Stellaris mods
Stellaris buildings mods
Everything filed under buildings by its own author, ordered by how much it is used.
AllGameplay1.3kGraphics1.0kSpecies710Balance625Spaceships611Fixes542Events447Technologies447Utilities355Military354Leaders347Overhaul345Buildings339Economy314Galaxy Generation303Sound299Diplomacy184Translation144Star Wars71Loading Screen57Total Conversion57Ships45Font45star trek39Anime26Megastructures25Shipsets25Music23Traits23UI20Government18advisor16Factions15315Civics14Origins14Interface13Flags13AI12stargate12Names12Emblems11Patch11Starcraft10Planets9ost8Portraits8Mechs8Empire8warhammer8Compatibility8Backgrounds7Warhammer 40k7Starbases7Mass Effect7halo7Sith6Jobs6Elves6Ironman5Republic5Flavor5Destiny5fix5CIS5Voice5Expansion5Observation5
339 buildings mods
- Ruined Ecumenopolisby Sam_This mod adds two new systems that randomly spawn on Galaxy Generation. Each system contains a ruined ecumenopolis that you can restore, much like the systems containing ruined megastructures. About The systems in this mod spawn with a similar rarity to the ruined megastructures, and provide the...12.0k downloadsupdated 6 y ago
- Additional Vanilla Buildings v3.2.2by AndiAdditional Vanilla Buildings updated to 3.2.2. Original mod by Sam_: 3.1.2 update by Norma: This is a standalone mod, it does not require the original mod(s) Changed for 3.2.2: - Made changes to hydroponic farms and food production buildings to use anglers instead of farmers where appropriate. Th...12.0k downloadsupdated 5 y ago
- Xeno Fauna (2.1)by AlphaAshFind and exploit animals on alien worlds. This simple mod adds several planet-based alien animals (strategic resources) for you to discover and exploit. Here's how you go about doing that: 1 - Research Xeno Fauna Exploitation (a new tier 1 Biology tech). 2 - Build a XenoFauna Studies on a planet....12.0k downloadsupdated 8 y ago
- More Standard Districtsby corsairmarksOverview Would you like more basic districts for your colonies? Perhaps you're tired of being limited by building slots? Then this mods is for you! Adds a Research District, Trade District, Leisure District, Administrative District, and Military District for construction on normal colonies. Also...11.9k downloadsupdated 3 y ago
- Auto Planet Build [Obsolate]by YagamiHi! Are you tired of clicking? Do you hate the sector ai? Say no more. This mod will improve or build new buildings, clear blockers and build districts, depending on the available resources and active options. New Planetary decisions: Basic resource focuses (multiple allowed) -Mineral focus -Ener...11.8k downloadsupdated 7 y ago
- Centers of <Planet Specialism> (2.0/2.1)by AlphaAshPlanet Unique buildings for specialised planets. Requires Planet Specialising Edicts. This mod allows you to build an appropriate center of excellence on a planet that is specialised. Once an empire has five of a particular center, it will receive an empire bonus. This bonus is improved once it h...11.8k downloadsupdated 8 y ago
- [4.4] VF's Buildingsby VFacure-For 4.4 and Beyond! 7 years and counting!- Compatible with everything! I personally play this with +50 mods. What's not completely new is directly referenced in the vanilla game. Here are my other mods which will be perpetually compatible because they don't do much. Do check them out. I particul...11.8k downloadsupdated 5 mo ago
- Amoebas And More (2.3)by PapapoppNEW 2.7 version! If you’ve ever wanted to hunt your enemies with an army of space faring Amoeba bred for war by your top scientists, this mod is for you! In vanilla Stellaris, space monster interaction is reduced to killing or pacifying them as an obstacle. Inspired by the lost Amoeba anomaly in...11.7k downloadsupdated 7 y ago
- Mass Effect A New Destinyby 76561199128132496Overview: Mass Effect: A New Destiny is an ever evolving total conversion focused on choices and their consequences. Starting a mere few months before the First Contact War, players must chart a course through the galaxy up to the climactic final moments of Mass Effect 3. Will you be a Paragon of...11.6k downloadsupdated 4 mo ago
- Unlocked Building Slotsby LantzalotSimply unlocks all building slots immediately. No extra technologies, no unnecessary requirements, no changes to districts, and so forth. Should be compatible with anything including any of the building slots mods (second screenshot showing 108 slot mod). Literally makes a single line adjustment...11.5k downloadsupdated 12 mo ago
