Stellaris mods
Stellaris economy mods
Everything filed under economy by its own author, ordered by how much it is used.
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314 economy mods
- AlphaMod 3.0by AlphaAshAn Unofficial Expansion AlphaMod is often considered an overhaul, but is primarily an expansion of many of Stellaris' features and content. The goals of the mod are: To provide more choices as to how to go about achieving whatever goals you have. To give you more solutions to dealing with the cha...17.9k downloadsupdated 5 y ago
- Hypertraversal Manipulation 2by VauthilWhy expand your space when you can shape and extend it? Stellaris Version Compatibility Current version downloaded here works with Stellaris from version 3.8.1 to 4.4.4+. Archive versions (available on my workshop page) are created whenever a compatibility break occurs. What it is Hypertraversal...17.9k downloadsupdated 3 mo ago
- Pre-FTL Conquest & Infiltration: Enhancedby corsairmarksOverview In default (unmodded) Stellaris, when a player conquers a pre-FTL planet (or ringworld segment), he/she is given free districts based on the number of Pops conquered. The city districts are the wrong type for machine and hive empires, and players receive farming districts on worlds that...17.9k downloadsupdated 3 y ago
- More Specialized Zonesby TheTrapMaker250Stellaris Version: 4.3 Overview This mod aims to make the specialized districts of advanced planet types more interesting by adding new zones that you can build. These zones might provide jobs from the base game or new ones created for this mod, or they might simply provide bonuses to your planet...17.8k downloadsupdated 4 mo ago
- Nanite Expansion Continued (4.3.*)by Sunconure11Ever felt like the Nanites in Stellaris were pretty useless? Then this mod is just right for you to correct that. This is an updated continuation of Machina Mystica's Nanite Expansion. The original author has given permission for other modders to continue maintaining this mod. Compatible with Ste...17.6k downloadsupdated 4 mo ago
- Better Perksby SmileyThis mod aims to buff all of the Perks you would normally never pick and works great with mods that allow for more Perk picks than Vanila. All of the relevant changes should be in the Screenshot above. If you like the mod, giving it a positive Rating would be great so more people can see it. Mod...17.6k downloadsupdated 3 mo ago
- New MegaStructure: Ancient Mining Stationby DrBLOOD95Compatible with 3.0.X ✔️ INTRODUCTION Hellow there guys, that mod is the next step of my New Mega Structures project, here we are trying to make the ancient mining drones a bit more useful by adding a very interesting secret only available by hunting them. FEATURES After defeating some drones and...17.5k downloadsupdated 5 y ago
- Libra: Unified Production Standardsby 765611990948873604.3.*❌ 4.4.*✔️ This mod has readjust the basic production buildings and some special buildings in Vanilla to ensure that their benefits are relatively reasonable. This mod will be updated weekly to maintain synchronisation with the Vanilla.17.5k downloadsupdated 3 mo ago
- Diverse Prosperous Unificationsby BrettlesSrExpands the basic Prosperous Unification origin with four new origins that expand on different ways to unify a planet. > Perpetual Superpower Building a slow momentum across untold centuries, this society has reached every young civilization's ambition: a homeworld with unified goals, and a path...17.4k downloadsupdated 5 mo ago
- Administrative Upgradesby tonechildAdds 1 new edict, 1 starbase building, and 4 new planetary buildings that increase your administrative capacity - Starbases can now build "Interplanetary Administration" which add 2 admin-cap and cost 3 energy upkeep. - Planetary buildings will increase your sprawl penalty by 1%. As you upgrade t...17.2k downloadsupdated 7 y ago
- Rise of Cosmic Industry BETAby James FireNote: Given how this mod affects development, it is not recommended to try adding it to an existing save. Industry in Stellaris is simple, and abstracted to the point of not making much sense. Not only that, but critical methods of industry that should be utilized by space-faring empires are miss...17.0k downloadsupdated 1 mo ago
