maintaining vanilla game balance. Different ethics give you different choices for how you will decomission the colony, and they may have different impacts for different ethics. You chose...17.1k downloadsupdated 9 y ago
- Rise of Cosmic Industry BETAby James FireNote: Given how this mod affects development, it is not recommended to try adding it to an existing save. Industry in Stellaris is simple, and abstracted to the point of not making much sense. Not only that, but critical methods of industry that should be utilized by space-faring empires are miss...17.0k downloadsupdated 1 mo ago
- Fortress XL (Out Dated, link to new inside)by UnknownAlThis Mod is out of Date!! New 'Version' Here!16.9k downloadsupdated 9 y ago
- Enhanced Traitsby KiritekQQThis mod improves trait system by adding more content into it. Featuring new traits/4 tier for every trait/increased number of possible trait. AI Empires most of the time have 5-8 traits each. Enhanced Traits Changes Trait ID Mod Content Reworked vanilla traits. Increased number of biological tra...16.9k downloadsupdated 5 y ago
- Black Technologyby 洛雨晴轩自带汉化..请在游戏设置选择中文!!! 自带汉化..请在游戏设置选择中文!!! 自带汉化..请在游戏设置选择中文!!! 手撕觉醒爷爷..脚踢5x天灾...黑科技..值得你拥有.. 修改舰队最大指挥数上限为:800...配合科技一个..效果是增加指挥上限+300(需要战列舰科技) 以及循环科技 黑科技武器,3大系列个一个(导弹系列3个),舰载机一种.防御平台专用武器一个 X槽,T槽各一个. 增加两个泰坦光环,一个对敌,一个加强 武器自带5种加害加成..让觉醒爷爷清楚,谁才是银河的霸主..5x天灾只是用来消遣的.! 传感器一个(建议用于防御平台)..平台作战AI一个..时不时升级防御平台真的...16.8k downloadsupdated 19 d ago
- 惠惠拆分模组-13——更快冷却by 76561199071646261原版的时间显然是按照100年中期200年后期300年胜利写的,而玩家实际游戏时间一般在100-150年左右。所以很多cd都会显得漫长。随便干些什么等10年那真是黄花菜都凉了,将这些条款限制在四分之一到十分之一是比较合适的。 更改政策、迁都、物种权利、停战都只有一年冷却(10年变成1年),另外附庸条款为6个月冷却。 Policy changes, capital transfers, new leaders and armistice all have only one year to cool down16.8k downloadsupdated 4 y ago
- More Default Originsby 76561198796153174! - For now this mod is "frozen". No updates expected in near time, but I'll try to update some time in the future. Inspired by Cybrxkhan’s Basic Ordinary Origins mod I have created a similar mod that adds 17 simple, default origins similar to “Prosperous Unification”. Features: - Military Unific...16.8k downloadsupdated 5 y ago
- Larger and Smaller Fleetsby FlemmiDownwards compatible to 3.1.4 This Mod enables the Custom adjustment of Naval and Command cap indepented of one another. The Hard limits made by the game or other mods are in effect. Added a planetary decision to enable mod on old saves and to get back to the mod menu. i did not edit the defines...16.6k downloadsupdated 5 mo ago
- Wild Space 3by PrettyAveragetldr; adds uncolonisable space to make the galaxy feel bigger and allow more movement and exploration. Updated to 3.03. 2.8 version available here Changes from 2.8: Integrate Wild Space: Control (Fortresses / gateways / techs etc); graphics update; small empty core for easier compatibility. Summa...16.5k downloadsupdated 5 y ago
- Diplomatic Expansion: Vanilla Espionage++/外交拓展:原版间谍加强by xskiperThis mod covers the vanilla espionage related content and some events, so it will cause some compatibility problems. It is not recommended to use it with other vanilla espionage enhanced mods! This mod runs on the basis of . It is recommended to subscribe to the necessary items of this mod to avo...16.4k downloadsupdated 4 y ago
- !Repeatable Technology Overhaul Extraby 专家[我是传奇]!UI Overhaul Dynamic IS REQUIRED!!! This Mod CURRENTLY supports only Simplified Chinese localisation Vanilla Repeatable tech is so inefficient, and highly unfriendly to engineering. This has long discourage missile and artillery player so I made a huge change in this mod. All 3 technology subject...16.4k downloadsupdated 30 d ago
- [OUTDATED, Please try BSB] BSW 3by BaBoFantasyBSW 3 : Balanced Space Warfare BSW 3, total battle balance mod with vanilla taste, enhanced once more. While maintaining the characteristics of vanilla-like weapon systems, balance and has been enhanced. Notice Please try my new mod BSB for Stellaris 3.6 Orion, which is similar with BSW. This mod...16.4k downloadsupdated 4 y ago