- 群星修仙传(海克仙增强拓展)by 别干拉了 看看那腿子吧11.4k downloadsupdated 19 mo ago
- Sensible Late Game Techsby FlamginoIt's not entirely hubris. A friend asked me, "What do you even want from an end game mod?" I replied, "I don't know. Like, sensible late game techs or something," and just like that, the mod was named. Whether it lives to the title shall remain to be seen. As it implies, this mod adds a variety o...11.4k downloadsupdated 4 mo ago
- Terraforming Candidatesby GogaborUpdate - Updated for 4.4.x What this mod does Mod adds more types of terraforming candidates - toxic planet, cold barren, molten and frozen can be candidates too. There are different stories for them and different terraforming links: - Barren: this planet becomes 'abandoned world' with original s...11.4k downloadsupdated 2 mo ago
- 更好的资源仓库by 76561198806245921在这个资源获取愈发容易的版本,各位第四天灾们最大的苦恼莫过于中后期的资源爆仓,确实,一个资源仓库仅能增加5k的资源储存上限实在是太少了。 本mod增加了二级与三级的资源仓库,二级的大型资源仓库可以增加20k的资源储存上限,而三级的则增加了100k,这样帝国资源储存的上限就可以轻松上M了。 In this version where resources are easier to obtain, the biggest trouble for the players maybe the resource explosion in the middle and later stages. I...11.3k downloadsupdated 3 y ago
- NGS - New Galactic System (legacy)by 76561198803358697Mod description Here you can find the new version: Discord The NGS team needs you to build the perfect mod. Are you interested in modding? Would you like to help with ideas, gfx, or localization stuff? If so, join us11.3k downloadsupdated 4 y ago
- .SR. Starbase Buildings (2.1)by AlphaAshNew buildings for Starbases in systems with strategic resources. Seven new buildings for starbases, that leverage a tapped strategic resource in the system. The SR is not consumed. Each building provides a bonus to ships built at the starbase. - Buildings do not directly give an empire modifier....11.3k downloadsupdated 8 y ago
- Megastructure Rebalance - Limitless Megastructuresby OdinMinusNullUpdated to 3.1, includes all vanilla megastructures to be limitless (within reason). This mod aims to adjust some megastructure's effects to the revamped economy of Stellaris: MegaCorp. I expect PDX to react to the communities feedback regarding megastructure values soon anyways, for now here's a...11.2k downloadsupdated 5 y ago
- AlphaMod 2.6by AlphaAshAn unofficial expansion for Stellaris New ascension perks. New resources. New edicts, to benefit from Wealth and other resources. New buildings, including some for exploiting the new resources and improving trade. Many are unique to particular ethics. New districts, many unique to particular ehti...11.0k downloadsupdated 6 y ago
- AA's Consortiums (3.8)by AlphaAshBuildings For Increased Specialising Want to keep your colonies specialised? These five new buildings should help. LOAD ORDER For best results, put it at the very end.11.0k downloadsupdated 3 y ago
- Extra Districtsby FebHareThis mod add a few districts, like "District Overhaul". Actually, more-than-a-few ideas are bollowed from "District Overhaul Test Branche" See "Features list" about its features. See "List of overwritten files and items" about overwriting. Compatible mods list: - "More Standard Districts" (not up...11.0k downloadsupdated 21 d ago
- (Deprecated) Legendaries Extendedby ༒Wanheda༒Some Functionality is in the Main Mod as of 3.10. Legendary Worlds Extended 3.3 Addon for Legendary Worlds This is an Addon for Legendary Worlds. It adds more possibilities to gain legendary planets, not by just finding it. There are technologies, decisions and even two ascension perks to add leg...11.0k downloadsupdated 4 y ago
- 增加最大区划by 渡辺曜还在为星球区域太少而烦恼么?还在为plantsize指令让你的星球模型大小变形感觉不爽么?本mod帮你解决这个麻烦。11.0k downloadsupdated 3 y ago
- Colony Designation: Ecumenopolis Commercialby corsairmarksOverview Tired of your city-planets not being top-tier trading hubs? Then this mod is for you! This mod adds an "Ecumenopolis Commercial" colony designation that boosts the build-speed of commercial buildings and commercial arcologies by 25% and overall trade value by 20%. That is the same trade...10.9k downloadsupdated 3 y ago
- Extra Buildings - Storageby Thane-StusCompatible with 3.5 Adds 2 upgrades to the Resource Silo building. Building List Extra Buildings Mods No other Extra Buildings mods are required for this one to work but using them is recommended. 2.3 Versions Here 2.4/2.5 Versions Here 2.6+ Versions Here Compatibility Disables Achievements in Ir...10.9k downloadsupdated 4 y ago