- More Default Originsby 76561198796153174! - For now this mod is "frozen". No updates expected in near time, but I'll try to update some time in the future. Inspired by Cybrxkhan’s Basic Ordinary Origins mod I have created a similar mod that adds 17 simple, default origins similar to “Prosperous Unification”. Features: - Military Unific...16.8k downloadsupdated 5 y ago
- 55 Building Slotsby 76561198987357621DEPRECIATED Since UI Overhaul Dynamic doesn't modify planet_view anymore after 4.0, this mod is NOTHING to update. This following description is for 3.x 和 36 Building Slots 一样,只是稍微让视图紧凑一些以容纳额外的建筑槽。此mod需要放在UI Overhaul Dynamic下面。此外添加了行星决议以解锁剩余的建筑槽。每个行星可独自选择是否启用该功能,仅当无空余建筑槽时才能增加额外建筑槽。 Like 36 Buildi...16.7k downloadsupdated 2 y ago
- Kek's Origins (4.4.*)by Kekadoodle Thank you for over 10,000 active subscribers! This mod adds 17 new origins, designed to feel fun, flavorful, and believable within the base game. The goal is simple: more ways to start a campaign, more room for empire identity, and more reasons for each playthrough to feel a little different. Eac...16.5k downloadsupdated 2 mo ago
- Mercenary Enclaveby folkAdds a new type of Enclave to new games; the Mercenary Enclave! Works with existing savegames, spawns a new random solar system for the Enclave. 100% chance of 1x spawns in new games. Compatible with all addons. Works in multiplayer. AI does not use the Enclave services (AI doesn't use any enclav...16.4k downloadsupdated 8 y ago
- AlphaMod 3.2by AlphaAshAlphaMod 3.2 is not likely to be compatible with the Stellaris 3.3 Open Beta, considering some extensive changes to unity generation, expenditure, admin cap and some jobs AlphaMod is often considered an overhaul, but is primarily an expansion of many of Stellaris' features and content. The goals...16.2k downloadsupdated 5 y ago
- WH40k Planets Renewedby BedivereWH40k Planets Renewed Compatibility Game Version: 3.14.15 Not compatible with 4.0 yet (working on it) Permission This mod was created using the New Planets WH40k mod created by kamip123 and is being posted with the permission of the original creator. The original mod was updated by kanip123 to 2....15.9k downloadsupdated 4 y ago
- Building Slot Technologiesby CursedAuroranJust unlocks more building slots Recommended to be used alongside 36 Building Slots to get the most use out of it. NOTE I prefer to make content mods, but this was requested to me by a friend.Check out Grand Custodianship to get a better idea of the type of mods I usually make.15.9k downloadsupdated 5 y ago
- Job Information Ironman compatibleby AltCurrent version: v3.14.* ✔️ Can be used in multiplayer even if other players don't have it. Achievement / Ironman compatible ✔️ Modding takes time, show your support via leaving a Like, a up vote, and or leaving a Steam Award This mod aims to provide further information and context to the player...15.9k downloadsupdated 17 mo ago
- Unlock More Building Slots (3.14)by ClaireleniaHey Guys, Claire here :) I have created again a very useful and life-saving mod. With this standalone-mod all your city districts (as well as habitat living districs, ringworld city districts and arcology city districts) will add 2/4 building slots instead of the vanilla only-one or even zero. Ci...15.6k downloadsupdated 22 mo ago
- Foreign Gateway Constructionby GoldenThaneUpdated for 3.4! Now allows the building of special Gateway AND Hyper Relay buildings within friendly alien territory. Vassals are no longer valid targets, as that is now covered by Overlord. These special constructions cost less resources, but slightly higher influence (literally just 5 more). U...15.5k downloadsupdated 4 y ago
- 一种名为星怒的奴役方式by 76561198362782672mod内容: 添加了一种新的奴役方式“性奴”。 性奴不从事生产,拥有专属的工作,每个性奴人口会增加舒适度,他们不会去担任其他岗位。 添加了一种基因特质,大幅度增加舒适度并减少全产。 理论上不会影响其他mod。 画饼: 1.一种高度增加舒适度的建筑,只能由性奴人口担任。 2.某些才华横溢的性奴或许也可以担任领袖,人前高冷总督人后淫乱性奴(bushi。 3.目标以征服全银河种族为自己性奴的传统、飞升、事件。 4.更多。 —— 因为某种原因,我无法在steam社区进行评论,不是我不想回复,是根本回复不了- - —— 移除了英文,并且以后本mod也不会再更新英文。 Have not Englis...15.1k downloadsupdated 3 y ago
- Interdimensional Crate Crisisby jasonpepeNOTE: Outdated and will not update. For Stellaris version 4.0. Require Apocalypse, Federation, and Nemesis DLCs for full content. ------ This is a mid-game crisis mod for #MODJAM2022. ------ Compatibility namespace = lootbox_crisis Not achievement compatible. No vanilla files edited. ------ Featu...15.1k downloadsupdated 12 mo ago