- Extra Ship Components 3.0 - Overwrites [2.3.3]by NHunterThis version is for Stellaris 2.3.3 Stellaris 2.4-2.6 version is here. Stellaris 2.7.* version is here. This mod is an optional addon to Extra Ship Components 3.0 that merges together vanilla and ESC tech trees and upgrades ships fielded by Fallen Empires and crises with new and improved weaponry...16.2k downloadsupdated 7 y ago
- [TRY SFT PLEASE] Special Ships : Shipbuilding Focus [OUTDATED]by BaBoFantasyPlease try my new mod, Spacefleet Tactica. ================================================================================= Special Ships : Shipbuilding Focus Special Ships: Shipbuilding Focus is a mod that adds unique ships to Stellaris, enhancing the strategic and tactical depth of space battl...16.1k downloadsupdated 14 mo ago
- Advanced Construction Technologyby CosmostellerThis mod adds two engineering technologies that increase build queue capacity. Each technology adds +1 to the Planetary Build Queue Capacity. Modular Construction Parallelization (Tier 3) Requires the technologies Assembly Patterns and Weather Control Systems as prerequisites. Intelligent Constru...15.8k downloadsupdated 16 mo ago
- 惠惠拆分模组-5——更好的理想城与盖亚by 76561199071646261为理想城增加了堡垒区划、商业区划、行政区划、执法区划、医疗区划、犯罪区划、贵族区划、神庙区划、科研区划、精炼区划,农业区划。 为理想城增加了多个星球类型(部分需要建造相应区划解锁) 盖亚星球现在会解锁12个建筑槽并提供30%的人口增速 更新: 殖民地类型: 1. 移除了神殿都市星球(3.4原版已包含)。 2.限制ai的医疗理想城 区划: 1. 移除了3.4原版已经提供的官僚理想城区划。 2. 移除了3.4原版拥有上位替代的神殿理想城区划。 3.科研区划修改为6个岗位 For the thought city added the fortress division, commercial...15.7k downloadsupdated 2 y ago
- [Mod Merged!]Complex Hive Ascension Pathby ComplexIf you like my mods, please help me by becoming a patreon! Become a patreon, help a modder! About this mod Ever wanted to ascend as Hive only to find out that there was only one option? Ever felt like hive minds should be able to have biological ships? or that they should be able to produce more...15.7k downloadsupdated 7 y ago
- Unlimited Fallen Empire Buildingsby CitrusluxAfter adopting the Enigmatic Engineering AP is also able to research all Fallen Empire Buildings techs. Researching the techs will allow you to use the Fallen Empire buildings unlimitedly. Just like the good old days. This is a simple mod, hope it helps. If you like this mod, please also give a s...15.7k downloadsupdated 3 mo ago
- At War: Carrier Improvements 2.8.1 updateby maltheal2.8.1 NSC5 compatible after a full game I didn't find any issues And some crazy old texan doesn't have any issues ether This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if...15.7k downloadsupdated 6 y ago
- Unlock More Building Slots (3.14)by ClaireleniaHey Guys, Claire here :) I have created again a very useful and life-saving mod. With this standalone-mod all your city districts (as well as habitat living districs, ringworld city districts and arcology city districts) will add 2/4 building slots instead of the vanilla only-one or even zero. Ci...15.6k downloadsupdated 22 mo ago
- ai啊,汝不可掘我的坟by 76561198361997005这宇宙间所有的坟头都是我的, 你们!! 不可挖!!! ........................................................................... 禁止ai考古挖坟15.5k downloadsupdated 3 mo ago
- More Picks & Points: Traits|Civics|Ethics [STANDARD] (3.3+)by hubertkenobiNEW UPDATE FOR 3.9 at More Picks & Points: Traits|Civics|Ethics (compatible with 3.10 versions). This is the updated version for stellaris v3.3 of the mod More Picks & Points: Traits|Civics|Ethics (3.1+). • WHAT DOES THIS MOD DO? • This is a basic mod that gives the player a bit more freedom whil...15.3k downloadsupdated 5 y ago
- xors Better Diplomacyby xorLatest update for Stellaris 3.3.* Also try the mod addon: xors Better Diplomacy - Lebensraum AddOn This mod aims to make diplomacy in Stellaris at a bit more interesting and realistic. The basic idea came from me thinking how in real life opinions about other countries are formed and if or how th...15.2k downloadsupdated 5 y ago