- Psionics Expanded (Legacy)by DisafaeThis is the Legacy version. Really didn't wanna deal with updating it for Le-Guin. Luckily, someone else decided to do it. Check out Psionics: Re-Expanded or.. something along those lines for the Le-Guin version. Have you ever felt that the current psionics in the game just.. wasn't enough? Even...10.9k downloadsupdated 9 y ago
- Novus Orbis - Stellaris Overhaul Modby JKillz---== Novus Orbis ==--- Check out Garvins updated version of Novus Orbis. Description Change your gaming experience with Novus Orbis, the mod overhaul that adds tons of features and redesigns the way we play Stellaris. The main goal originally was to remove sectors, improve ground combat, and exp...10.8k downloadsupdated 9 y ago
- At War: Planetary Cannons 4.0by AzonaBecause I love these mods and at moment no sign of latest maintainer to update them I gonna give it shot. If original maintainer returns I will remove my version and let them keep maintaining them. All information about mod can be find at original mod linked below. Update Fixed all errors that er...10.8k downloadsupdated 9 mo ago
- At War: Defense Platform Longevity 2.8.1 Updateby maltheal*** 2.8.1 *** ive gone through this over and over and cannot find the bugs people are saying are in the 2.6 version so if you are experiencing a bug please leave a detailed post about whats happening if your using 2.8 and not 2.8.1 that might be the issue made sure its not a mod conflict before y...10.8k downloadsupdated 6 y ago
- 超级工程 Mega Engineering[3.*]by 76561198819227453添加了如下几个法令: "超级工程:建筑奇迹": "该法令用于提高星港、星球建筑和巨构建筑的建筑、升级速度,并且可以额外同时建造十个巨构。" "超级工程:星球改造": "该法令用于提高星球改造的速度。 " "超级工程:星港繁荣": "该法令用于星港的升级速度和防御平台的建造速度,星港的模块的建造速度。 " "超级工程:雄伟军队":"该法令用于舰船的升级以及建造速度,陆军的建造速度。 " "和谐社会:人口增长": "该法令用于人口的快速增长。 " 这些法令启用没有任何条件 Add some edits: "Mega Engineering: Architectural Wonder": "T...10.7k downloadsupdated 5 y ago
- Typhoeus swarmby 76561199040850567This mod will no longer undergo any updates, including bug fixed. A remastered version of this mod has been released The TyphoeusSwarm is an ancient and deadly swarm, through assimilation and evolution,they have evolved unique structures suitable for survival in space.The flesh legion march begin...10.7k downloadsupdated 3 y ago
- Fallen Empire Ships & Buildingsby 76561198379406952Upgrades & Revisions for Fallen Empire Military Ships & Stations (Module Redo) Three types of Fallen Empire ships are available: Escort, Battlecruiser and Fallen Titan. Escort ship pre-requisite technology: Cruiser Battlecruiser pretech: Battleship, Escort Fallen Titan pre-requisite technologies:...10.7k downloadsupdated 4 y ago
- Homeworld Ethics (2.7)by AlphaAshEmpire unique buildings for homeworlds Which can be built is based on the ethics and/or civics of the empire. Each fanatic ethic typically allows the player and AI to build both a fanatic and non-fanatic empire unique building on their homeworld. Each non-fanatic ethic typically allows the player...10.6k downloadsupdated 6 y ago
- Vanilla Buildings Revised (2.0/2.1)by AlphaAshRevises the balance of vanilla buildings. The balance-point revisions work best with AlphaMod but you can use the mod standalone. If you don't like the changes, don't use the mod. Practically all build times and costs revised. Specialised research labs production increased by 1. Institute product...10.6k downloadsupdated 8 y ago
- AlphaMod 3.1by AlphaAshAlphaMod is often considered an overhaul, but is primarily an expansion of many of Stellaris' features and content. The goals of the mod are: To provide more choices as to how to go about achieving whatever goals you have. To give you more solutions to dealing with the challenges you face in the...10.5k downloadsupdated 5 y ago
- Xeno Fauna (2.0)by AlphaAshFind and exploit animals on alien worlds. This simple mod adds several planet-based alien animals (strategic resources) for you to discover and exploit. Here's how you go about doing that: 1 - Research Xeno Life Studies. 2 - Build a XenoFauna Studies on a planet. 3 - Clear some blockers on that p...10.4k downloadsupdated 9 y ago
- 斯卡雷特帝国by Air on the G-String2021/4/30 我也不上次传的时候发生了啥…本地运行是没有问题的,我重新传了一次,这次应该没有问题了,抱歉啊大家。 ------------------------------------- 2021/4/28 稍微更新了下,修了点bug,自己试了两局貌似问题不大。 因为单位STEAM被墙掉了,一直没能更新,前几天去咖啡厅蹭网把新版本下来了,顺便更新一下。 ------------------------------------- 这个mod是我根据自己的喜好创作的一个东方Project的mod,也是我的第一个mod,其中主要的人物来源于东方红魔乡。因为是个人娱乐向,所以非常的不平衡...10.3k downloadsupdated 5 y ago
