
- Action
- Adventure
- Indie
Game
Subterranauts
Subterranauts is a 2-6 player multiplayer horror game with proximity voice chat and terrifying creatures. Your job is to complete assignments by gathering scrap for the Association of Scrap Allocation. Work together with your team to complete assignments, earn company Bucks, and survive!
Subterranauts is a 1-6 player multiplayer horror game with proximity voice chat and terrifying creatures. Your job is to complete assignments by gathering scrap for the Association of Scrap Allocation. Work together with your team to complete assignments, earn company Bucks, and survive!
About Subterranauts
- Released
- October 2025
- Engine
- Unity 5
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsPatch 1.0.31Hi everyone! I have made some balance tweaks and changes to hopefully help newer players have a good time.Ward is no longer the most common facility type, should be a good even spread now.Decreased enemy spawn capStatue spawn time increased to much later in the nightDecreased Pulsator hearing distanceBalanced resource spawnsFixed money dupe exploit
- Community AnnouncementsVersion 1.0.09 - The WardHey everyone! I took some time off work to finally get a good 1.0 update out, it has a new spooky facility layout, a new entity, and a bunch of balance tweaks to make the early game more challenging. New facility layout : The WardNew entity: WraithAdded new resource pickupsShorted day length Tweaked entity spawn scheduleTweaked various enemy AI to be harderMore enemy spawns per mapTweaked resou...
- Community AnnouncementsVersion 0.3.50 - It's TimeIt's time for the Holidays! Spread Company cheer to new winter stations! - Added new Arctic surface biome with 5 new maps - Added Arctic Checkpoint - Added Blizzard weather event - Entities are now extra festive - Arctic biome spawn chance will be lowered after the season ends - Added Wiki button to main menu - Bug fixes! Thank you all for being such a supporting community!
- Community AnnouncementsVersion 0.3.31 - Controller SupportYou ask I deliver! All actions are now bound to controller inputs. You still have to type in terminal commands, but all normal gameplay can now be enjoyed on any gamepad of your choosing. One thing to note is controller input bindings currently cannot be changed. - Controller support - Dynamic input switching - Added Quick Delivery upgrade - Spaces in upgrade names have been replaced with under...
- Community AnnouncementsVersion 0.3.25 - Say CheeseThe largest update since launch! Added the Snatcher and Observer to keep things interesting (or terrifying). You can also try out the new bodycam equipment. The shopkeeper might be rocking a new hat, and there are new scrap items to find! - Added Snatcher entity - Added Observer entity - Added 4 new scrap items - Added new Facility tiles - Shopkeeper now has a chance to wear a random hat - Adde...
- Mods indexed
- 17
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- SubTerminalEXImprove performance for command, enable other mods to add their own custom command and add some utility command for you807 downloads
- TooManyPlayersIncreases player limit to 32656 downloads
- AlwaysBackpackScanner or Backpack? Tough choice huh? well not anymore! with this handy dandy mod you can grow a flesh backpack! (terms may apply)625 downloads
- NoLoadingScreenfreely walk on the train while routing to the next station546 downloads
- DangerSenseBuyable Upgrade that plays a beep depending on the distance to the nearest enemy526 downloads
- CrewLateJoinAllows Crew members to join after the Train has already left the Checkpoint427 downloads
- SteamJunctionEnables Steam lobby integration, allowing users to Invite and Join lobbies via the Steam Friends list.420 downloads
- UpgradesPlusAdds a bunch of Upgrades (For now only three Scanning related)402 downloads
- ScanLockYou can toggle your Scanner by pressing the Scan Button just once, instead of pressing it all the time365 downloads
- UpgradeLibAPI To ease the creation of upgrades, shop items etc.365 downloads
- ContiScanAllows you to hold the scanning button instead of spamming it349 downloads
- InfiScanDeprecated by its author: do not install this. Allows to toggle the scanner on or off325 downloads
- BuyResourcesAdds pricey Scrap to the shop so you can survive even if you just find the wrong Material315 downloads
- LooneysBiggerMaps[EditConfig] This mod will create biger maps, spawn more enimeis, and loot.212 downloads
- SuitSaverA simple mod that saves your last used suit color and re-applies it across future game sessions200 downloads
- PushASAAllows Crew members to push each other around173 downloads
- TopsyTurvyIt's a Topsy-Turvy world, and maybe the problems of two people don't amount to a hill of Beans.. But this is our hill! And these are our Beans!145 downloads
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Why Subterranauts mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Subterranauts mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