- 一种名为星怒的奴役方式by 76561198362782672mod内容: 添加了一种新的奴役方式“性奴”。 性奴不从事生产,拥有专属的工作,每个性奴人口会增加舒适度,他们不会去担任其他岗位。 添加了一种基因特质,大幅度增加舒适度并减少全产。 理论上不会影响其他mod。 画饼: 1.一种高度增加舒适度的建筑,只能由性奴人口担任。 2.某些才华横溢的性奴或许也可以担任领袖,人前高冷总督人后淫乱性奴(bushi。 3.目标以征服全银河种族为自己性奴的传统、飞升、事件。 4.更多。 —— 因为某种原因,我无法在steam社区进行评论,不是我不想回复,是根本回复不了- - —— 移除了英文,并且以后本mod也不会再更新英文。 Have not Englis...15.1k downloadsupdated 3 y ago
- Crisis Manager - End-Game Edition [Unofficial]by TehFisheyThis is an unofficial update of NaK1119's outstanding "Crisis Manager - End-Game Edition" mod to Stellaris version 2.7.*. The Unofficial Crisis Managers are an ongoing, open-source project. There's a lot of work to be done on them, and current events have left me with less time to do it on than I...15.0k downloadsupdated 6 y ago
- Rival Just Anyoneby FGRaptorUpdated for Stellaris 3.8 Allows you to rival anyone, since it's your decision who is your rival Description Why do I need bad relations with an empire just to declare them a rival? And why should I care if they are pathetic or overwhelming compared to me? Just makes no sense to me. If you feel t...15.0k downloadsupdated 3 y ago
- Vassalization Rebalanceby SumrexCurrent Supported Game Version: 2.7.* Current Mod Version: 2.1 Basically vassalization is far more difficult than it should be. When I have such an incredibly powerful empire, the tiny empires shouldn't be so stubborn as to accept total destruction rather than a gracious vassalization. I would li...14.9k downloadsupdated 6 y ago
- More Ship Sectionsby 76561198928792676Did you just get fighter tech, but cruisers are still a long way off? Or railguns but the generators aren't yet big enough to power that destroyer gunship? We've got a solution for you! This mod adds several new ship sections to address those problems and more: Small unarmed ship for scouting and...14.9k downloadsupdated 4 y ago
- [3.x/4.x able] Faster Galactic Community:更快节奏的星海共同体by 76561199109373033number of days a resolution will be on the senate floor before being passed/failed:1440 ---> 360 number of days until the custodian/emperor can prematurely end the senate session:720 ---> 180 number of days until the next proposed resolution will be put on the floor after the current vote:720 ---...14.9k downloadsupdated 4 y ago
- 惠惠拆分模组-12——殖民船跑快快by 76561199071646261殖民船的移动速度增加了3倍,原版的殖民船实在是太慢了 The movement speed of colonial ships has been increased by 3 times, the original colonial ships were too slow14.7k downloadsupdated 5 y ago
- Unlimited Naval Capacityby nighthawkEver wanted to go over 9999 naval capacity? - Then I've got just the treat for you! This mod removes the limit on produced naval capacity. Your empire has to produce more than the vanilla limit of 9999 naval capacity (using Anchorages, Soldiers or Duelists) for this mod to provide any benefit! De...14.7k downloadsupdated 5 y ago
- Realistic Demographics - Proportional Pop Growthby AthinksNOTE: The 2.2.5 update shifted the pop growth values pretty much in line with those in this mod. I have been fairly happy with 2.2.5 growth rates, and with extensive testing I have not found an appreciably different result. However, I have updated the mod with some tweaked values (largely lowerin...14.7k downloadsupdated 7 y ago
- [OUTDATED / OBSOLETE] All Ascension Perk Slots - FGRaptorby FGRaptorUpdated for Stellaris 3.0 Allows you to get enough Ascension Perk Slots to unlock all Perks in the base game + DLCs Description At this point there is ~30 Ascension perks in the base game + DLCs (although some of them can't be used together) but not enough slots to pick all of them. I like unlock...14.7k downloadsupdated 5 y ago
- Planet Editor -OUTDATED- DONT WORK WITH 2.20by ThymosPlanet Editor ---OUTDATED--- DONT WORK WITH 2.20 About: Welcome to the Planet Editor. With this mod you can edit planets with a menu. Large parts was this mod do, can you do with the console manual too. But the Planet Editor is the comfortable way. For Stellaris version: 2.1.x Cherryh Current Fea...14.6k downloadsupdated 8 y ago