- Post-Baryonic Infusion - Modjam 2025by 76561198394015599Updated to 4.2.* Winners of modjam 2025 - This crisis has been ported to the latests 4.x and will continue getting some new features. Requires any DLC containing a player crisis due to hardcoded requirements (player crisis perks locked to any of those DLCs) Join the discord and follow our social...10.3k downloadsupdated 9 mo ago
- Maid for GMs请查看创意工坊页面并禁用此modby Yuuki这个mod不知道为什么不能通过启动器更新了,只好搞了一个新的,就是那个需要的mod 女仆助手全新升级! 很抱歉本次更新来的这么迟,但是我还是更新啦!接下来也是会继续更新哒! 你可以在任何存档,任何时候加载这个mod。 女仆立绘更新!点击女仆边上的彩虹框可以移动女仆的位置。 动态雷姆 动态十六夜咲夜 樱之宫梅香 动态康娜 动态凛弥 动态领航员 [...10.2k downloadsupdated 4 y ago
- No Mining Station Maintenanceby AveraxRemoves Maintenance from Mining Stations. 1.8.* Compatible Works for new and old savegames. Affects AI too.10.2k downloadsupdated 9 y ago
- Army & General Staff (2.5) LEGACYby KaiserArmy & General Staff ******************************************************************************************************* * V3 Is now Available for 2.6.3-2.8.1 * * Notice regarding Federations * Due to the new Federations expansion adding new modifiers and slight changes to the code I will be...10.1k downloadsupdated 7 y ago
- Smaller Planetary Construction Panel - UIODby RedRover72Update notice: The game, and in turn, UIOD, has not changed the planetary construction panel in several versions, and the mod version number was never updated. I'm updating to 3.8.x, as it still works fine. However, if you see any problems, with this, please let me know in the comments and I'll t...10.1k downloadsupdated 3 y ago
- See it-Say it-SORTEDby BenedictusThis Mod will SORT ALL Buildings... It will Categorize the buildings into groups. Unlike other "Planet Sorting" mods, It does NOT CHANGE the building's code, and does not require any updating when newer versions of Stellaris or other mods arrive. NEW in v1.2 - Situation log game statistics & Ques...10.0k downloadsupdated 2 y ago
- 共产星际(communist galaxy)4.0by 76561198359593055这里是原“共产星际”的最新版,也是以后更新mod的主要阵地。 经历了数次停更后本mod也是迎来了第二个更新高潮,我们制作组将持续推出大大小小各类更新,致力于增加同志们游玩本mod时的代入感。同时我们欢迎各位同志加入我们的mod粉丝群,给我们制作组提供宝贵的游玩反馈,以及提出各式各样的游戏创意,指出本mod的不足之处。 mod内容简介: 1.共产主义起源 2.独特的国民理念 3.共产主义特色建筑 4.专属内阁岗位 5.特色陆军部队-星际红军 6.各种特色小事件 mod粉丝群中转站:731120040 粉丝群群见中转站置顶 Looking for translation 音乐包:10.0k downloadsupdated 2 mo ago
- United Nations Cosmo Navy - Humanoid Stations Editionby Red-Eyed_GelynomeFor Stellaris 4.*.* READ BEFORE SUBSCRIBING This is a working version of the old - (Yamato_Vanilla)- mod but with Humanoid sets. Kindly read below on why I use humanoid stations. ALSO: Textures modified but are not finalized. Still Read This FAQ before Subscribing Question = Q Answer = A Q1: Do y...9.7k downloadsupdated 4 mo ago
- Orbital Ring Buildings (Unmaintained)by SkyhyHi Folks, I'm not maintaining this Mod. I made this for myself and it has since been taken on by people with more time. Find the new one here: This is a mod to add additional specialization options to orbital rings. I'll be tweaking the output and upkeep and adding new buildings in subsequent ver...9.7k downloadsupdated 4 y ago
- Enhanced Primitivesby MikeWeEnhanced Primitives (1.9.X) w.i.p Do you think that primitives are too weak for your fancy ships? Think again! They will shoot you down with era unique weapons and boost their resources with new technology! What does this mod add? - 5 new buildings (Surface Mine, Nuclear Power Plant, Industrial F...9.7k downloadsupdated 9 y ago
- Capitals of <Planet Specialism> (2.0/2.1)by AlphaAshEmpire Unique buildings for specialised planets. Requires Planet Specialising Edicts and Centers of <Planet Specialism>. Four empire unique capitals (please note, these do not upgrade or replace vanilla capitals), requiring a number of specialised centers and an appropriate specialising edict and...9.7k downloadsupdated 8 y ago
- !BERG - Building Mergerby 76561199043159608For what you need that mod: Main task of mod is allow properly function of supported any mod which change vanilla buildings. For example in situation when are you installed mod A and B, which override same building only one changes will work depending on mod layout. BERG solved that conflict and...9.7k downloadsupdated 19 mo ago