- [4.4] XHK Frameworld Extra Goodiesby XahkariasAdds several new districts to the frameworld, as well as many other upgrades DISTRICTS Birch Frame Integration: Gives some Birch manager jobs, as well as the focus zones. The frame empire must be the one to invade or bombard Aiondia. Storage District: Increases empire storage. Increases storage s...14.8k downloadsupdated 3 mo ago
- ( Twinks I.A.A.T )by Twink315Updated for 3.3 “I.A.A.T or.. Interstellar Association of Advanced Technologies. Time for a new age" Now after I did the Paradise Initiative.. why not doing something fitting the theme. Inspired by Anno 2070 Enjoy the following features! A unique Cityscape and Shipset which is a necroid white rec...14.5k downloadsupdated 4 y ago
- 300 Building Slotsby 76561198412192255For client version 3.12.5 Seems to be compatible for versions from 3.10.1 up to the current client version. This is a slightly modified version of Bigger Planet View - Building Box Dirty Fix and can accomodate up to 300 building slots for a single planet Requires UI Overhaul Dynamic to work. Comp...14.3k downloadsupdated 2 y ago
- (Legacy) Upper Limits V2.6+by GuluereThis mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more! Currently only in english! Thanks for checking this mod out! Mod thumbnail by Oskar Woinski! I don't own his work, but, it might be ok as long as I credit him. This mod replaces 1 text...14.3k downloadsupdated 7 y ago
- Upgraded Refineriesby LostCreatoRMod adds upgrade to tier 2 for refinery and extraction buildings. Tier 2 buildings produce 2x resources. Extraction technologies and refinery technologies have different colors and tier numbers. English Russian Chinese (by words) New buildings produce two times more resources, but the upkeep is a...13.8k downloadsupdated 16 mo ago
- Orbital Ring Buildings [OBSOLETE]by borskUpdated to 3.10 I am no longer maintaining this mod Sorry, I don't have the time and dedication to maintain this mod. Luckily, someone agreed to adopt it and will be keeping an up to date version here. Feature Overview This mod extends functionality of orbital rings in a vanilla-friendly way. It...13.7k downloadsupdated 3 y ago
- Superstructures for real spaceby ma_koThis Mod is no longer up to Date! It may still work fine with older versions of Stellaris but I you can find an updated version of this Mod here: _____________________________________________________________________________________ This mod adds 9 superstructures. Why only “super”… because they a...13.6k downloadsupdated 7 y ago
- Space Elevatorsby Sidewinder Fang"The ocean of stars in our galaxy is finally within our reach... The universe lies ahead of us, waiting to be discovered. And now, at last, we have a gateway to ascend to it. Over and over again." Kei Nagase - Ace Combat 7 This mod is now defunct as of patch 4.0 I may look into reworking it later...13.5k downloadsupdated 20 mo ago
- Deassimilate Machinesby corsairmarksOverview Ever been disappointed at all the wasted Pops when you conquer or integrate a Machine Intelligence? This mod is for you! Now you can de-assimilate the Machine Units into Robots once you have discovered the Positronic AI technology. This mod also features an enhancement for machine empire...13.5k downloadsupdated 3 y ago
- Upper Limits V3.4+by GuluereIntroduction This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more! More Info Currently in English, French, Russian and Braz-Por. The non-english translations might be delayed. Thanks for checking this mod out! Mod thumbnail by Oskar Woinsk...13.4k downloadsupdated 4 y ago
- Upper Limits V3.12+by GuluereIntroduction This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more! More Info Currently in English, French, Russian and Braz-Por. The non-english translations might be delayed. Thanks for checking this mod out! Mod thumbnail by Oskar Woinsk...13.4k downloadsupdated 2 y ago
- Planetary Decision Build Speedby Sidewinder Fang"We can always trade space for time. We have surplus space and not enough time." Vadim Kozlov, Axioms from the Minutes of the Central Directorate – Sid Meiers Civilizations: Beyond Earth This mod adds in a modifier that reduces the construction time of planetary decisions, it works in very much t...13.0k downloadsupdated 11 mo ago
- Monopolist Crisis Pathby jam1066Monopolist is a new player crisis path exclusive to Megacorps which focuses on taking over the galactic market by any means. You can find more details on the Crisis Path and its Perks here. Requirements Requires the Megacorp DLC Requires either the Nemesis, Machine Age, Biogenesis or Infernals DL...12.8k downloadsupdated 2 mo ago
- No limit for influenceby kataklism10M limit for influence.12.8k downloadsupdated 2 mo ago
- Rise and Fall [3.12 - Legacy Update]by 76561198858429698This is an Update of Bugses’ Rise and Fall (v.3.6) a Mod for the Ages, bringing it to version 3.12.* of the Game. Credit goes to Him. Experience the Cycles of History As we know from the annals of time, the decline of a mighty empire can be just as captivating, if not more so, than its ascent. Th...12.8k downloadsupdated 2 y ago
- Upper Limits V3.6+by GuluereIntroduction This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more! More Info Currently in English, French, Russian and Braz-Por. The non-english translations might be delayed. Thanks for checking this mod out! Mod thumbnail by Oskar Woinsk...12.5k downloadsupdated 4 y ago
- ANZ VOIDFRAMEby 76561198844409871VOIDFRAME - Frameworld Addon One day I went insane and made too many districts, enjoy... This mod that adds ACOT related districts to the Frameworld Origin from Gigastructures. Detailed guide can be found in the situation log: Frameworld Documentation - Section 9; This is not a Voidsphere, you do...12.5k downloadsupdated 18 d ago
- AlphaMod 3.3by AlphaAshAlphaMod is often considered an overhaul, but is primarily an expansion of many of Stellaris' features and content. The goals of the mod are: To provide more choices as to how to go about achieving whatever goals you have. To give you more solutions to dealing with the challenges you face in the...12.4k downloadsupdated 5 y ago
- 【4.4】Infinite Resources Buildingsby 76561198379406952Updated to version 4.4. Added three types of buildings that provide primary resource jobs (technician, miner, farmer) Each type has 5 levels, providing 200 / 400 / 600 / 800 / 1000 jobs respectively, and the fourth and fifth level buildings provide 10% and 20% of the corresponding resource output...12.3k downloadsupdated 2 mo ago
- That's Not Fair!by folkThat's NOT Fair! gives you the option of starting the game like an advanced AI would. Wait one day after using the addon before you pick research. Tech is granted on day 1 after you unpause the game. Compatible with Alphamod and Planet Diversity. Before you start the game, you can select the numb...12.2k downloadsupdated 9 y ago
- Upper Limits V4.0+by GuluereIntroduction This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more! More Info Currently in English, French, Russian and Braz-Por. The non-english translations might be delayed. Thanks for checking this mod out! Mod thumbnail by Oskar Woinsk...12.2k downloadsupdated 15 mo ago
- Capital Developmentby MeisterpapalaCity Development: Capital Expansion for Stellaris --------------------------------------------------------------------------------------- Description: Transform your capital into the beating heart of your empire! This mod allows you to gradually expand and specialize your capital city over decade...12.2k downloadsupdated 23 mo ago
- Loud But Deadlyby banjomarxThis mod was created for the 2022 Modjam Compatible with 3.10!!! Added difficulty options! Did you ever hear the story of Dathnak the Annoying? I thought not, its not a crisis the Paradoxians would give you, it’s a mod legend. The Dathnak were a crisis so powerful and annoying they could use thei...12.2k downloadsupdated 3 y ago
- Ruined Ecumenopolisby Sam_This mod adds two new systems that randomly spawn on Galaxy Generation. Each system contains a ruined ecumenopolis that you can restore, much like the systems containing ruined megastructures. About The systems in this mod spawn with a similar rarity to the ruined megastructures, and provide the...12.0k downloadsupdated 6 y ago
- We've got a policy for thatby Blu MacawCurrent number of custom policies equals 28! 28! They are no ordinary policies. Will you risk destruction of environment and brake worker rights to afford better fleet? Will you try to control information in hopes of adopting government values? Policies are of all sort of things, virtually everyt...12.0k downloadsupdated 12 mo ago

